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==Season unlocks== | ==Season unlocks== | ||
[[File:MCC Season1XboxKeyart.jpg|thumb|300px|right|Keyart from [https://www.xbox.com/en-US/games/halo-the-master-chief-collection Xbox.com] showcasing some of the season's content.]] | [[File:MCC Season1XboxKeyart.jpg|thumb|300px|right|Keyart from [https://www.xbox.com/en-US/games/halo-the-master-chief-collection Xbox.com] showcasing some of the season's content.]] | ||
The seasonal unlocks for Season 1: Noble take the form of the [[Armor | The seasonal unlocks for Season 1: Noble take the form of the [[Armor customization (Halo: Reach)|armor permutations]] that could be unlocked in the [[Xbox 360]] release of ''Halo: Reach''. For ''The Master Chief Collection'', the unlocks have been divided into 10 tiers of ten unlocks each. To progress a tier, all ten unlocks within must be unlocked - at the season's launch, these unlocks were achieved sequentially with no user choice as to which unlocks could be achieved, but has since been updated with Season 2 to allow for the ten unlocks of any given tier to be achieved in any order. | ||
Each unlock slot can be unlocked for {{SeasonPoint|1}}, rewarded through [[Rank (Halo: The Master Chief Collection)|the season's updated rank scheme]] or the [[Challenges/Halo: The Master Chief Collection|Challenges]] implemented in subsequent updates. | Each unlock slot can be unlocked for {{SeasonPoint|1}}, rewarded through [[Rank (Halo: The Master Chief Collection)|the season's updated rank scheme]] or the [[Challenges/Halo: The Master Chief Collection|Challenges]] implemented in subsequent updates. |