Drive an AA Wraith: Difference between revisions

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m (The usual collocation for “aim” is “at”, not “on”. Did you mean “aim at”? When Halo 3: ODST was added to MCC, the anti-air Wraith was added to the amount of driveable vehicles, along with the AV-14 Hornet.)
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*Hijacking the standard Wraith in [[Firefight (Halo 3: ODST)|Firefight]] makes it far easier to unlock the [[Vidmaster Challenge: Endure]] [[achievement]]. The Wraith is very vulnerable to [[Type-33 Light Anti-Armor Weapon|Fuel Rod Guns]], the Catch skull, and other Wraiths, however.
*Hijacking the standard Wraith in [[Firefight (Halo 3: ODST)|Firefight]] makes it far easier to unlock the [[Vidmaster Challenge: Endure]] [[achievement]]. The Wraith is very vulnerable to [[Type-33 Light Anti-Armor Weapon|Fuel Rod Guns]], the Catch skull, and other Wraiths, however.
*In the [[Season 2: Spark]] update for ''[[Halo: The Master Chief Collection]]'', Anti-Air Wraiths were made spawnable in [[Forge/Halo 3|Forge]] mode on the ''Halo 3'' maps [[Sandbox]], [[Foundry]] and [[Avalanche]]. These Wraiths do not explode when exited.
*In the [[Season 2: Spark]] update for ''[[Halo: The Master Chief Collection]]'', Anti-Air Wraiths were made spawnable in [[Forge/Halo 3|Forge]] mode on the ''Halo 3'' maps [[Sandbox]], [[Foundry]] and [[Avalanche]]. These Wraiths do not explode when exited.
*When Halo 3: ODST was added to MCC, the anti-air Wraith was added to the amount of driveable vehicles, along with the [[AV-14 Hornet]].
*When Halo 3: ODST's Firefight was added to MCC with [[Season 3: Recon]], the Anti-Air Wraith was added to the list of driveable vehicles in custom Firefight, along with the [[AV-14 Hornet]].


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