Editing HRUNTING/YGGDRASIL Mark IX Mantis
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|name=HRUNTING/YGGDRASIL Mark IX Mantis | |name=HRUNTING/YGGDRASIL Mark IX Mantis | ||
|image=[[File:H5G-Mantis Default.png|300px]] | |image=[[File:H5G-Mantis Default.png|300px]] | ||
|manufacturer=[[Materials Group]] | |manufacturer=[[Materials Group]]<ref name="universe">[https://www.halowaypoint.com/en-us/universe/vehicles/mantis '''Halo Waypoint''': ''Mantis'']</ref> | ||
<br>[[Hannibal Weapon Systems]] | <br>[[Hannibal Weapon Systems]] | ||
|line= | |line=HRUNTING/YGGDRASIL{{Ref/Reuse|universe}} | ||
|model= | |model=Mark IX{{Ref/Reuse|universe}} | ||
|cost= | |cost= | ||
|length={{Convert| | |length={{Convert|2.8|m|ft|sp=us}}{{Ref/Reuse|universe}} | ||
|width={{Convert| | |width={{Convert|5.8|m|ft|sp=us}}{{Ref/Reuse|universe}} | ||
|height={{Convert| | |height={{Convert|5.7|m|ft|sp=us}}{{Ref/Reuse|universe}} | ||
|mass={{Convert|5.2|MT | |mass={{Convert|5.2|MT}}{{Ref/Reuse|universe}} | ||
|max speed= | |max speed={{Convert|55.5|km/h|mph|sp=us}}{{Ref/Reuse|universe}} | ||
|engine= | |engine= | ||
|hull= | |hull= | ||
|armament= | |armament=*[[M655 machine gun]]{{Ref/Reuse|universe}}<ref name="h4guide">[http://www.halowaypoint.com/en-US/halo4guide '''Halo 4 Interactive Guide'''] (defunct)</ref> | ||
*[[M655 machine gun]]{{Ref/Reuse|universe}} | |||
*[[M5920 missile launcher]]{{Ref/Reuse|universe}}{{Ref/Reuse|h4guide}} | *[[M5920 missile launcher]]{{Ref/Reuse|universe}}{{Ref/Reuse|h4guide}} | ||
|crew= | |crew=One operator{{Ref/Reuse|universe}} | ||
|complement= | |complement= | ||
|consumables= | |consumables= | ||
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|service=*[[Human-Covenant War]] | |service=*[[Human-Covenant War]] | ||
*[[Post-Covenant War conflicts]] | *[[Post-Covenant War conflicts]] | ||
|role= | |role=Armor defense system | ||
|affiliation=[[United Nations Space Command]] | |affiliation=[[United Nations Space Command]] | ||
}} | }} | ||
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File:REQ Card - Urban Mantis.jpg|Urban Mantis. | File:REQ Card - Urban Mantis.jpg|Urban Mantis. | ||
File:H5G-Tundra Mantis.jpg|Tundra Mantis. | File:H5G-Tundra Mantis.jpg|Tundra Mantis. | ||
File:REQ Card - Woodland Mantis.jpg| | File:REQ Card - Woodland Mantis.jpg|Wodland Mantis. | ||
File:REQ Card - ONI Mantis.jpg|ONI Mantis. | File:REQ Card - ONI Mantis.jpg|ONI Mantis. | ||
File:H5G-Hannibal Mantis render.png|Hannibal Mantis. | File:H5G-Hannibal Mantis render.png|Hannibal Mantis. | ||
File:HW2 Mantis.png|Isabel's Mantis. | File:HW2 Mantis.png|Isabel's Mantis. | ||
File:HW2 Mantis Thessus.png|Commander Jerome-092's Command Mantis ''Theseus''. | File:HW2 Mantis Thessus.png|Commander Jerome-092's Command Mantis ''Theseus''. | ||
</gallery> | </gallery> | ||
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==Production notes== | ==Production notes== | ||
{{Linkbox|gallery=yes|gallerypage=Images of Mark IX Mantis|gameplay=yes}} | {{Linkbox|gallery=yes|gallerypage=Images of Mark IX Mantis ADS|gameplay=yes}} | ||
During the early concept phase, [[343 Industries]] considered implementing the [[HRUNTING/YGGDRASIL Mark I Prototype Exoskeleton|HRUNTING/YGGDRASIL Mark I powered exoskeleton]] from the ''[[Halo Legends]]'' short ''[[Prototype]]''. Later concepts derived from this design featured a larger exoskeleton that would cover the wearer's [[MJOLNIR Powered Assault Armor|MJOLNIR armor]]. Designing the Mantis required months of playtesting, much of which involved tweaking the speed of the "stomp" move. One of the biggest concerns was making it clear when a player is reloading the Mantis' weapons; originally, the Mantis held its arms forward as the weapons were reloaded. Due to playtesters' feedback, the animation was changed so that the mech lifts its arms when new ammunition is being fed.{{Ref/Reuse|THB 10.17.12}} | During the early concept phase, [[343 Industries]] considered implementing the [[HRUNTING/YGGDRASIL Mark I Prototype Exoskeleton|HRUNTING/YGGDRASIL Mark I powered exoskeleton]] from the ''[[Halo Legends]]'' short ''[[Prototype]]''. Later concepts derived from this design featured a larger exoskeleton that would cover the wearer's [[MJOLNIR Powered Assault Armor|MJOLNIR armor]]. Designing the Mantis required months of playtesting, much of which involved tweaking the speed of the "stomp" move. One of the biggest concerns was making it clear when a player is reloading the Mantis' weapons; originally, the Mantis held its arms forward as the weapons were reloaded. Due to playtesters' feedback, the animation was changed so that the mech lifts its arms when new ammunition is being fed.{{Ref/Reuse|THB 10.17.12}} | ||
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File:HW2C-Mantis.png|Concept art of a Mantis for ''[[Halo Wars 2]]''. | File:HW2C-Mantis.png|Concept art of a Mantis for ''[[Halo Wars 2]]''. | ||
File:HW2 - Theseus concept art.jpg|Concept art of ''Theseus''. | File:HW2 - Theseus concept art.jpg|Concept art of ''Theseus''. | ||
File:HW2 | File:HW2-Mantismodels.jpg|Models of the Mantis for ''Halo Wars 2''. | ||
File:HW2 - Theseus models.jpg|Model of Theseus for ''Halo Wars 2''. | File:HW2 - Theseus models.jpg|Model of Theseus for ''Halo Wars 2''. | ||
File:Isabels Mantis 1.png|Isabel's Mantis on Installation 00. | File:Isabels Mantis 1.png|Isabel's Mantis on Installation 00. |