17,031
edits
Shazamikaze (talk | contribs) No edit summary |
m (→Overview) |
||
Line 5: | Line 5: | ||
==Overview== | ==Overview== | ||
[[File:H4 - Promethean Vision.jpg|thumb|right|225px|A Spartan-IV using Promethean vision.]] | |||
Developed for use by the [[Promethean]]s, an elite class of Forerunner [[Warrior-Servant]]s, Promethean vision allows the user to detect shapes and movement through solid barriers. It has been adapted for use with the [[MJOLNIR Powered Assault Armor (GEN2)]] in conjunction with Version 4.0 of the [[Visual Intelligence System, Reconnaissance]]. It can also function with [[John-117]]'s uniquely upgraded [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI MJOLNIR suit]].<ref>[http://www.youtube.com/watch?v=Omxyh9Ti9Yw& '''YouTube''': ''NEW! E3 2012 Game Spot Halo 4 Interview: Campaign, Spartan Ops, and War Games! *HD*'']</ref> Its effectiveness is somewhat limited by its difficulty and inability to perceive the use of [[active camouflage]] and the [[Type-27 Responsive Holographic Form Emulator]], respectively, as well as the noise it produces when it is in use.<ref>'''Game Informer''', ''May 2012''</ref> | Developed for use by the [[Promethean]]s, an elite class of Forerunner [[Warrior-Servant]]s, Promethean vision allows the user to detect shapes and movement through solid barriers. It has been adapted for use with the [[MJOLNIR Powered Assault Armor (GEN2)]] in conjunction with Version 4.0 of the [[Visual Intelligence System, Reconnaissance]]. It can also function with [[John-117]]'s uniquely upgraded [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI MJOLNIR suit]].<ref>[http://www.youtube.com/watch?v=Omxyh9Ti9Yw& '''YouTube''': ''NEW! E3 2012 Game Spot Halo 4 Interview: Campaign, Spartan Ops, and War Games! *HD*'']</ref> Its effectiveness is somewhat limited by its difficulty and inability to perceive the use of [[active camouflage]] and the [[Type-27 Responsive Holographic Form Emulator]], respectively, as well as the noise it produces when it is in use.<ref>'''Game Informer''', ''May 2012''</ref> | ||
{{clear}} | |||
==Gameplay== | ==Gameplay== |