Forge/Tricks: Difference between revisions

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====Method B====
====Method B====
It is possible for two players to cooperate and budget glitch a map without placing one of every item on the map -- in other words, it is possible to have a budget-glitched canvas map. The method was discovered before August 27, 2008, by players with the gamertags "BuddhaCrane" and "TheCartographer".<ref>[http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=51163190 '''Bungie.net: Halo 3 Files:''' Foundry Clean]<div style="margin-left:2em">This file, created by BuddhaCrane, has [http://www.bungie.net/Forums/posts.aspx?h3fileid=51163190#25460156 a comment] in which he claims to have discovered the method. As for the date: the file in question -- a budget-glitched [[Foundry]] canvas -- was uploaded on August 26, 2008; ergo, the method must have been discovered on or before that date.</div></ref> The players shall be called ''Person A'' and ''Person B''; a Grav Lift shall be used as an example of the item to be glitched. The glitch may be conducted over Live or on Local. A [[Temporary Profile|guest profile]] may be used.
It is possible for two players to cooperate and budget glitch a map without placing one of every item on the map -- in other words, it is possible to have a budget-glitched canvas map. The method was discovered before August 27, 2008, by players with the gamertags "BuddhaCrane" and "TheCartographer".<ref>[http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=51163190 '''Bungie.net: Halo 3 Files:''' Foundry Clean]<div style="margin-left:2em">This file, created by BuddhaCrane, has [http://www.bungie.net/Forums/posts.aspx?h3fileid=51163190#25460156 a comment] in which he claims to have discovered the method. As for the date: the file in question -- a budget-glitched [[Foundry (level)|Foundry]] canvas -- was uploaded on August 26, 2008; ergo, the method must have been discovered on or before that date.</div></ref> The players shall be called ''Person A'' and ''Person B''; a Grav Lift shall be used as an example of the item to be glitched. The glitch may be conducted over Live or on Local. A [[Temporary Profile|guest profile]] may be used.


#''Person A'' should open the spawn menu and navigate to Grav Lift. They should hover over it, and press '''X''' to open its summary.
#''Person A'' should open the spawn menu and navigate to Grav Lift. They should hover over it, and press '''X''' to open its summary.
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:Racetracks can be created by placing [[VIP]] waypoints along the track, or by placing a single [[Territories|Territory]] at the end of the track.
:Racetracks can be created by placing [[VIP]] waypoints along the track, or by placing a single [[Territories|Territory]] at the end of the track.
;Siege
;Siege
:Create a large base on [[Foundry]] or [[Sandbox]]. Give the players inside of the base a small amount of weapons, but no way out of the base. On the opposite side of the map, create a small outpost with all of the remaining weapons and vehicles, as well as a route into the base. Then, set everyone's lives so that if a player dies, they're out of the game.
:Create a large base on Foundry or [[Sandbox]]. Give the players inside of the base a small amount of weapons, but no way out of the base. On the opposite side of the map, create a small outpost with all of the remaining weapons and vehicles, as well as a route into the base. Then, set everyone's lives so that if a player dies, they're out of the game.
;[[Box Forts|Sky Bases]]
;[[Box Forts|Sky Bases]]
:With enough patience, large floating fortresses can be made in almost any map.
:With enough patience, large floating fortresses can be made in almost any map.
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*'''Baseball''' - Have a player make as many Rockets as possible and a [[Type-2 Energy Weapon/Hammer|Gravity Hammer]] not too far away (This works best on [[Valhalla]]), then have one player to get a Rocket Launcher and the other get the Gravity Hammer. Now fire a rocket at the player with the Gravity Hammer and at the last second get the player with the hammer to hit the rocket and after a few attempts you should get it out of the map. If the player with the Hammer misses, then the Rocket ends his/her's life.
*'''Baseball''' - Have a player make as many Rockets as possible and a [[Type-2 Energy Weapon/Hammer|Gravity Hammer]] not too far away (This works best on [[Valhalla]]), then have one player to get a Rocket Launcher and the other get the Gravity Hammer. Now fire a rocket at the player with the Gravity Hammer and at the last second get the player with the hammer to hit the rocket and after a few attempts you should get it out of the map. If the player with the Hammer misses, then the Rocket ends his/her's life.
*'''Rocket Redirection with grenades''' - For this trick you need a [[Rocket Launcher]] with max ammo and, preferably, every type of grenade except incendiary. Throw a [[m9 High-Explosive Dual-Purpose Grenade| Frag]] or [[Type-2 Antipersonnel Fragmentation Grenade|Spike Grenade]] at the ground and quickly shoot a rocket. The rocket should be misdirected and will corkscrew out of control. You have to time it right, or the rocket's flight path will be unaffected or the grenade will blow up before you can launch the rocket. A [[Type-1 Antipersonnel Grenade|Plasma Grenade]] will redirect the rocket, but then it will explode right after it passes through the explosion. Also, it is possible to shoot the rocket with a [[Sniper rifle|Sniper Rifle]], but it requires above-average sniping skills. Once it has been hit, the rocket will spiral out of control, either striking the ground near the area where it was hit or it will spin upwards into the sky.
*'''Rocket Redirection with grenades''' - For this trick you need a [[Rocket Launcher]] with max ammo and, preferably, every type of grenade except incendiary. Throw a [[m9 High-Explosive Dual-Purpose Grenade| Frag]] or [[Type-2 Antipersonnel Fragmentation Grenade|Spike Grenade]] at the ground and quickly shoot a rocket. The rocket should be misdirected and will corkscrew out of control. You have to time it right, or the rocket's flight path will be unaffected or the grenade will blow up before you can launch the rocket. A [[Type-1 Antipersonnel Grenade|Plasma Grenade]] will redirect the rocket, but then it will explode right after it passes through the explosion. Also, it is possible to shoot the rocket with a [[Sniper rifle|Sniper Rifle]], but it requires above-average sniping skills. Once it has been hit, the rocket will spiral out of control, either striking the ground near the area where it was hit or it will spin upwards into the sky.
*'''Whirlpool of Death''' - On a map with walls and man cannons ([[Foundry]]), make your best attempt at making a medium sized circle, it doesn't have to be perfect. Make sure there are no sharp corners and the walls are mostly smooth. Spawn man cannons and place them perpendicular to the wall so that they are sideways. Do the same to the rest of the wall space (don't overdo it though, 4 is what works best in a medium sized whirlpool) and make sure that you don't get stuck in any corners when going around it. Then, the fun part, place objects with a lot of mass, like crates, or put explosive, like fusion coils or even forklifts. A small roof is recommended to keep objects in, but leave a hole so that people can get in and see how long they last. For even more fun, spawn a hill marker in there to play King of the Hill and see who wins amidst all the chaos. Note: If too many explosives or objects are put the game may lag.
*'''Whirlpool of Death''' - On a map with walls and man cannons (Foundry), make your best attempt at making a medium sized circle, it doesn't have to be perfect. Make sure there are no sharp corners and the walls are mostly smooth. Spawn man cannons and place them perpendicular to the wall so that they are sideways. Do the same to the rest of the wall space (don't overdo it though, 4 is what works best in a medium sized whirlpool) and make sure that you don't get stuck in any corners when going around it. Then, the fun part, place objects with a lot of mass, like crates, or put explosive, like fusion coils or even forklifts. A small roof is recommended to keep objects in, but leave a hole so that people can get in and see how long they last. For even more fun, spawn a hill marker in there to play King of the Hill and see who wins amidst all the chaos. Note: If too many explosives or objects are put the game may lag.
*'''Reverse the Field on High Ground''' - Start by taking the turret that sits atop the bridge and place it so that it faces the other direction. Then complete the process by adding various crates and walls inside the base. This may change the flow so that it may seem the outsiders are holding the defenders prisoner, controlling the outdoors and terrorizing the base.
*'''Reverse the Field on High Ground''' - Start by taking the turret that sits atop the bridge and place it so that it faces the other direction. Then complete the process by adding various crates and walls inside the base. This may change the flow so that it may seem the outsiders are holding the defenders prisoner, controlling the outdoors and terrorizing the base.
*'''Put Yourself in a Loop''' - On [[Narrows]], put a Gravity lift in front of each Man cannon and get in one. You'll be able to attack the bridge from the air or have jousts in mid air with all sorts of close range weapons like the Shotgun or Gravity Hammer or any weapons with a strong melee attack.
*'''Put Yourself in a Loop''' - On [[Narrows]], put a Gravity lift in front of each Man cannon and get in one. You'll be able to attack the bridge from the air or have jousts in mid air with all sorts of close range weapons like the Shotgun or Gravity Hammer or any weapons with a strong melee attack.