Halo: Spartan Assault: Difference between revisions

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Set sometime between [[2553#March|March 2553]] and [[2557#July|July 2557]], ''Halo: Spartan Assault'' explores the SPARTAN-IVs' first Spartan Ops<!--This is the in-universe term, not the game mode.--> during the [[Battle of Draetheus V]].<ref name="gameplay 1">[http://www.halowaypoint.com/en-us/games/halospartanassault/mediadetail?title=halo-spartan-assault-defend&id=984bc596-d52b-49e4-be4c-93457bd55bf3&category=Videos '''Halo Waypoint''' - ''Halo: Spartan Assault - Defend'']</ref><ref name="gameplay 2">[http://www.halowaypoint.com/en-us/games/halospartanassault/mediadetail?title=halo-spartan-assault-clear&id=8704efa0-1cc1-4920-8209-5c9e13440c97&category=Videos '''Halo Waypoint''' - ''Halo: Spartan Assault -Clear'']</ref> This battle is part of the [[Second Human-Covenant War|second war]] between the [[United Nations Space Command|UNSC]] and the [[Covenant remnant|remnants]] of the [[Covenant]], which is still being waged during the events of ''Halo 4''.<ref name="official"/><ref name="Reed">[http://blogs.halowaypoint.com/Headlines/post/2013/06/03/Halo-Initiation-Writer-Interview.aspx '''Halo Waypoint''' - ''Halo Initiation Writer Interview'']</ref><ref>[http://blogs.windows.com/windows_phone/b/windowsphone/archive/2013/06/04/coming-this-summer-a-new-halo-for-windows-phone-8.aspx Coming this summer: '''Windows Phone Blog''' ''A new Halo for Windows Phone 8'']</ref> The story unfolds through a historical computer simulation which the SPARTAN-IVs use for combat analysis and training, much like ''Halo 4''<nowiki>'</nowiki>s [[War Games]] mode;<ref name="firsttrailer"/><ref name="pareport''>[http://penny-arcade.com/report/article/the-next-halo-game-is-coming-to-hardware-you-dont-have-and-software-you-don  '''The PA Report''': ''The next Halo game is coming to hardware you don’t have, and software you don’t want'']</ref> this framing structure likely explains some of the game's arcade-like elements, such as weapons' ability to fire continuously.<ref name="gameplay 1"/><ref name="gameplay 2"/>
Set sometime between [[2553#March|March 2553]] and [[2557#July|July 2557]], ''Halo: Spartan Assault'' explores the SPARTAN-IVs' first Spartan Ops<!--This is the in-universe term, not the game mode.--> during the [[Battle of Draetheus V]].<ref name="gameplay 1">[http://www.halowaypoint.com/en-us/games/halospartanassault/mediadetail?title=halo-spartan-assault-defend&id=984bc596-d52b-49e4-be4c-93457bd55bf3&category=Videos '''Halo Waypoint''' - ''Halo: Spartan Assault - Defend'']</ref><ref name="gameplay 2">[http://www.halowaypoint.com/en-us/games/halospartanassault/mediadetail?title=halo-spartan-assault-clear&id=8704efa0-1cc1-4920-8209-5c9e13440c97&category=Videos '''Halo Waypoint''' - ''Halo: Spartan Assault -Clear'']</ref> This battle is part of the [[Second Human-Covenant War|second war]] between the [[United Nations Space Command|UNSC]] and the [[Covenant remnant|remnants]] of the [[Covenant]], which is still being waged during the events of ''Halo 4''.<ref name="official"/><ref name="Reed">[http://blogs.halowaypoint.com/Headlines/post/2013/06/03/Halo-Initiation-Writer-Interview.aspx '''Halo Waypoint''' - ''Halo Initiation Writer Interview'']</ref><ref>[http://blogs.windows.com/windows_phone/b/windowsphone/archive/2013/06/04/coming-this-summer-a-new-halo-for-windows-phone-8.aspx Coming this summer: '''Windows Phone Blog''' ''A new Halo for Windows Phone 8'']</ref> The story unfolds through a historical computer simulation which the SPARTAN-IVs use for combat analysis and training, much like ''Halo 4''<nowiki>'</nowiki>s [[War Games]] mode;<ref name="firsttrailer"/><ref name="pareport''>[http://penny-arcade.com/report/article/the-next-halo-game-is-coming-to-hardware-you-dont-have-and-software-you-don  '''The PA Report''': ''The next Halo game is coming to hardware you don’t have, and software you don’t want'']</ref> this framing structure likely explains some of the game's arcade-like elements, such as weapons' ability to fire continuously.<ref name="gameplay 1"/><ref name="gameplay 2"/>


The campaign has two protagonists, [[Sarah Palmer|Commander Sarah Palmer]] and [[Davis (Spartan)|Spartan Davis]], whose first meeting will be depicted in the ''[[Halo: Initiation]]'' limited comic series.<ref name="Reed"/> Rather than the in-engine cutscenes used in most ''Halo'' games, ''Spartan Assault'' will instead make use of motion comic-style animations between missions, much like the [[terminal]]s in ''[[Halo: Combat Evolved Anniversary]]'' and ''Halo 4''.<ref name="windows8only"/>
The campaign has two protagonists, [[Sarah Palmer|Commander Sarah Palmer]] and [[Davis (Spartan)|Spartan Davis]], whose first meeting will be depicted in the ''[[Halo: Initiation]]'' limited comic series.<ref name="Reed"/> Rather than the in-engine cutscenes used in most ''Halo'' games, ''Spartan Assault'' instead make use of motion comic-style animations between missions, much like the [[terminal]]s in ''[[Halo: Combat Evolved Anniversary]]'' and ''Halo 4''.<ref name="windows8only"/>


===Campaign===
===Campaign===