Z-250 lightrifle: Difference between revisions

m
→‎Halo 5: Guardians: revised my previous edit as I was unaware of the capitalization change between the two games.
Tag: Mobile edit
m (→‎Halo 5: Guardians: revised my previous edit as I was unaware of the capitalization change between the two games.)
Tag: Mobile edit
Line 49: Line 49:


=== ''Halo 5: Guardians'' ===
=== ''Halo 5: Guardians'' ===
In ''[[Halo 5: Guardians]]'' the lightrifle is no longer capable of a three-round burst like the battle rifle, and instead fires single shots like its ''Halo 4'' rendition's scoped-in mode. The weapon remains aesthetically similar to its ''Halo 4'' version with a change to the scope and a pair of cylindrical components under-slung near the muzzle. However, utilizing the smart scope on the weapon now causes the beam to spread out slightly, allowing for easier hits on moving or distant targets, and reduces the required shots to kill from four to three, assuming the final round is a headshot. Its fire rate drops dramatically while scoped however, making landing that final round more difficult than would be expected. In gameplay, it is significantly harder to find, as there are fewer [[Promethean]]s using them than in ''Halo 4'', also due to the fact that [[Promethean Soldier]]s can switch to [[Z-130 Suppressor|Suppressors]] if players get too close to them.
In ''[[Halo 5: Guardians]]'' the lightRifle (as it is now capitalized) is no longer capable of a three-round burst like the battle rifle, and instead fires single shots like its ''Halo 4'' rendition's scoped-in mode. The weapon remains aesthetically similar to its ''Halo 4'' version with a change to the scope and a pair of cylindrical components under-slung near the muzzle. However, utilizing the smart scope on the weapon now causes the beam to spread out slightly, allowing for easier hits on moving or distant targets, and reduces the required shots to kill from four to three, assuming the final round is a headshot. Its fire rate drops dramatically while scoped however, making landing that final round more difficult than would be expected. In gameplay, it is significantly harder to find, as there are fewer [[Promethean]]s using them than in ''Halo 4'', also due to the fact that [[Promethean Soldier]]s can switch to [[Z-130 Suppressor|Suppressors]] if players get too close to them.
{{Expand-section}}
{{Expand-section}}


11

edits