Morolaath: Difference between revisions

2 bytes added ,  4 years ago
m
no edit summary
No edit summary
mNo edit summary
Line 25: Line 25:


==Behind the scenes==
==Behind the scenes==
{{Quote|no=four|q1=Look, it's the blind wolf!|[[Shi Kai Wang]]|q2=Big, beloved blind wolf.|[[Marcus Lehto]]|q3=That was back when you could ride it.|Shi Kai Wang|q4=Yeah, yeah. You could actually mount the thing and ride it. A.I.... A.I. couldn't, uh... Couldn't handle it on the A.I. side. Couldn't flock 'em, couldn't, uh... fit them into gameplay.|Marcus Lehto|Marcus Lehto, ''Halo: Combat Evolved'' art director, and Shi Kai Wang, a concept artist, discuss the attempts made to include "blind wolves" in the first ''Halo'' game.}}<ref name="H2LCE">''[[Halo 2'', ''[[Limited Collector's Edition Disc (Halo 2)|Limited Collector's Edition]]''</ref>
{{Quote|no=four|q1=Look, it's the blind wolf!|[[Shi Kai Wang]]|q2=Big, beloved blind wolf.|[[Marcus Lehto]]|q3=That was back when you could ride it.|Shi Kai Wang|q4=Yeah, yeah. You could actually mount the thing and ride it. A.I.... A.I. couldn't, uh... Couldn't handle it on the A.I. side. Couldn't flock 'em, couldn't, uh... fit them into gameplay.|Marcus Lehto|Marcus Lehto, ''Halo: Combat Evolved'' art director, and Shi Kai Wang, a concept artist, discuss the attempts made to include "blind wolves" in the first ''Halo'' game.}}<ref name="H2LCE">''[[Halo 2]]'', ''[[Limited Collector's Edition Disc (Halo 2)|Limited Collector's Edition]]''</ref>
The "blind wolf" was a creature designed by ''[[Halo: Combat Evolved]]'' art director [[Marcus Lehto]] to be included in that game.<ref name="H2LCE"/><ref name="Twitter2">[[Paul Russel]] on Twitter [https://twitter.com/Dr_Abominable/status/464351948297089024]</ref> According to that early design, a blind wolf would have a symbiotic relationship with some kind of [[Wikipedia:Insect|insectoid]] creature. This "bug" would lead the blind wolf to prey and then be permitted to share in eating the carcass of whatever it killed.<ref name="Twitter">[[Paul Russel]] on Twitter [https://twitter.com/Dr_Abominable/status/464531323785576449]</ref> Not only would blind wolves exist in groups in some environments of the game, but they were planned to be able to be ridden by [[John-117|the player's character]].<ref name="H2LCE"/> Ultimately, they had to be cut from the game because of problems with [[Wikipedia:Artificial intelligence in video games|artificial intelligence]].<ref name="H2LCE"/>
The "blind wolf" was a creature designed by ''[[Halo: Combat Evolved]]'' art director [[Marcus Lehto]] to be included in that game.<ref name="H2LCE"/><ref name="Twitter2">[[Paul Russel]] on Twitter [https://twitter.com/Dr_Abominable/status/464351948297089024]</ref> According to that early design, a blind wolf would have a symbiotic relationship with some kind of [[Wikipedia:Insect|insectoid]] creature. This "bug" would lead the blind wolf to prey and then be permitted to share in eating the carcass of whatever it killed.<ref name="Twitter">[[Paul Russel]] on Twitter [https://twitter.com/Dr_Abominable/status/464531323785576449]</ref> Not only would blind wolves exist in groups in some environments of the game, but they were planned to be able to be ridden by [[John-117|the player's character]].<ref name="H2LCE"/> Ultimately, they had to be cut from the game because of problems with [[Wikipedia:Artificial intelligence in video games|artificial intelligence]].<ref name="H2LCE"/>


8,076

edits