Ravine: Difference between revisions

86 bytes added ,  2 years ago
Consistency
m (→‎Gallery: Linkbox gallery)
(Consistency)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Era|RW}}
{{Status|Gameplay}}
{{stub}}
{{stub}}
{{Multiplayer map infobox
{{Multiplayer map infobox
Line 7: Line 7:
|image=[[File:RavineInfoBox.png|350px]]
|image=[[File:RavineInfoBox.png|350px]]
|game=''[[Halo 4]]''
|game=''[[Halo 4]]''
|devname=<code>ca_forge_ravine</code>
|map=War Games Map_Set/: 982-3<ref name="VIS">'''[[Halo 4: The Essential Visual Guide]]'''</ref>
|map=War Games Map_Set/: 982-3<ref name="VIS">'''[[Halo 4: The Essential Visual Guide]]'''</ref>
|location= Large-scale citadel rampart on [[Requiem]]
|location= Large-scale citadel rampart on [[Requiem]]
Line 20: Line 21:
'''Ravine''' is a ''[[Halo 4]]'' [[multiplayer]] map intended for use as a [[Forge]] canvas. It is one of four such maps to be designed and adapted to Forging.<ref name="forge details">[http://www.youtube.com/watch?v=05S3eMBPaHw '''Halo 4 Forge Maps Overview''']</ref>
'''Ravine''' is a ''[[Halo 4]]'' [[multiplayer]] map intended for use as a [[Forge]] canvas. It is one of four such maps to be designed and adapted to Forging.<ref name="forge details">[http://www.youtube.com/watch?v=05S3eMBPaHw '''Halo 4 Forge Maps Overview''']</ref>


==Description==
==Universe and lore==
When [[ONI]] dispatched its first expeditionary group to this sector, it was believed that these impressive citadels were individual constructs strategically organized to protect this portion of [[Requiem]]. Teams on the ground now believe that they are actually the ramparts and battlements of an impossibly large structure below the surface of the sea.{{Ref/Site|URL=http://blogs.halowaypoint.com/Headlines/post/2012/10/25/The-Halo-Bulletin-102512-.aspx|Site=Halo Waypoint|Page=The Halo Bulletin: 10.25.12|D=16|M=11|Y=2012}}
When [[ONI]] dispatched its first expeditionary group to this sector, it was believed that these impressive citadels were individual constructs strategically organized to protect this portion of [[Requiem]]. Teams on the ground now believe that they are actually the ramparts and battlements of an impossibly large structure below the surface of the sea.{{Ref/Site|URL=http://blogs.halowaypoint.com/Headlines/post/2012/10/25/The-Halo-Bulletin-102512-.aspx|Site=Halo Waypoint|Page=The Halo Bulletin: 10.25.12|D=16|M=11|Y=2012}}


==Gameplay==
==Overview==
Ravine has been called a more traditional Halo map compared to [[Erosion]] and [[Impact]].{{Ref/Reuse|forge details}} The environment consists of rolling green hills and [[Forerunner]] structures embedded in rocks and hillsides. The map is split in two by the titular ravine. One side is a largely open plain, on the other is a large Forerunner structure with a large, flat floor.
Ravine has been called a more traditional Halo map compared to [[Erosion]] and [[Impact]].{{Ref/Reuse|forge details}}  
===Layout===
The environment consists of rolling green hills and [[Forerunner]] structures embedded in rocks and hillsides. The map is split in two by the titular ravine. One side is a largely open plain, on the other is a large Forerunner structure with a large, flat floor.
<gallery>
File:HMCC H4 Ravine Map.png|Ravine Map.
</gallery>


==Trivia==
==Trivia==
* The Reflections on the Forerunner structures are actually images from the level [[Tsavo Highway]].
*The Reflections on the Forerunner structures are actually images from the level [[Tsavo Highway]].
* The exclusive forge pieces are actually also present in  [[Forge Island]].
*The exclusive forge pieces are actually also present in  [[Forge Island]].


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:HMCC H4 Ravine Map.png|Ravine Map.
File:H4_RavineTower_Concept.jpg|Concept art of the tower that dominates the map.
File:H4_RavineTower_Concept.jpg|Concept art of the tower that dominates the map.
H4-Concept-Ravine-Early.jpg|Early concept art of Ravine.
H4-Concept-Ravine-Early.jpg|Early concept art of Ravine.