Under the Dark: Difference between revisions

no edit summary
No edit summary
Tags: Mobile edit Visual edit
No edit summary
Line 1: Line 1:
{{Era|RW}}
{{Era|RW}}
{{Under Construction}}
{{Level infobox
{{Level infobox
|pagegamelabel=HW2
|pagegamelabel=HW2
Line 11: Line 10:
|date = [[2559|April 1, 2559]]<ref name="GC">'''[[Halo Wars 2]]''', ''[[Gatecrashers]]''</ref>
|date = [[2559|April 1, 2559]]<ref name="GC">'''[[Halo Wars 2]]''', ''[[Gatecrashers]]''</ref>
|place = [[Installation 00]]
|place = [[Installation 00]]
|objective=  
|objective=
*Get Jerome and Isabel to the Gravity Lift
*Deploy Kodiaks in the designated areas (3)
'''Optional''':
*Complete mission without losing a Kodiak
*Eliminate all Brute Warlords (3)
'''Bonus''':
*User Snipers to sweep for Plasma Mines (50)
*Kill Banished Units with a UNSC Sniper (50)
*Kill Banished Units with an Orbital Strike (1)
*Kill Banished Units with the Kodiak (30)
}}
}}


Line 295: Line 304:
**2000 Power
**2000 Power


==Trivia==
==Strategy==
===Miscellaneous===
===General===
*This is the only level where player will receive no Hero Unit as a starting unit.
*The player should establish a Supply Pad and Barracks on Jerome's side as power can be provided from capturing Power Nodes.
*Par time on this level is 30 minutes.
**There are more minibases during Alice's segment of the level. Utilize them carefully as the Banished can retaliate at any time.
*During the second part of the mission, all units from the first part will disappear except for infantry placed in garrisons. Those units will become gray-colored and uncontrollable.
 
===Strategy===
*It is a must that the player establish a Supply Pad and Barracks on Jerome's side as power can be provided from capturing Power Nodes.
**Except with Alice's Units where the player will find more mini bases. Utilize them carefully as the Banished can retaliate at any time.
*The Sniper is a very effective unit against infantry, but make sure you have to keep them alive early in the mission as they are critical in defeating all infantry before rendezvousing with Jerome. The less snipers, the harder it is to complete the level. In addition, if all of the snipers die before you reach Jerome, the mission fails.
*The Sniper is a very effective unit against infantry, but make sure you have to keep them alive early in the mission as they are critical in defeating all infantry before rendezvousing with Jerome. The less snipers, the harder it is to complete the level. In addition, if all of the snipers die before you reach Jerome, the mission fails.
*Hit and run is the best strategy to deal with Jiralhanae Warlords. Snipers can take it out without being hit.
*Hit and run is the best strategy to deal with Jiralhanae Warlords. Snipers can take it out without being hit.
**Do note that Snipers can only fire while standing still.
**Do note that Snipers can only fire while standing still.
*Similar to the ''[[One Three Zero]]'' level, cleanse the map from Banished's silos. It will provide extra resources for you.
*Similar to the ''[[One Three Zero]]'' level, destroy the Banished's silos found in the map. They will provide extra resources.
*There will be no Kodiak replacement on Jerome's team, protect it with Snipers. The less Kodiaks, the more time it takes to destroy the Banished's base.
*There will be no Kodiak replacement on Jerome's team, so protect them with Snipers. The fewer Kodiaks, the more time it would take to destroy the Banished's base.
*A good tactic is to garrison a couple of Snipers in the Watchtower near Jerome's base. They will automatically fight off attacking Banished forces without player intervention as the player marshals their forces at the base and will draw fire from the Kodiaks to help them.
*A good tactic is to garrison a couple of Snipers in the Watchtower near Jerome's base. They will automatically fight off attacking Banished forces without the player's command, drawing fire from the Kodiaks, while the player builds up their forces at the base.
**It will be later handy to drop an ODSTs if a player wishes to gain more Power from Power Node's on Jerome's side during Alice's segment.
*If you wish to gain more Power during Alice's segment, you can drop ODSTs on Jerome's side of the map to capture the Power Nodes.
*Do note that higher ground will provide more advantage on line of sight which us useful for Kodiaks and Snipers. Some Banished's turrets are stationed on higher ground and cannot be spotted by Snipers unless it open fires first or a Sniper moves closer to it.
*Do note that higher ground will provide more advantage on line of sight which us useful for Kodiaks and Snipers. Some Banished's turrets are stationed on higher ground and cannot be spotted by Snipers unless they opens fire first or a Sniper moves closer to it.
*The player should not rely on Restoration Drones to heal their Kodiaks, but instead use Marines (who are fully upgraded) to heal.
*The player should not rely on Restoration Drones to heal their Kodiaks, but instead use Marines (who are fully upgraded) to heal.
*You can send an ODST to Jerome's position during Alice's segment. However, be wary that you may not be able to get close to a Power Node close to your base.


====Optional and Bonus Objective====
===Optional and Bonus Objective===
*50 Plasma Mines are very tricky and difficult, especially during Alice-130's segment. Ensure your snipers spot it and take it out first, especially 3 plasma mines that was dropped near the second mini base and near the barrier to the Banished's base guarding Third Kodiak spot. If other units take it out even it was on accident, it will be impossible to earn 50 plasma mine kill by Snipers.
*50 Plasma Mines are very tricky and difficult, especially during Alice-130's segment. Ensure your snipers spot it and take it out first, especially 3 plasma mines that was dropped near the second mini base and near the barrier to the Banished's base guarding Third Kodiak spot. If other units take it out even it was on accident, it will be impossible to earn 50 plasma mine kill by Snipers.
*Find the first Warlord North-East of your base during Jerome segment while for Alice, the second warlord is East of her Stronghold and guarding the Banished's base.
*The first Warlord is located northeast of your base during Jerome segment. During Alice's segment, the second warlord is east of her Stronghold while the third is guarding the Banished's base.
*Use Kodiaks to eliminate all ground units for bonus objectives. Do not let any Kodiak die, either at Jerome or Alice's segment regardless it was AI-controlled or human-controlled.
*During Alice's segment, use all three Kodiaks to eliminate all ground units and clear the path up until the third designated area.
*Use Archer Missiles when dealing with enemy units. It should be easy since it doesn't specify units to defeat with Archer Missile.
*Although the objective says "Orbital Strike", it is in fact referring to the Archer Missiles. Any enemy unit qualifies for the objective.
*50 kills with sniper should be easy, especially during the first segment since your sniper is the best unit to wipe out the infantries from long-range.
*50 kills with sniper should be easy, especially during the first segment since your sniper is the best unit to wipe out the infantries from long-range.
==Trivia==
===Miscellaneous===
*This is the only level where player will receive no Hero Unit as a starting unit.
*During the second part of the mission, all units from the first part will disappear except for infantry placed in garrisons. Those units will become gray-colored and cannot be controlled.
*The [[Halo Wars 2 Skulls#Things That Go Boom|Things That Go Boom skull]] is awarded for killing all three Brute Warlords.


===Mistakes===
===Mistakes===