Eddie Smith: Difference between revisions
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[[Image:Eddiemylar.jpg|left|thumb|<center><strong>Mylar</strong></center><BR>Master Chief vs Scarab]]{{Realworld}}{{Bstaff|Smith, Eddie}}{{Diagramneeded|where [[Master Chief]] is hanging off the end of a Pelican and in the background you can see another [[Pelican]] with soliders jumping out and planets in the far distance ... you know the picture I mean.}}{{Diagramneeded|Eddie's pictures from the HGN,Master Chief appearing in a the light through a doorway surrounded by rubble}}'''Eddie Smith''' is an artist that works at Bungie . He created much of the art that you see on the net including the Halo "Edge" cover. | |||
The 3-D artist team that worked on the Halo games divided the races up so that each race would have it's own style. [[Marcus R. Lehto]] headed up the design of the humans. [[Shi Kai Wang]] took the [[Covenant]], and Eddie Smith had [[The Forerunners]]. | The 3-D artist team that worked on the Halo games divided the races up so that each race would have it's own style. [[Marcus R. Lehto]] headed up the design of the humans. [[Shi Kai Wang]] took the [[Covenant]], and Eddie Smith had [[The Forerunners]]. | ||
==Trivia== | ==Trivia== | ||
*He is was one of the Bungie artists who worked on the [[Halo Graphic Novel]] | *He is was one of the Bungie artists who worked on the [[Halo Graphic Novel]] | ||
*Eddie designed the Mylar print which was sold as a limited signed edition with only 500 copies. | *Eddie designed the [[:Image:Eddiemylar.jpg|Mylar print]] which was sold as a limited signed edition with only 500 copies. | ||
==Gameography== | ==Gameography== |