Halo Wars: Difference between revisions

331 bytes removed ,  11 years ago
→‎Trivia: Already stated in the main body of the article.
(→‎Trivia: Already stated in the main body of the article.)
Line 791: Line 791:
}}
}}
*On the cover of ''Halo Wars'', Jerome-092's helmet visor reflects the Arbiter and part of the honor stave on cover from the Limited Collector's Edition, implying that the two sides are meant to be "facing" each other.
*On the cover of ''Halo Wars'', Jerome-092's helmet visor reflects the Arbiter and part of the honor stave on cover from the Limited Collector's Edition, implying that the two sides are meant to be "facing" each other.
*''Halo Wars'' didn't start as a ''Halo'' game at all. Six months were spent developing a control scheme for a viable RTS for the Xbox 360, which was later pitched to Microsoft, asking to use the ''Halo'' IP, to which Microsoft agreed.<ref>'''Xbox 360: Australia's ''100% Game Magazine''''', ''"Issue 28"'', ''page ''28-29''</ref>
*According to a concept art note, there would have been Sangheili heretic "creep units" that would've been recruitable. The note also makes mention of similar "rogue" cyclops units.
*According to a concept art note, there would have been Sangheili heretic "creep units" that would've been recruitable. The note also makes mention of similar "rogue" cyclops units.
*Before Ensemble conceived the idea for The Apex, the storyline was supposed to feature a Covenant mining asteroid that was located at a Forerunner ore refining mechanism. This concept tries to show the scale of the large Forerunner machinery in place with machines that are still operational, although now controlled by the Covenant. In the end the mining aspect of the story was removed from the game.<ref>[http://www.halowars.com/news/default.aspx?p=29 '''Official Halo Wars Community Site''': ''On an Asteroid far far Away...'']</ref>
*Before Ensemble conceived the idea for The Apex, the storyline was supposed to feature a Covenant mining asteroid that was located at a Forerunner ore refining mechanism. This concept tries to show the scale of the large Forerunner machinery in place with machines that are still operational, although now controlled by the Covenant. In the end the mining aspect of the story was removed from the game.<ref>[http://www.halowars.com/news/default.aspx?p=29 '''Official Halo Wars Community Site''': ''On an Asteroid far far Away...'']</ref>
8,072

edits