Category:Vehicles: Difference between revisions

m
no edit summary
(vichels)
mNo edit summary
Line 4: Line 4:
Vehicles have distinct tactical advantages. Most vehicles have powerful weapons with unlimited ammunition. Their firepower can be used to damage or destroy enemy forces or placements. Vehicles can also be used to transport troops swiftly, and can provide essential support in skirmishes.
Vehicles have distinct tactical advantages. Most vehicles have powerful weapons with unlimited ammunition. Their firepower can be used to damage or destroy enemy forces or placements. Vehicles can also be used to transport troops swiftly, and can provide essential support in skirmishes.


Due to their size, vehicles can't enter some tight areas like buildings, where infantry can enter. However, [[Warthogs]], [[Mongooses]], or [[Ghosts]] can often be driven in corridors, and even up and down stairs. Vehicles can be clearly seen and destroyed by enemy artillery or explosive small-arms fire. Vehicles can also be hijacked, which either results in the hijacked vehicle being destroyed, or the driver being ejected and the hijacker taking control of the vehicle.
Due to their size, vehicles can't enter some tight areas like buildings, where infantry can enter. However, [[Warthogs]], [[Mongooses]], or [[Ghosts]] can often be driven in corridors, and even up and down stairs. Vehicles can be clearly seen and destroyed by enemy artillery or explosive small-arms fire. Vehicles can also be hijacked, which either results in the hijacked vehicle being destroyed, or the driver being ejected and the hijacker taking control of the vehicle.


==Gameplay==
==Gameplay==
Line 29: Line 29:


==Trivia==
==Trivia==
*UNSC vehicles are usually named after animals (such as the Warthog or [[Pelican]]). Some exceptions are the UNSC aircraft fighters and bombers (such as the Longsword, Shortsword, and Sabre) which are named after types sword. Covenant vehicles are mostly named after supernatural beings (such as the Ghost or Phantom); with the exception of large land units being named after insects (such as the [[Scarab]] or [[Locust]]), though this could stem from them first being encountered in a non-combat role.
*UNSC vehicles are usually named after animals (such as the Warthog or [[Pelican]]). Some exceptions are the UNSC aircraft fighters and bombers (such as the Longsword, Shortsword, and Sabre) which are named after types of sword. Covenant vehicles are mostly named after supernatural beings (such as the Ghost or Phantom); with the exception of large land units being named after insects (such as the [[Scarab]] or [[Locust]]), though this could stem from them first being encountered in a non-combat role.


__NOEDITSECTION____NOTOC__
__NOEDITSECTION____NOTOC__
[[Category:Technology]]
[[Category:Technology]]
[[Category:Transportation]]
[[Category:Transportation]]
69

edits