Xbox LIVE: Difference between revisions

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==Statistics==
==Statistics==
As of June 2006, players had spent over 2.3 billion hours, playing over Xbox LIVE, a major portion of that time was spent on ''Halo 2'', by far the most popular title on Xbox LIVE with over 710 million hours, spent on it alone, adding up to over five hundred million games. There were over six million unique players who used Xbox LIVE<ref>[http://www.itwire.com.au/content/view/10249/532/ http://www.itwire.com.au/content/view/10249/532/]</ref>. By May 2007, that number rose to five million ''Halo 2'' players, on Xbox live, with 700 million total games of ''Halo 2'' played on Xbox LIVE (not including guests)<ref>[http://www.bungie.net/News/content.aspx?type=news&cid=12425 Bungie News: 5-9-2007]<ref>http://www.gamekicker.com/Xbox-360/XBox-LIVE-Discontinued-For-Original-XBox-Systems<ref/>.
As of June 2006, players had spent over 2.3 billion hours, playing over Xbox LIVE, a major portion of that time was spent on ''Halo 2'', by far the most popular title on Xbox LIVE with over 710 million hours, spent on it alone, adding up to over five hundred million games. There were over six million unique players who used Xbox LIVE<ref>[http://www.itwire.com.au/content/view/10249/532/ http://www.itwire.com.au/content/view/10249/532/]</ref>. By May 2007, that number rose to five million ''Halo 2'' players, on Xbox live, with 700 million total games of ''Halo 2'' played on Xbox LIVE (not including guests)<ref>[http://www.bungie.net/News/content.aspx?type=news&cid=12425 Bungie News: 5-9-2007]http://www.gamekicker.com/Xbox-360/XBox-LIVE-Discontinued-For-Original-XBox-Systems</ref>.
By the beginning of 2008, Microsoft announced that they had over eleven million unique subscribers on Xbox LIVE.
By the beginning of 2008, Microsoft announced that they had over eleven million unique subscribers on Xbox LIVE.


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