Kig-Yar Sniper: Difference between revisions

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Generally, Kig-Yar Snipers are considered as support units to other Covenant forces when engaging an enemy. With their superior accuracy, the Kig-Yar Snipers can eliminate any enemy from a distance with their long range weaponry. They are known to snipe from hard to reach places such as ledges, cliffs, rooftops, [[deployable lookout tower]]s, and occasionally large branches on trees which provide them a wide view of the battleground, and more importantly, conceal their location. Their positions are often easily revealed when they fire their weapons.
Generally, Kig-Yar Snipers are considered as support units to other Covenant forces when engaging an enemy. With their superior accuracy, the Kig-Yar Snipers can eliminate any enemy from a distance with their long range weaponry. They are known to snipe from hard to reach places such as ledges, cliffs, rooftops, [[deployable lookout tower]]s, and occasionally large branches on trees which provide them a wide view of the battleground, and more importantly, conceal their location. Their positions are often easily revealed when they fire their weapons.


Kig-Yar Snipers often wear [[Kig-Yar targeting headgear|headpieces]] which emit a faint purple glow. This glow can be seen from a distance, thus giving away the sniper's position. On lower difficulties, Kig-Yar Snipers are commonly seen with [[Type-51 Carbine|Covenant carbine]]s, though snipers armed with [[Type-50 Sniper Rifle System|particle beam rifle]]s will still be encountered, albeit less frequently. On higher difficulties, they are more commonly seen to wield the particle beam rifle. In ''[[Halo 2]]'', a single particle beam rifle shot on the [[Legendary]] difficulty will kill the player, regardless of the hit location. In ''[[Halo: Reach]]'', Kig-Yar Snipers wield [[Type-31 Rifle|needle rifle]]s and [[Type-52 Special Applications Rifle|focus rifle]]s instead of carbines and particle beam rifles, preventing them from achieving one-hit kills. In ''[[Halo 4]]'', Kig-Yar Snipers are nearly always seen with [[Type-27 Special Application Sniper Rifle|beam rifles]], with [[Kig-Yar Ranger]]s being the primary wielders of carbines. Some snipers also wield [[Type-55 Directed Energy Rifle/Advanced|storm rifles]].
Kig-Yar Snipers often wear [[Kig-Yar targeting headgear|headpieces]] which emit a faint purple glow. This glow can be seen from a distance, thus giving away the sniper's position. On lower difficulties, Kig-Yar Snipers are commonly seen with [[Type-51 Carbine|Covenant carbine]]s, though snipers armed with [[Type-50 particle beam rifle|particle beam rifle]]s will still be encountered, albeit less frequently. On higher difficulties, they are more commonly seen to wield the particle beam rifle. In ''[[Halo 2]]'', a single particle beam rifle shot on the [[Legendary]] difficulty will kill the player, regardless of the hit location. In ''[[Halo: Reach]]'', Kig-Yar Snipers wield [[Type-31 Rifle|needle rifle]]s and [[Type-52 Special Applications Rifle|focus rifle]]s instead of carbines and particle beam rifles, preventing them from achieving one-hit kills. In ''[[Halo 4]]'', Kig-Yar Snipers are nearly always seen with [[Type-27 Special Application Sniper Rifle|beam rifles]], with [[Kig-Yar Ranger]]s being the primary wielders of carbines. Some snipers also wield [[Type-55 Directed Energy Rifle/Advanced|storm rifles]].


The most efficient and effective way to eliminate Kig-Yar Snipers is by using a long-range weapon such as the [[SRS99D-S2 AM sniper rifle|sniper rifle]], [[BR55HB battle rifle|battle rifle]], Covenant carbine, particle beam rifle, [[Z-250 Directed Energy Engagement Weapon|lightrifle]], or [[Z-750 Special Application Sniper Rifle|binary rifle]] and by firing from afar without them discovering the player's location. Sidearms with mounted scopes such as the [[M6C/SOCOM]] are also exceptional at killing them, provided that the player aims at the head. Medium-range weaponry such as the [[Type-25 Directed Energy Rifle|plasma rifle]], the [[M7/Caseless Submachine Gun|SMG]], and the [[MA5C Individual Combat Weapon System|assault rifle]] can suppress the sniper, allowing the player to finish them off with a quick [[melee]]. Sometimes if the player gets close enough to a sniper and is detected by it, it may drop its rifle and flee. Snipers in ''Halo 4'', however, will almost never flee from melee combat, instead firing their weapon at close range.
The most efficient and effective way to eliminate Kig-Yar Snipers is by using a long-range weapon such as the [[SRS99D-S2 AM sniper rifle|sniper rifle]], [[BR55HB battle rifle|battle rifle]], Covenant carbine, particle beam rifle, [[Z-250 Directed Energy Engagement Weapon|lightrifle]], or [[Z-750 Special Application Sniper Rifle|binary rifle]] and by firing from afar without them discovering the player's location. Sidearms with mounted scopes such as the [[M6C/SOCOM]] are also exceptional at killing them, provided that the player aims at the head. Medium-range weaponry such as the [[Type-25 Directed Energy Rifle|plasma rifle]], the [[M7/Caseless Submachine Gun|SMG]], and the [[MA5C Individual Combat Weapon System|assault rifle]] can suppress the sniper, allowing the player to finish them off with a quick [[melee]]. Sometimes if the player gets close enough to a sniper and is detected by it, it may drop its rifle and flee. Snipers in ''Halo 4'', however, will almost never flee from melee combat, instead firing their weapon at close range.
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*In ''Halo 2'', the Kig-Yar Snipers do not wear helmets, instead wearing a silver combat suit.
*In ''Halo 2'', the Kig-Yar Snipers do not wear helmets, instead wearing a silver combat suit.
*It is stated on the Bungie site that only battle hardened veterans are selected to become Jackal Snipers. This could suggest that as well as being a special type of rank, Sniper is an elevated rank either for [[Kig-Yar Major]]s, or that the rank exists between [[Kig-Yar Minor]] and Major. However, their duties do not tend to involve commanding other troops.
*It is stated on the Bungie site that only battle hardened veterans are selected to become Jackal Snipers. This could suggest that as well as being a special type of rank, Sniper is an elevated rank either for [[Kig-Yar Major]]s, or that the rank exists between [[Kig-Yar Minor]] and Major. However, their duties do not tend to involve commanding other troops.
*In ''[[Halo Wars]]'', an upgrade for Kig-Yar anti-infantry units replaces their weapons with [[Type-50 Sniper Rifle System|particle beam rifle]]s, implying that ''all'' Kig-Yar can become snipers. In addition, these Kig-Yar do not lose the ability to wear the species' trademark [[Kig-Yar point defense gauntlet|energy shield gauntlets]].
*In ''[[Halo Wars]]'', an upgrade for Kig-Yar anti-infantry units replaces their weapons with [[Type-50 particle beam rifle|particle beam rifle]]s, implying that ''all'' Kig-Yar can become snipers. In addition, these Kig-Yar do not lose the ability to wear the species' trademark [[Kig-Yar point defense gauntlet|energy shield gauntlets]].
*In ''Halo 4'', Kig-Yar Snipers can be colored red, orange, blue/grey, or green. In the missions [[Infinity (Halo 4 level)|Infinity]] and [[Requiem (level)|Requiem]], green snipers can blend in with the vegetation if a player is inattentive.
*In ''Halo 4'', Kig-Yar Snipers can be colored red, orange, blue/grey, or green. In the missions [[Infinity (Halo 4 level)|Infinity]] and [[Requiem (level)|Requiem]], green snipers can blend in with the vegetation if a player is inattentive.