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{{ | {{Status|Canon}} | ||
{{disambig header|the Flood form|the [[multiplayer]] gametype|Juggernaut}} | {{disambig header|the Flood form|the [[multiplayer]] gametype|Juggernaut}} | ||
{{Flood infobox | {{Flood infobox | ||
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==History== | ==History== | ||
Multiple Flood Juggernauts were unleashed by the Flood during the [[Battle of Installation 04]]. Following their crash-landing late in the conflict, [[Fireteam Raven]] encountered two pairs of Flood Juggernauts battling the forces of the [[Covenant]], and were able to destroy them while waiting for evacuation.{{Ref/Reuse|RavenDown}} During the final [[Mission to Destroy Installation 04]], at least five Juggernauts joined the Flood's attack on the downed {{UNSCShip|Pillar of Autumn}}, where they battled the remaining Covenant and UNSC forces on the plains below the crash site. Three of the Juggernauts were killed by the [[focus cannon]] of a | Multiple Flood Juggernauts were unleashed by the Flood during the [[Battle of Installation 04]]. Following their crash-landing late in the conflict, [[Fireteam Raven]] encountered two pairs of Flood Juggernauts battling the forces of the [[Covenant]], and were able to destroy them while waiting for evacuation.{{Ref/Reuse|RavenDown}} During the final [[Mission to Destroy Installation 04]], at least five Juggernauts joined the Flood's attack on the downed {{UNSCShip|Pillar of Autumn}}, where they battled the remaining Covenant and UNSC forces on the plains below the crash site. Three of the Juggernauts were killed by the [[focus cannon]] of a {{Pattern|Deutoros|Scarab}}, while the remaining two were killed by Fireteam Raven.{{Ref/Reuse|LastStand}} | ||
During the [[Outbreak on Installation 00]] in [[2559]], several advanced Juggernaut forms referred to as [[Abomination]]s were encountered and destroyed by the [[Banished]].<ref>''[[Halo Wars 2: Awakening the Nightmare]]'', campaign level [[The Archive]]</ref><ref>''Halo Wars 2: Awakening the Nightmare'', campaign level [[Manifestation]]</ref> | During the [[Outbreak on Installation 00]] in [[2559]], several advanced Juggernaut forms referred to as [[Abomination]]s were encountered and destroyed by the [[Banished]].<ref>''[[Halo Wars 2: Awakening the Nightmare]]'', campaign level [[The Archive]]</ref><ref>''Halo Wars 2: Awakening the Nightmare'', campaign level [[Manifestation]]</ref> | ||
==Production | ==Production notes== | ||
{{Quote|More like Jugger-NOT|[[Eric Osborne|Urk]]<ref name="bones">[http://halo.bungie.net/News/content.aspx?type=topnews&link=Feast_of_Bones ''Bungie.net'': Feast of Bones]</ref>}} | {{Quote|More like Jugger-NOT|[[Eric Osborne|Urk]]<ref name="bones">[http://halo.bungie.net/News/content.aspx?type=topnews&link=Feast_of_Bones ''Bungie.net'': Feast of Bones]</ref>}} | ||
{{Main|Cut Halo 2 enemies#Flood juggernaut}} | |||
The Juggernaut was originally planned to debut as a gameplay enemy in ''[[Halo 2]]'', but was ultimately cut from the game. The form's canon status remained in limbo until it was mentioned in ''[[Halo Wars 2]]''<nowiki>'</nowiki>s [[Phoenix Logs]] and eventually made an appearance as an enemy in the arcade shooter ''[[Halo: Fireteam Raven]]''. | The Juggernaut was originally planned to debut as a gameplay enemy in ''[[Halo 2]]'', but was ultimately cut from the game. The form's canon status remained in limbo until it was mentioned in ''[[Halo Wars 2]]''<nowiki>'</nowiki>s [[Phoenix Logs]] and eventually made an appearance as an enemy in the arcade shooter ''[[Halo: Fireteam Raven]]''. | ||
Juggernauts were originally slated to appear in the levels "[[The Oracle]]", "[[Sacred Icon]]" and "[[Quarantine Zone]]". There would never be more than one Juggernaut in any given place. Once the player eliminated it, the combat forms that were supplementing it would go "offline". The Juggernaut has four to six infection forms inside its body to control it, similar to combat forms. According to [[Robert McLees]], the Juggernaut was supposed to be "... this uber-intelligent mini boss, but the suggested intelligence was way too high for what design needed to use it for, which was as a big tank".{{Ref/Reuse|bones}} | Juggernauts were originally slated to appear in the levels "[[The Oracle]]", "[[Sacred Icon]]" and "[[Quarantine Zone]]". There would never be more than one Juggernaut in any given place. Once the player eliminated it, the combat forms that were supplementing it would go "offline". The Juggernaut has four to six infection forms inside its body to control it, similar to combat forms. According to [[Robert McLees]], the Juggernaut was supposed to be "... this uber-intelligent mini boss, but the suggested intelligence was way too high for what design needed to use it for, which was as a big tank".{{Ref/Reuse|bones}} For a full recounting of the known information on the ''Halo 2'' iteration of the Juggernaut, see [[Cut Halo 2 enemies#Flood Juggernaut|here]]. | ||
The Juggernaut was also the conceptual progenitor of the [[pure form]]s seen in ''[[Halo 3]]''. However, whereas the Juggernaut was to be controlled by infection forms, pure forms are created entirely from Flood biomass.{{Ref/Reuse|bones}} | The Juggernaut was also the conceptual progenitor of the [[pure form]]s seen in ''[[Halo 3]]''. However, whereas the Juggernaut was to be controlled by infection forms, pure forms are created entirely from Flood biomass.{{Ref/Reuse|bones}} | ||
In [[2009]], the "Halo 101" post on ''[[Halo Waypoint]]'' showed a Flood Juggernaut in the background image of the "Halo" section.<ref>[[:File:Old Waypoint Halo 101.png|''Halo 101'' image]]</ref> | In [[2009]], the "Halo 101" post on ''[[Halo Waypoint]]'' showed a Flood Juggernaut in the background image of the "Halo" section.<ref>[[:File:Old Waypoint Halo 101.png|''Halo 101'' image]]</ref> | ||
==Trivia== | ==Trivia== | ||
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{{Flood}} | {{Flood}} | ||
{{Deleted Material}} | {{Deleted Material}} | ||
[[Category:Flood forms]] |