List of REQ cards/Armor: Difference between revisions

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| style="text-align:left;" |''The RECLUSE does not appear in any UNSC logistics tracking system, nor does it bare any manufacturing markings. It is a suit that doesn't exist, created for missions that never happened, by Spartans who never were.''
| style="text-align:left;" |''The RECLUSE does not appear in any UNSC logistics tracking system, nor does it bare any manufacturing markings. It is a suit that doesn't exist, created for missions that never happened, by Spartans who never were.''
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|[[File:REQ Card - Armor Recluse Laeta.png|120px]]
|'''[[RECLUSE-class Mjolnir|Recluse Laeta]]'''
|'''[[RECLUSE-class Mjolnir|Recluse Laeta]]'''
|Common
|Common
| style="text-align:left;" |''The RECLUSE does not appear in any UNSC logistics tracking system, nor does it bare any manufacturing markings. It is a suit that doesn't exist, created for missions that never happened, by Spartans who never were.''
| style="text-align:left;" |''The RECLUSE does not appear in any UNSC logistics tracking system, nor does it bare any manufacturing markings. It is a suit that doesn't exist, created for missions that never happened, by Spartans who never were.''
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|[[File:REQ Card - Armor Recon.png|120px]]
|'''[[RECON-class Mjolnir|Recon]]'''
|'''[[RECON-class Mjolnir|Recon]]'''
|Common
|Common
| style="text-align:left;" | ''RECON armor is fitted with emissions baffling and passive electronic support activity sensors for observation missions behind enemy lines.''
| style="text-align:left;" | ''RECON armor is fitted with emissions baffling and passive electronic support activity sensors for observation missions behind enemy lines.''
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|[[File:REQ Card - Armor Recon Charred.png|120px]]
|'''[[RECRUIT-class Mjolnir|Recruit Charred]]'''
|'''[[RECRUIT-class Mjolnir|Recruit Charred]]'''
|Common
|Common
| style="text-align:left;" | ''SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations.''
| style="text-align:left;" | ''SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations.''
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|[[File:REQ Card - Armor Soldier.png|120px]]
|'''[[SOLDIER-class Mjolnir|Soldier]]'''
|'''[[SOLDIER-class Mjolnir|Soldier]]'''
|Common
|Common
| style="text-align:left;" | ''The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.''
| style="text-align:left;" | ''The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.''
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|[[File:REQ Card - Armor Soldier Leatherneck.png|120px]]
|'''[[SOLDIER-class Mjolnir|Soldier Leatherneck]]'''
|'''[[SOLDIER-class Mjolnir|Soldier Leatherneck]]'''
|Common
|Common
| style="text-align:left;" | ''The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.''
| style="text-align:left;" | ''The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.''
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|[[File:REQ Card - Armor Valkyrie.png|120px]]
|'''[[VALKYRIE-class Mjolnir|Valkyrie]]'''
|'''[[VALKYRIE-class Mjolnir|Valkyrie]]'''
|Common
|Common
| style="text-align:left;" | ''VALKYRIE armor features integral inertial dampeners and full compatibility with all known human and Covenant flight systems.''
| style="text-align:left;" | ''VALKYRIE armor features integral inertial dampeners and full compatibility with all known human and Covenant flight systems.''
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|[[File:REQ Card - Armor Valkyrie Eir.png|120px]]
|'''[[VALKYRIE-class Mjolnir|Valkyrie Eir]]'''
|'''[[VALKYRIE-class Mjolnir|Valkyrie Eir]]'''
|Common
|Common
| style="text-align:left;" | ''VALKYRIE armor features integral inertial dampeners and full compatibility with all known human and Covenant flight systems.''
| style="text-align:left;" | ''VALKYRIE armor features integral inertial dampeners and full compatibility with all known human and Covenant flight systems.''
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|[[File:REQ Card - Armor Warrior.png|120px]]
|'''[[WARRIOR-class Mjolnir|Warrior]]
|'''[[WARRIOR-class Mjolnir|Warrior]]
|Common
|Common
| style="text-align:left;" | ''The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.''
| style="text-align:left;" | ''The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.''
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|[[File:REQ Card - Armor Warrior Helm.png|120px]]
|'''[[WARRIOR-class Mjolnir|Warrior Helm]]
|'''[[WARRIOR-class Mjolnir|Warrior Helm]]
|Common
|Common
| style="text-align:left;" | ''The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.''
| style="text-align:left;" | ''The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.''
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|[[File:REQ Card - Armor Air Assault Disrupt.png|120px]]
|'''[[AIR ASSAULT-class Mjolnir|Air Assault Disrupt]]'''
|'''[[AIR ASSAULT-class Mjolnir|Air Assault Disrupt]]'''
|Uncommon
|Uncommon
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