Terminal (map): Difference between revisions

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== Strategies ==
== Strategies ==
[[File:H2_Terminal_Overhead.gif|175px|thumb|right|A map of Terminal]]
[[File:H2 Terminal Overhead.gif|175px|thumb|right|A map of Terminal]]
In [[CTF]], It's a good idea to attempt to draw the enemy with the flag onto the tracks so you don't waste your ammo.
In [[CTF]], It's a good idea to attempt to draw the enemy with the flag onto the tracks so you don't waste your ammo.


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#If you are skilled enough with both the energy sword and rocket launcher or the energy sword and the sniper rifle, you can be a lethal combo for the offensive team since you can attack from short, medium, and long range or protect the vehicles or take out any stolen vehicles (easiest with the rocket launcher).
#If you are skilled enough with both the energy sword and rocket launcher or the energy sword and the sniper rifle, you can be a lethal combo for the offensive team since you can attack from short, medium, and long range or protect the vehicles or take out any stolen vehicles (easiest with the rocket launcher).


An excellent game mode to try is slayer with [[Type-25 Brute Shot|Brute Shots]] and [[Type-51 carbine|carbines]]. The map has a excellent variety of open ground and elaborate buildings that are excellent for such a game style. While the Wraith is inadvisable, Ghosts provide an interesting touch.
An excellent game mode to try is slayer with [[Type-25 Brute Shot|Brute Shots]] and [[Vostu-pattern carbine|carbines]]. The map has a excellent variety of open ground and elaborate buildings that are excellent for such a game style. While the Wraith is inadvisable, Ghosts provide an interesting touch.


== Trivia ==
== Trivia ==
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===Production notes===
===Production notes===
[[File:H2_Terminal_Mombasa_Map.jpg|right|thumb|The map of Mombasa created for this level, rendered obsolete with the release of ''[[Halo 3: ODST]]''.]]
[[File:H2 Terminal Mombasa Map.jpg|right|thumb|The map of Mombasa created for this level, rendered obsolete with the release of ''[[Halo 3: ODST]]''.]]
*In the early design of Terminal, the light rail train was originally going to be engulfed in flames and people inside screaming could be heard as it passed by. The flames were later removed, probably because it was assumed to be too harsh, even for a multiplayer map. The screaming of panicked passengers can still sometimes be heard if you are attentive, as well as the conductor sounding the horn of the train, although much easier to hear. To hear this somewhere else go to the sound file website given above and listen to the "Passengers connecting to Orbital Shuttle Hub board westbound trains" file.
*In the early design of Terminal, the light rail train was originally going to be engulfed in flames and people inside screaming could be heard as it passed by. The flames were later removed, probably because it was assumed to be too harsh, even for a multiplayer map. The screaming of panicked passengers can still sometimes be heard if you are attentive, as well as the conductor sounding the horn of the train, although much easier to hear. To hear this somewhere else go to the sound file website given above and listen to the "Passengers connecting to Orbital Shuttle Hub board westbound trains" file.
*Artist [[Robert McLees]] was responsible for creating the map of New Mombasa found in this level, utilising both playable and non-playable spaces in ''Halo 2''.{{Ref/Reuse|bnet}}
*Artist [[Robert McLees]] was responsible for creating the map of New Mombasa found in this level, utilising both playable and non-playable spaces in ''Halo 2''.{{Ref/Reuse|bnet}}