COM: Difference between revisions

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==Military==
==Military==
The term is often used to refer to the name for radio communications systems of [[UNSC]] units. COM allows instantaneous contact between people, ships and [[military base]]s. There are any number of COM frequencies for any number of tasks. COM systems are standard equipment in all armor systems, as well as vehicles and ships. Many human colonies have networks of [[communication relay]]s to serve as links to orbiting satellites and relay communications between colonies.<ref>'''Halo: Reach''', campaign level, ''[[Noble Actual]]''</ref>
The term is often used to refer to the name for radio communications systems of [[United Nations Space Command|UNSC]] units. COM allows instantaneous contact between people, ships and [[military base]]s. There are any number of COM frequencies for any number of tasks. COM systems are standard equipment in all armor systems, as well as vehicles and ships. Many human colonies have networks of [[communication relay]]s to serve as links to orbiting satellites and relay communications between colonies.<ref>'''Halo: Reach''', campaign level, ''[[Noble Actual]]''</ref>


The [[Covenant Empire|Covenant]] equivalent of COM is the [[Covenant Battle Network|Battle Network]], or Battlenet.
The [[Covenant Empire|Covenant]] equivalent of COM is the [[Covenant battle network|Battle Network]], or Battlenet.


===COM frequencies===
===COM frequencies===
'''FLEETCOM 7''': Short for [[Fleet Command]]. Public frequencies was used around the planet [[Reach]]. Broadcasts on FLEETCOM 7 would reach any UNSC military ship in range of the sender.<ref>'''[[Halo: First Strike]]''', ''page 7''</ref>
'''FLEETCOM 7''': Short for [[UNSC Fleet Command|Fleet Command]]. Public frequencies was used around the planet [[Reach]]. Broadcasts on FLEETCOM 7 would reach any UNSC military ship in range of the sender.<ref>'''[[Halo: First Strike]]''', ''page 7''</ref>


'''[[TEAMCOM]]''': Private communications channel for a small number of military and covenant units, usually a [[Fireteam]].
'''[[TEAMCOM]]''': Private communications channel for a small number of military and covenant units, usually a [[Fireteam]].
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'''SQUADCOM''': Frequencies reserved for use among small units in a specific area. Squadcom has a very small range, it is usually intended to be broadcast over short distances. Usually, radio-communications that take place in ''[[Halo: Combat Evolved]]'' occur over a SQUADCOM.
'''SQUADCOM''': Frequencies reserved for use among small units in a specific area. Squadcom has a very small range, it is usually intended to be broadcast over short distances. Usually, radio-communications that take place in ''[[Halo: Combat Evolved]]'' occur over a SQUADCOM.


'''TACCOM''': Short for Tactical Communication. Frequencies reserved for sharing of information between small units on the battlefield. While audio communication is not possible on TACCOM, one team member can upload images, NAV points, and sensor information into the [[Heads Up Display|HUD]] of other members of their team. Similar to SQUADCOM.<ref>'''Halo: First Strike''', ''page 13''</ref>
'''TACCOM''': Short for Tactical Communication. Frequencies reserved for sharing of information between small units on the battlefield. While audio communication is not possible on TACCOM, one team member can upload images, NAV points, and sensor information into the [[Heads-up display|HUD]] of other members of their team. Similar to SQUADCOM.<ref>'''Halo: First Strike''', ''page 13''</ref>


'''SATCOM''': Short for Satellite Communication. Frequencies reserved for communications with orbiting satellites, sometimes to relay information to orbiting ships, sometimes for communicating with people or units in another section of the planet. Note that COMSat stations must be in orbit in order for SATCOM to be usable.<ref>'''[[Halo: The Fall of Reach]]''', ''page 21''</ref>
'''SATCOM''': Short for Satellite Communication. Frequencies reserved for communications with orbiting satellites, sometimes to relay information to orbiting ships, sometimes for communicating with people or units in another section of the planet. Note that COMSat stations must be in orbit in order for SATCOM to be usable.<ref>'''[[Halo: The Fall of Reach]]''', ''page 21''</ref>


'''E-BAND''': Emergency broadcast channel.<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 159''</ref> Little-used public frequency. After the fall of Reach, [[Anton-044]] used the E-Band to transmit a signal of [[Oly Oly Oxen Free]]. It was also used by the UNSC forces on Onyx to notify [[Lord Hood]]'s Reinforcements of their position. Used as an emergency COM Channel.<ref>'''Halo: First Strike''', ''page 156''</ref>
'''E-BAND''': Emergency broadcast channel.<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 159''</ref> Little-used public frequency. After the fall of Reach, [[Anton-044]] used the E-Band to transmit a signal of [[Oly Oly Oxen Free]]. It was also used by the UNSC forces on Onyx to notify [[Terrence Hood|Lord Hood]]'s Reinforcements of their position. Used as an emergency COM Channel.<ref>'''Halo: First Strike''', ''page 156''</ref>


'''HIGHCOM''': Short for "[[UNSC High Command|High Command]]", this band is used by and to contact the ranking officers of space ships.
'''HIGHCOM''': Short for "[[UNSC High Command|High Command]]", this band is used by and to contact the ranking officers of space ships.
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