Forum:Halo: Nightfall (General): Difference between revisions

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From Episode 3 it really does seem like Macer is going to survive; the question of who's going to pilot the tug automatically rules out a large portion of the crew, unless some of them have hidden talents as a spacecraft pilot. That, or the filmmakers troll us and it's going to be Arris. Would be an awkward flight out. Or Macer gets the tug off the fragment and it's only once they're safely away that it's revealed she's badly hit and dies soon after, ''a la'' Wash in ''Serenity''. Regarding survival, something that occurred to me was that they could've at least brought up the idea of taking shelter in the tunnels under the Halo's surface as the ring is riddled with the things. --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 04:49, 26 November 2014 (EST)
From Episode 3 it really does seem like Macer is going to survive; the question of who's going to pilot the tug automatically rules out a large portion of the crew, unless some of them have hidden talents as a spacecraft pilot. That, or the filmmakers troll us and it's going to be Arris. Would be an awkward flight out. Or Macer gets the tug off the fragment and it's only once they're safely away that it's revealed she's badly hit and dies soon after, ''a la'' Wash in ''Serenity''. Regarding survival, something that occurred to me was that they could've at least brought up the idea of taking shelter in the tunnels under the Halo's surface as the ring is riddled with the things. --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 04:49, 26 November 2014 (EST)
:Well, it looks like "The Maw Lite" happened—the monks were all that was missing. And Randall's heroic sacrifice (the UNSC should really look into the way they build their WMDs). Given her injury, I was nearly certain Macer would die on the way out but sure enough, she's breathing, even though we hear nothing of what happens with her afterwards. Ramos didn't go out first, which was surprising, as was the way he broke down so easily (I expected him to be one of the more level-headed members of the team, certainly more so than Estrin). Funny how the Sedrans take the whole mission way more professionally than ONI, who you'd expect to have all sorts of psych evaluations to prevent this sorts of bad apples from getting in their ranks (but then this is ONI so being selfish, ruthless and/or cowardly might actually be considered a plus). And we got nothing on Locke becoming a Spartan, nor any visible character development. For all the talk about how this series was supposed to show Locke becoming the character he is in ''Halo 5'', I just didn't see that. Sure enough, Randall gave him some "profound" advice and foreshadowing, but nothing suggested this was anything other than another day in the office for him, albeit a bad one. --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 00:26, 12 December 2014 (EST)


==Where are the answers?==
==Where are the answers?==
So, what the hell were they thinking when they created this story? First of all, I haven't watched the second stories, so my bad if they reveal anything I'm talking about. But the show fits really poorly within the ''Halo'' universe, in terms of addition to the lore. Save for the exploitation of a nearly forgotten character —Randall— and the introduction of the Yohnet. I thought the show was really interesting, no question about it, with all these things about who will survive and so on. But when I think about it, it's still just a story about characters running around in the middle of nowhere. It's not clear what the bioweapon was exactly, how its element was found by the humans (I suppose they just stumbled upon it in the depth of this Halo ring, yeah?), what Lekgolo were doing on the ring (My assumption is that they were Hunters who survived the destruction of Alpha Halo, due to their organism adapting more easily to the devastated surface). If it's the case, then why no Flood too? I bet this surface is inhabitable enough for them. Could they be related to the bioweapon? Despite the devastated surface, I also expected some kind of reference to the environments of Halo 1, whether campaign levels or multiplayer maps—even some desolated random Forerunner structures could have been interesting. Do you imagine if the place where they found water was actually modelled after Battle Creek for example, with the same design and so on, though it would be severely damaged? Also a huge disappointment: nothing on the sarcophagus from the ''CEA'' terminals... I wonder if there's still anyway to exploit this thing now that we won't see Installation 04 anymore. Of course, if you have any info on the second stories and their possible answers to my lingering questions, it would make me very glad. But I still have mixed feeling about this ''Nightfall''. It's agreeable to watch. But they could have made it fit better in the universe, even without losing the casual audience they're trying to target. Even at the end, I was still expecting Randall to say that he was finishing John's incomplete job, or something like that. Slightly taunting John about how he can still be a Spartan after all, just like him, but that Locke isn't really bad either (foreshadowing Halo 5). [[User:Imrane-117|Imrane-117]] ([[User talk:Imrane-117|talk]]) 22:14, 10 December 2014 (EST)
So, what the hell were they thinking when they created this story? First of all, I haven't watched the second stories, so my bad if they reveal anything I'm talking about. But the show fits really poorly within the ''Halo'' universe, in terms of addition to the lore. Save for the exploitation of a nearly forgotten character —Randall— and the introduction of the Yohnet. I thought the show was really interesting, no question about it, with all these things about who will survive and so on. But when I think about it, it's still just a story about characters running around in the middle of nowhere. It's not clear what the bioweapon was exactly, how its element was found by the humans (I suppose they just stumbled upon it in the depth of this Halo ring, yeah?), what Lekgolo were doing on the ring (My assumption is that they were Hunters who survived the destruction of Alpha Halo, due to their organism adapting more easily to the devastated surface). If it's the case, then why no Flood too? I bet this surface is inhabitable enough for them. Could they be related to the bioweapon? Despite the devastated surface, I also expected some kind of reference to the environments of Halo 1, whether campaign levels or multiplayer maps—even some desolated random Forerunner structures could have been interesting. Do you imagine if the place where they found water was actually modelled after Battle Creek for example, with the same design and so on, though it would be severely damaged? Also a huge disappointment: nothing on the sarcophagus from the ''CEA'' terminals... I wonder if there's still anyway to exploit this thing now that we won't see Installation 04 anymore. Of course, if you have any info on the second stories and their possible answers to my lingering questions, it would make me very glad. But I still have mixed feeling about this ''Nightfall''. It's agreeable to watch. But they could have made it fit better in the universe, even without losing the casual audience they're trying to target. Even at the end, I was still expecting Randall to say that he was finishing John's incomplete job, or something like that. Slightly taunting John about how he can still be a Spartan after all, just like him, but that Locke isn't really bad either (foreshadowing Halo 5). [[User:Imrane-117|Imrane-117]] ([[User talk:Imrane-117|talk]]) 22:14, 10 December 2014 (EST)
:The Second Stories definitely help in some cases, and I found them all quite interesting. My complaints are pretty few, I definitely liked the ending, though I do agree with whoever made that edit that commented it felt like there was a scene missing at the end. Randall is definitely near the top of my favourite characters list, partly because he embodies so well what a true Spartan should be, as opposed to the S-IVs. I wish they had a higher CGI budget for the worms, but that's one of my only complaints with the story itself. What ''really'' bothered me was outside the story, the spoiler-filled teaser pictures (can we change Horrigan's main picture?), and don't even get me started on the "next time <strike>previews</strike> plot summaries", or the completely unnecessary "last time on" bits. Steamed video has again proven to be a terrible idea, with it dropping the quality to 240p or worse at random and sometimes important times, and the Halo Channel's navigation system isn't great either. But Nightfall itself? It I quite liked. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 23:35, 10 December 2014 (EST)
:The Second Stories definitely help in some cases, and I found them all quite interesting. My complaints are pretty few, I definitely liked the ending, though I do agree with whoever made that edit that commented it felt like there was a scene missing at the end. Randall is definitely near the top of my favourite characters list, partly because he embodies so well what a true Spartan should be, as opposed to the S-IVs. I wish they had a higher CGI budget for the worms, but that's one of my only complaints with the story itself. What ''really'' bothered me was outside the story, the spoiler-filled teaser pictures (can we change Horrigan's main picture?), and don't even get me started on the "next time <strike>previews</strike> plot summaries", or the completely unnecessary "last time on" bits. Steamed video has again proven to be a terrible idea, with it dropping the quality to 240p or worse at random and sometimes important times, and the Halo Channel's navigation system isn't great either. But Nightfall itself? It I quite liked. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 23:35, 10 December 2014 (EST)
::Were they so desperate to showcase their gimmicky second story feature that they purposefully omitted critical exposition from the main plot and relegated it into ancillary video clips? Not too happy with that. What do the second stories have to say about the element, the Lekgolo, and the convenient series of coincidences that were needed to make the plot work? That aside, I didn't hate ''Nightfall'', but it was certainly a step down from ''Forward Unto Dawn''. ''FUD'' gets flak for starting out slow, but I actually liked the way it took its time to establish the setting and the characters, which made me care when they start dropping in the later episodes. ''Nightfall'' rockets from one location to the next and the overall atmosphere feels foreign to the ''Halo'' universe. The whole business with the treaty, the new "element" toxic to humans (what a wonderful coincidence!), the superfast Lekgolo worms, the removal of Randall's augmentations... Even all that increased budget didn't really get to shine because they apparently got too excited with the CGI and slapped it everywhere, where ''Forward Unto Dawn'' used it sparingly and in the dark to hide its flaws. They shouldn't really attempt a film this CGI-centric without a blockbuster budget. And that ending felt ''very'' rushed; as I said in the above topic, I was expecting them to show Locke becoming a Spartan, not just... hanging out on Sedra. --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 00:26, 12 December 2014 (EST)