Editing What Could Go Wrong?

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Status|Gameplay}}
{{Era|RW}}
{{Level infobox
{{Level infobox
|pagegamelabel=HW2
|prev = [[Not on My Watch]]
|prev = [[Not on My Watch]]
|next = [[Fighting Retreat]]
|next = [[Fighting Retreat]]
|game = ''[[Halo Wars 2]]''
|game = ''[[Halo Wars 2]]''
|name = '''''What Could Go Wrong?'''''
|name = '''''What Could Go Wrong?'''''
|image = [[File:HW2-What Could Go Wrong.jpg|300px]]
|image = [[File:HW2-What Could Go Wrong.png|300px]]
|player = [[Pavium]]
|player = [[Pavium]]
|date = [[2559|June 4, 2559]]
|date = [[2559|June 4, 2559]]
|place = ''[[High Charity]]'' crash site, [[Installation 00]]
|place = ''[[High Charity]]'' crash site, [[Installation 00]]
|objective=*Meet with the recon teams for further orders
|objective=  
*Use a Disruption Emitter to stun Forerunner and Sentinel threats
*Prepare the base
*Safely escort the Scarab to ''High Charity''
*Protect the Scarab
*Destroy the UNSC presence
*Activate Lightbridge
*Solve the final part of the Forerunner interface puzzle
;Optional:
*Expand to all base plots (3)
*Rescue the Reavers
*Build on all turret slots near the launching bays (5)
;Bonus
*Capture all power nodes (4)
*Salvage all Covenant resources (10)
|partime=35:00
}}
}}
'''What Could Go Wrong?''' is the fifteenth [[campaign]] level in ''[[Halo Wars 2]]'', and the first of the ''[[Awakening the Nightmare]]'' expansion.
'''What Could Go Wrong?''' is the fifteenth [[campaign]] level in ''[[Halo Wars 2]]'', and the first of the ''[[Awakening the Nightmare]]'' expansion.
Line 40: Line 24:


''Pavium and Voridus grab their weapons.''
''Pavium and Voridus grab their weapons.''
*'''Pavium''': "Voridus, listen, you fail him one more time trying to prove yourself and I will not be able to save you... and it will be both our skulls beneath his [[Chainbreaker|mace]]."
*'''Pavium''': "Voridus, listen, you fail him one more time trying to prove yourself and i will not be able to save you... and it will be both our skulls beneath his mace."


''They bump forearms, and Voridus heads outside to a waiting [[Eklon'Dal Workshop Lich]].''
''They bump forearms, and Voridus heads outside to a waiting Lich.''
*'''Voridus''': "Relax, brother. You worry too much."  
*'''Voridus''': "Relax, brother. You worry too much."  


Line 54: Line 38:
*'''Voridus''': "Pavium, we are ready to move to High Charity. My men are impatient for glory."
*'''Voridus''': "Pavium, we are ready to move to High Charity. My men are impatient for glory."
*'''Pavium''': "Put a leash on them, Voridus! The terrain here is unsuitable for our power extractors. I am still working on a solution! And your men would do well to remember that whatever we find here belongs to Atriox."
*'''Pavium''': "Put a leash on them, Voridus! The terrain here is unsuitable for our power extractors. I am still working on a solution! And your men would do well to remember that whatever we find here belongs to Atriox."
*'''Voridus''': "This [[Second Ark Conflict|war]] has tamed you, brother! Where is your [[Jiralhanae]] lust for adventure? That relic is ripe for plunder!"
*'''Voridus''': "This war has tamed you, brother! Where is your [[Jiralhanae]] lust for adventure? That relic is ripe for plunder!"
*'''Pavium''': "This war has taught me, Voridus. Stay your hand. Once we reach High Charity, we need to move quickly to avoid wrath of the [[Sentinels]] defending it."
*'''Pavium''': "This war has taught me, Voridus. Stay your hand. Once we reach High Charity, we need to move quickly to avoid wrath of the Sentinels defending it."
*'''Voridus''': "Yes, yes. I am well aware of what we face here. Hurry your preparations, old one. I already have troops on the ground! Voridus, out."
*'''Voridus''': "Yes, yes. I am well aware of what we face here. Hurry your preparations, old one. I already have troops on the ground! Voridus, out."


Line 71: Line 55:
*'''Grunt 2''': "Whoa, man. Back off the gas."
*'''Grunt 2''': "Whoa, man. Back off the gas."


''[['Ahtulai Workshop Banshee]]s fly above them as they advance.''
''Banshees fly above them as they advance.''
*'''Brute Squad Leader''': "Silence! Those Covenant lies do not concern me, and that means they do not concern ''you''!"
*'''Brute Squad Leader''': "Silence! Those Covenant lies do not concern me, and that means they do not concern ''you''!"


''Ahead, the squad of Banshees is engaging [[Aggressor Sentinel]]s.''
''Ahead, the squad of Banshees is engaging Aggressor Sentinels.''
*'''Pavium''': "Voridus, there are many Sentinels amassing here near the salvage site. They may be guarding, rather than protecting something within High Charity."
*'''Pavium''': "Voridus, there are many Sentinels amassing here near the salvage site. They may be guarding, rather than protecting something within High Charity."


''[[Eklon'Dal Workshop Spirit|Banished Spirit]] dropships pass above them while Banshees defeats the Sentinels.''
''Spirit dropships pass above them while Banshees defeats the Sentinels.''
*'''Voridus''': "The old stories of the parasite? Nothing but Covenant [[propaganda]], old friend."
*'''Voridus''': "The old stories of the parasite? Nothing but Covenant propaganda, old friend."


''Approaching some resources, the Banished take them.''
''Approaching some resources, the Banished take them.''
Line 87: Line 71:
''Approaching a cliff, many Sentinels and the ruins of High Charity can be seen.and a Grunt jumps.''
''Approaching a cliff, many Sentinels and the ruins of High Charity can be seen.and a Grunt jumps.''
*'''Grunt 1''': "Whoa, that's a lotta Sentinels!"
*'''Grunt 1''': "Whoa, that's a lotta Sentinels!"
''The Banished's air forces engage the Sentinels. One Aggressor Sentinel is seen being chased by two Banshees.''
''The Banished's air forces engage the Sentinels. One Aggressor Sentinel is seen being chased by two Banshees,
''The Jiralhanae smacks the Grunt to silence him.''
''The Jiralhanae smacks the Grunt to silence him.''
*'''Voridus''': "Pavium, our air forces are engaging Sentinels near High Charity."
*'''Voridus''': "Pavium, our air forces are engaging Sentinels near High Charity."
Line 95: Line 79:
*'''Brute Squad Leader''': "Gah! What fool turned off the lightbridge?"
*'''Brute Squad Leader''': "Gah! What fool turned off the lightbridge?"
*'''Grunt 1''': "Aw, too bad. Guess someone else will have to deal with those Sentinels."
*'''Grunt 1''': "Aw, too bad. Guess someone else will have to deal with those Sentinels."
*'''Brute Squad Leader''': "Cowards! I shall punt you into the void! [[Dovotaa Workshop Reaver|Reavers]], re-activate the lightbridge!"
*'''Brute Squad Leader''': "Cowards! I shall punt you into the void! Reavers, re-activate the lightbridge!"


''The Reavers leap across the chasm and activate the lightbridge. Once activated, the Banished continue to advance, but they are blocked by High Charity debris.''
''The Reavers leap across the chasm and activate the lightbridge. Once activated, the Banished continue to advance, but they are blocked by High Charity debris.''
*'''Grunt 1''': "Ooh, Covenant stuff. Retro!"
*'''Grunt 1''': "Ooh, Covenant stuff. Retro!"
*'''Voridus''': "Troops, I'm sending a [[Barukaza Workshop Locust|Locust]] to clear the path."
*'''Voridus''': "Troops, I'm sending a Locust to clear the path."


''A Spirit drops a Locust while a Lich and another Spirit pass above them. The Locust immediately goes to work destroying the debris.''
''A Spirit drops a Locust while a Lich and another Spirit pass above them. The Locust immediately goes to work destroying the debris.''
Line 112: Line 96:
''They destroy the caches and obtain supplies.''
''They destroy the caches and obtain supplies.''
*'''Brute Squad Leader''': "See how easy that was? Now come with us!"
*'''Brute Squad Leader''': "See how easy that was? Now come with us!"
[[File:HW2 Reaver SpikeAutocannons.png|thumb|250px|Two Reavers on the mission.]]
 
''Continuing ahead, they spot a Grunt Squad that is under attack by Aggressor Sentinels.''
''Continuing ahead, they spot a Grunt Squad that is under attack by Aggressor Sentinels.''
*'''Grunt 1''': "Agh! Robot things!"
*'''Grunt 1''': "Agh! Robot things!"
Line 133: Line 117:


''A launching bay can be seen as Aggressor Sentinels and Protector Sentinels come out of it.''
''A launching bay can be seen as Aggressor Sentinels and Protector Sentinels come out of it.''
*'''Voridus''': "Fear not, Pavium. One of my new toys should handle them. Fire a [[disruption emitter]] at the launching bay. Its EMP field will stun those Sentinels!"
*'''Voridus''': "Fear not, Pavium. One of my new toys should handle them. Fire a Distruption Emitter at the launching bay. Its EMP field will stun those Sentinels!"


'''''Gameplay'''''
'''''Gameplay'''''
Line 172: Line 156:
'''Cutscene'''
'''Cutscene'''


''A Volatile [[Barukaza Workshop Scarab|Scarab]] lands on the field.''
''A Scarab lands on the field.''
*'''Pavium''': "Very subtle."
*'''Pavium''': "Very subtle."


Line 182: Line 166:


''The Scarab starts to destroy the barricade.''
''The Scarab starts to destroy the barricade.''
*'''Voridus''': "There's still so much wreckage lying around High Charity, it's going to take me a while to carve through it. Next time the Covenant lose a [[Human-Covenant War|war]], I hope they clean up after themselves!"
*'''Voridus''': "There's still so much wreckage lying around High Charity, it's going to take me a while to carve through it. Next time the Covenant lose a war, I hope they clean up after themselves!"
*'''Pavium''': "We should proceed with caution, Voridus. There are strange readings from inside the wreckage. You know the tales of the [[Gravemind]] and the corruption it spread inside High Charity. If true, then it could be a greater threat than even the Covenant were."
*'''Pavium''': "We should proceed with caution, Voridus. There are strange readings from inside the wreckage. You know the tales of the [[Gravemind]] and the corruption it spread inside High Charity. If true, then it could be a greater threat than even the Covenant were."
*'''Voridus''': "More lies from the [[San'Shyuum|Prophets]]. Even if there was once such a threat, any "monsters" would be long dead by now."
*'''Voridus''': "More lies from the [[San'Shyuum|Prophets]]. Even if there was once such a threat, any "monsters" would be long dead by now."
Line 197: Line 181:
*'''Voridus''': "Enough fun. Back to the mission!"
*'''Voridus''': "Enough fun. Back to the mission!"
''or''
''or''
*'''Voridus''': "Do I have to tell you again? Protect your leader!"
*'''Voridus''': "Do i have to tell you again? Protect your leader!"
''or, when Voridus is getting more irritated.''
''or, when Voridus is getting more irritated.''
*'''Voridus''': "I hate these things! Why must they plague me?!"
*'''Voridus''': "I hate these things! Why must they plague me?!"
Line 236: Line 220:
*'''Pavium''': "The area around High Charity is more fortified than anywhere else. It is clear we are treading where we should not."
*'''Pavium''': "The area around High Charity is more fortified than anywhere else. It is clear we are treading where we should not."
*'''Voridus''': "The Banished go where they want and destroy any who oppose! Is Atriox's rise not proof of this?"
*'''Voridus''': "The Banished go where they want and destroy any who oppose! Is Atriox's rise not proof of this?"
*'''Pavium''': "Atriox uses cunning as well as strength. A wise warrior does not pick a fight with an unknown foe."
*'''Pavium''': "Atriox use cunning as well as strength. A wise warrior does not pick a fight with an unknown foe."


''They continue to advance and destroy any Sentinels that get in their way. Reaching another barricade, the Scarab starts to work on it while the Banished defend it from Sentinels.''
''They continue to advance and destroy any Sentinels that get in their way. Reaching another barricade, the Scarab starts to work on it while the Banished defend it from Sentinels.''
Line 246: Line 230:
*'''Voridus''': "The wreckage is nearly destroyed! Get ready to move!"
*'''Voridus''': "The wreckage is nearly destroyed! Get ready to move!"


''When the second barricade is destroyed:''
''When the second Barricade is destroyed:''
*'''Voridus''': "Wreckage destroyed! Move out!"
*'''Voridus''': "Wreckage destroyed! Move out!"


Line 261: Line 245:


''When the UNSC call in ODSTs.''
''When the UNSC call in ODSTs.''
*'''Voridus''': "The humans are sending in support! Make sure they regret it!"
*'''Voridus''': "The humans are sending in support! Make sure them regret it!"


''When the UNSC forces are destroyed, the Banished continue advancing.''
''When the UNSC forces are destroyed, the Banished continue advancing.''
Line 272: Line 256:


''On Pavium's side, the salvage drills becomes inoperable.''
''On Pavium's side, the salvage drills becomes inoperable.''
*'''Pavium''': "Voridus, I have run into the problems with the salvage drills. The power that runs under the surface here is surprisingly unstable."
*'''Pavium''': "Voridus, I have run into the problems with the salvage drills. The power that runs under the surface here is surprisingly unstable.''
*'''Voridus''': "What's the problem? Take it all!"  
*'''Voridus''': "What's the problem? Take it all!"  
*'''Pavium''': "I'm not sure if our [[Banished Power Extractor|extractors]] could handle it in it's [sic] unrefined form."
*'''Pavium''': "I'm not sure if our extractors could handle it in it's unrefined form."
*'''Voridus''': "I'm sure you'll figure it out, brother. That's why I keep you around!"  
*'''Voridus''': "I'm sure you'll figure it out, brother. That's why I keep you around!"  


Line 306: Line 290:
*'''Voridus''': "Aha! It seems to have several security levels and the first one should be broken when I do...this!"
*'''Voridus''': "Aha! It seems to have several security levels and the first one should be broken when I do...this!"


''The first level defenses are deactivated, but the Sentinel start to attack more fiercely than before.''
''The first level defenses are deactivated ,but the Sentinel start to attack more fiercely than before.''
*'''Voridus''': "It worked! That's the first level deactivated."
*'''Voridus''': "It worked! That's the first level deactivated."
*'''Scarab Commander''': "Voridus! The Sentinel attacks have increased in ferocity!"
*'''Scarab Commander''': "Voridus! The Sentinel attacks have increased in ferocity!"
Line 343: Line 327:
*'''Voridus''': "Almost there. Yes, this should be it."
*'''Voridus''': "Almost there. Yes, this should be it."


''The Sentinels send even more Aggressor and [[Protector Sentinel (Installation 00)|Protector Sentinels]] towards the Scarab.''
''The Sentinels send even more Aggressor and Protector Sentinels towards the Scarab.''
*'''Scarab Commander''': "The Sentinels are sending even more against us!"
*'''Scarab Commander''': "The Sentinels are sending even more against us!"
*'''Voridus''': "They're getting desperate! I must be close to completely shutting them down!"
*'''Voridus''': "They're getting desperate! I must be close to completely shutting them down!"
Line 352: Line 336:
*'''Pavium''': "Stay alert, you fool. There is a massive Sentinel wave flying in your direction!"
*'''Pavium''': "Stay alert, you fool. There is a massive Sentinel wave flying in your direction!"


''Reaching the destination, two [[Retriever Sentinel]]s approach the Scarab and start attacking, while the final puzzle appears.''
''Reaching the destination, two Retriever Sentinels approach rhe Scarab and start attacking, while the final puzzle appears.''
*'''Scarab Commander''': "Voridus! The Ark has sent Retrievers to stop us!"
*'''Scarab Commander''': "Voridus! The Ark has sent Retrievers to stop us!"
*'''Voridus''': "I tire of their interference! I'll use this thing to deactivate the Sentinel defenses once and for all!"
*'''Voridus''': "I tire of their interference! I'll use this thing to deactivate the Sentinel defenses once and for all!"
Line 385: Line 369:
''The containment shield around High Charity is seen from a distance above the Ark. Zooming in, the scene moves to a Scarab over Voridus' pack as they gather at hole made in the shield. Voridus send a squad of Jiralhanae to scout inside High Charity for anything worth taking.''
''The containment shield around High Charity is seen from a distance above the Ark. Zooming in, the scene moves to a Scarab over Voridus' pack as they gather at hole made in the shield. Voridus send a squad of Jiralhanae to scout inside High Charity for anything worth taking.''


''Entering High Charity, the Brutes begin noisily searching, and something moves unnoticed under in darkness. One of the Jiralhanae hears something and stops the others. Suddenly, a [[Pod infector]] runs at them, but is killed by a Jiralhanae's [[Grenflekt Workshop Spiker]].''
''Entering High Charity, the Brutes begin noisily searching, and something moves unnoticed under in darkness. One of the Jiralhanae hears something and stops the others. Suddenly, a Pod Infector runs at them, but is killed by a Jiralhanae's spiker.''


''Examining the corpse, they laugh but they heard another sound. The hallways around them start emitting light and the Jiralhanae realize that they are surrounded. One looks in horror at something approaching. Sounds can be heard from inside High Charity and, hearing a roar, Voridus turns around.''
''Examining the corpse, they laugh but they heard another sound. The hallways around them start emitting light and the Jiralhanae realize that they are surrounded. One looks in horror at something approaching. Sounds can be heard from inside High Charity and, hearing a roar, Voridus turns around.''


''A Jiralhanae [[combat form]] staggers out of High Charity to Voridus and his pack. A Jiralhanae tries to approach it, but Voridus stops him from getting close.''
''A Jiralhanae combat form staggers out of High Charity to Voridus and his pack. A Jiralhanae tries to approach it, but Voridus stop him from getting close.''
*'''Voridus''': "No."
*'''Voridus''': "No."
''Voridus dons his mask.''
''Voridus dons his mask.''
*'''Voridus''': "Prepare yourselves."
*'''Voridus''': "Prepare yourselves."


''The ground shakes as a giant horde of Pod Infectors and other Flood forms rush out of High Charity, and the infected Jiralhanae roars. The Jiralhanae start to fight the Flood but suddenly, a [[Flood gaunt form]] rolls through them and extend its tentacles, catching a Brute's arm. Another Flood gaunt form trips him, and a Pod Infector latches onto him.''
''The ground shakes as a giant horde of Pod Infectors and other Flood forms rush out of High Charity, and the infected Jiralhanae roars. The Jiralhanae start to fight the Flood but suddenly, an Abomination-like form rolls through them and extend its tentacles, catching a Brute's arm. Another Abomination-like form trips him, and a Pod Infector latches onto him.''


''Voridus defends himself against Pod Infectors and punches a Flood gaunt form, stomping on it. He then fires one of his weapon at a Flood form that has caught a [[Jiralhanae Warlord]], rescuing him. The Warlord immediately charges up his [[Gravity hammer (fiction)|gravity hammer]] and smashes it to the ground, killing a swath of infectors. However a Flood gaunt form swiftly catches his head and pulls him backwards, attempting to take him down.''
''Voridus defends himself against Pod Infectors and punch an Abomination, stomping it. He then fire one of his weapon at an Flood form that has caught a Warlord, rescuing him. The Warlord immediately charges up his Gravity Hammer and smashes it to the ground, killing a swath of infectors. However an Abomination-like from swiftly catches his head and pulls him backwards, attempting to take him down.''


''Another Flood gaunt form rolls in behind Voridus and grabs his arm while other form grabs his other arm. Voridus watches his fellow Jiralhanae struggling and determined not to be turned into one of them, switches his blade to the back and stabs it, throws the other one to the ground, and stomps it. He then quickly slashes another Flood gaunt form while others rolls around, and his units struggle against the Flood. However, most of the Flood swarm ignore the Voridus' unit and as run past them, out of High Charity.''
''Another Abomination form rolls in behind Voridus and grabs his arm while other form grabs his other arm. Voridus watches his fellow Jiralhanae is struggling and determined not to be turned into one of them, Voridus switches his blade to the back and stabs it, throws the other one to the ground, and stomps it. He then quickly slashes another Abomination form while others rolls around, and his units struggle to survive as the Flood run out of High Charity.''


'''Mission Complete'''
'''Mission Complete'''
Line 406: Line 390:
==Leader Power==
==Leader Power==
*Atriox's Bulwark I, II and III
*Atriox's Bulwark I, II and III
*[[Disruption Emitter]] I
*Disruption Emitter I
*Rain of Fire I, II and III
*Rain of Fire I, II and III
*Orbital Designator I
*Orbital Designator I
Line 416: Line 400:
*3000 Supplies
*3000 Supplies
*1000 Power
*1000 Power
==Strategies==
===General===
*The Scarab cannot be controlled by the player in this level, so it must be escorted by player units.
**Bring at least two or three [[Huragok]] to heal the Scarab.
**Build at least ten Reavers to counter Protector Sentinels.
**Banshees are also recommended since it has fast mobility and fair firepower against Sentinels, especially with the Plasma Torpedo upgrade.
*The Disruptor Emitter lasts for three minutes, and the cooldown is around 60 seconds.
*Take your time with moving your units because Voridus' Scarab only stops at the boulder barricades and the final lightbridge.
**Voridus will not advance as long as the lightbridge remains deactivated. Use this opportunity to bolster your troops, switching to anti-air units and Huragoks.
*The code to deactivate the Sentinel defense network is to spin the outer ring left three times, spin the middle ring right one time, and then spin the inner ring right twice.
*The Retriever Sentinels are too powerful to handle on this level. Prioritize on solving the puzzle when they appear.
===Bonus and Optional Objectives===
[[File:HW2 ATNMission1CovenantResources.png|thumb|250px|Approximate locations of the Covenant resource crates needed for the bonus objective.]]
*The two Reavers are located east of the Banished base. They are attacked by a mix of infantry and Warthogs, so bring Marauders to counter them.
*Each Sentinel launching bay has two turret slots next to them. Be sure to build both turrets at each bay.
*When Voridus reaches the Sentinel Defense Network, the fog of war will disappear, revealing everything on the map. Use this opportunity to quickly look for any missing caches and Power Nodes.
*There are four Power nodes in this level. The first is just east of the Banished base. The second is at the end of the east path leading away from the Banished base. The third is northeast of the second barricade. The fourth and final one is located in the westernmost cliff edges, just north of a Sentinel launching bay.
**The player needs to build at least one unit of Jump Pack Brutes, because the westernmost Power node requires Jump Pack Brutes to jump over a chasm to reach it.
*Like the optional objective in the level ''[[One Three Zero]]'', although the wording which suggests the player must ''gather'' the resources from the silos, the objective actually tracks the number of silos being ''destroyed''.
*The ten buildings containing Covenant resources are located:
#At where the player is introduced to the destructible resource building
#At just before reaching the Banished base
#On a path heading west of the Banished base
#West of the Sentinel launching bay south of the Banished base
#East of the Banished base, where the two Reavers can be rescued from the attack of UNSC units
#On a ridge northwest of the first minibase slot, next to one of the Sentinel launching bays
#On a plateau east of the UNSC minibases, next to one of the Phoenix Logs in this level
#On a ridge west of the UNSC minibases
#On a plateau south of the UNSC minibases, near one of the Sentinel launching bays
#On a plateau north of the lightbridge, near the Forerunner puzzle


==Trivia==
==Trivia==
===Miscellaneous===
===Miscellaneous===
*This marks the first and only campaign level in the series where the UNSC appear as enemies intended to be fought by the player.
*The Disruptor Emitter only lasts for three minutes, and the cooldown is around 30 seconds.
*The ending cinematic cutscene is featured in the [[Halo Wars 2: Awakening the Nightmare E3 2017 Trailer|E3 2017 trailer]]. The trailer features a minor difference in that the Jiralhanae was shown dropping a [[Grenflekt Workshop Spiker|Spiker]], while on this level, he does not drop his weapon.
*A possible mistake is that Voridus appears to be the leader for the level, due for him being deployed to the battlefield on a Scarab. However, all other signs indicate the leader on this level is Pavium, based on who is speaking on completed construction, etc.
*While most of the Jiralhanae were seen wielding the [[Paegaas Workshop gravity hammer]] in ''Halo Wars 2'' cinematic and gameplay, the [[Akelas Workshop gravity hammer]] makes a cameo appearance in the ending cinematic of this level, with two such hammers being held by two Jiralhanae around Voridus. This marks the only other appearance of the Akelas variant in the games since ''[[Halo Wars]]''.
 
===Mistakes===
*Although narratively Pavium is elsewhere on the Ark and that Voridus is in charge of the mission, Pavium serves as the [[leader]] in the gameplay segment of this level.


==Gallery==
===Strategy===
===Concept art===
*Bring at least three Huragok to sustain Scarab, since you cannot control it in this mission.
<gallery>
File:HW2_ATNScarab_Concept.jpg|Concept art of the Scarab overlooking High Charity.
File:HW2_ATNScarabExcavation_concept.jpg|Concept art of the Scarab cutting through the quarantine shield.
File:HW2_ATNBoneValley_Concept.jpg|Concept art of the region surrounding the quarantine zone.
File:HW2_ATNMission1Overview_Concept.jpg|Concept layout of the map.
File:HW2_ATNMission1Overview_Concept_2.jpg|Another concept layout of the map.
File:HW2_ATNMission1and2Overviews_Concept.jpg|Concept layout of ''What Could Go Wrong?'' and ''Fighting Retreat''.
</gallery>


===Screenshots===
==Sources==
<gallery>
<references/>
File:HW2-Voridus&Pavium.jpg|Voridus and Pavium meeting with Atriox.
File:HW2-Voridusleaves.png|Voridus and Pavium prepare to leave for their salvage operation.
File:HW2-HighCharityshield.png|''High Charity'' on the surface of Installation 00.
File:HW2-HighCharityshieldclose.png|Closeup of ''High Charity'' inside a containment shield.
File:HW2-Scarabbeatsshield.png|Voridus' Scarab outside the containment shield.
File:HW2-Banishedtrio.png|A trio of Jiralhanae inside ''High Charity''.
File:HW2-No.png|Voridus stops one of his men from confronting a Flood combat form.
File:HW2-VoridusvsFlood.png|Voridus fighting the Flood.
File:HW2-AkelasHammerWrestle.png|A Flood gaunt form attempts to wrestle a gravity hammer away from a Jiralhanae.
File:HW2-Gravhammerimpact.png|A Jiralhanae slams down his gravity hammer to repel the Flood.
File:HW2-OutbreakHorizon.png|The Flood escapes ''High Charity'' and spread over the Ark.
</gallery>


{{succession box | before = ''[[Not on My Watch]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''What Could Go Wrong?''''' |after = ''[[Fighting Retreat]]'' }}
{{succession box | before = ''[[Not on My Watch]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''What Could Go Wrong?''''' |after = ''[[Fighting Retreat]]'' }}


{{Levels|HW2}}
{{Levels|HW2}}

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.