Two EEzy

Joined April 30, 2019
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==Gameplay==
==Gameplay==


=== Halo: Combat Evolved ===
=== Technical Information ===
 
==== Halo: Combat Evolved ===


Stacker is a "Marine Sergeant" character in Halo: Combat Evolved, with higher health than regular Marines. As a Marine Sergeant, he will often pause during combat to point and shout orders at Marines under his command. He is able to be killed, but will reappear in later missions regardless. He is identified as "Sarge2" within the game files.
Stacker is a "Marine Sergeant" character in Halo: Combat Evolved, with higher health than regular Marines. As a Marine Sergeant, he will often pause during combat to point and shout orders at Marines under his command. He is able to be killed, but will reappear in later missions regardless. He is identified as "Sarge2" within the game files.
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Stacker's in-game texture bitmap is named "[[Marcus]]", after the game's Art Director [[Marcus Lehto]]. He shares this bitmap with generic Marines. In Halo: Combat Evolved Anniversary however, Stacker has a unique appearance.
Stacker's in-game texture bitmap is named "[[Marcus]]", after the game's Art Director [[Marcus Lehto]]. He shares this bitmap with generic Marines. In Halo: Combat Evolved Anniversary however, Stacker has a unique appearance.


=== Halo 2 ===
==== Halo 2 ===


Stacker is a "Marine Sergeant" character in Halo 2, with higher health than regular Marines. As a Marine Sergeant, he will often pause during combat to point and shout orders at Marines under his command. He is able to be killed, but will reappear in later missions regardless. He also appears as an ODST during Delta Halo, however aside from having a visual skin applied, he is identical to his other appearances.
Stacker is a "Marine Sergeant" character in Halo 2, with higher health than regular Marines. As a Marine Sergeant, he will often pause during combat to point and shout orders at Marines under his command. He is able to be killed, but will reappear in later missions regardless. He also appears as an ODST during Delta Halo, however aside from having a visual skin applied, he is identical to his other appearances.
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Stacker's in-game texture bitmap is named "[[Morgan]]". He shares this bitmap with generic Marines. In Halo 2 Anniversary however, Stacker has a unique appearance.
Stacker's in-game texture bitmap is named "[[Morgan]]". He shares this bitmap with generic Marines. In Halo 2 Anniversary however, Stacker has a unique appearance.


=== Halo 3 ===
==== Halo 3 ===


Stacker is most often a "Marine Sergeant" character in Halo 3, with lower health than regular Marines<ref group="Note">This is likely an oversight, as while regular marines received additional health in Halo 3 compared to their Halo 2 counterparts, the Marine Sergeant health value remained untouched.</ref>. As a Marine Sergeant, he will often pause during combat to point and shout orders at Marines under his command. He is able to be killed, but will reappear in later missions regardless. He also appears as an "ODST Sergeant" character during ''The Covenant''.
Stacker is most often a "Marine Sergeant" character in Halo 3, with lower health than regular Marines<ref group="Note">This is likely an oversight, as while regular marines received additional health in Halo 3 compared to their Halo 2 counterparts, the Marine Sergeant health value remained untouched.</ref>. As a Marine Sergeant, he will often pause during combat to point and shout orders at Marines under his command. He is able to be killed, but will reappear in later missions regardless. He also appears as an "ODST Sergeant" character during ''The Covenant''.
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Stacker's in-game texture bitmap is named "[[Marcus]]". He shares this bitmap with generic Marines.
Stacker's in-game texture bitmap is named "[[Marcus]]". He shares this bitmap with generic Marines.


=== Halo: Reach ===
==== Halo: Reach ===


While Stacker exists in the Halo: Reach code as "Trooper SGT 1", it is unknown if he ever appears. His texture bitmap displayed in his Firefight picture is shared with generic Army Troopers.
While Stacker exists in the Halo: Reach code as "Trooper SGT 1", it is unknown if he ever appears. His texture bitmap displayed in his Firefight picture is shared with generic Army Troopers.


=== Additional Appearances ===
=== Non-Scripted Appearances ===


Stacker can appear as one of a pair of Marines guarding the first lifeboat bay encountered. The door will explode outwards via a plasma grenade detonation, killing both Marines as a Covenant lance boards the Pillar of Autumn.
Stacker can appear as one of a pair of Marines guarding the first lifeboat bay encountered. The door will explode outwards via a plasma grenade detonation, killing both Marines as a Covenant lance boards the Pillar of Autumn.
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