Jump pack: Difference between revisions
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==Description== | ==Description== | ||
The Jump Pack allows for accurate and precise jumps from location to location, giving the [[Brutes]] the mobility and tactical flexibility that they often lack. Unlike the [[Antigravity Packs]] used by [[Ranger Elite]]s, these do not provide them with a permanent airborne presence or the ability to accurately fight and hover. It is designed for use on a terrestrial environment where after the initial jump they can rely on gravity to bring them back to ground, whereas in Zero-Gravity environments they would simply be blown out into space. It seems that the Jump Pack needs a few seconds to recharge or cool down after a jump, since its users wait a while before making another <ref>''[[Halo 3]]'', ''[[Halo 3: The Official Strategy Guide|Official Strategy Guide]]''</ref>. | The Jump Pack allows for accurate and precise jumps from location to location, giving the [[Brutes]] the mobility and tactical flexibility that they often lack. Unlike the [[Antigravity Packs]] used by [[Ranger Elite]]s, these do not provide them with a permanent airborne presence or the ability to accurately fight and hover. It is designed for use on a terrestrial environment where after the initial jump they can rely on gravity to bring them back to ground, whereas in Zero-Gravity environments they would simply be blown out into space. It seems that the Jump Pack needs a few seconds to recharge or cool down after a jump, since its users wait a while before making another <ref>''[[Halo 3]]'', ''[[Halo 3: The Official Strategy Guide|Official Strategy Guide]]''</ref>. jj | ||
==Variations== | ==Variations== |