Ur-Didact: Difference between revisions

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{{Era|Forerunner|Post}}
{{Era|Forerunner|Post}}
<center>''This article is about the original Didact, encountered in Halo 4. For the secondary Didact responsible for activating the Halo Array, see [[IsoDidact]].''</center>
{{Center|''This article is about the original Didact, encountered in Halo 4. For the secondary Didact responsible for activating the Halo Array, see [[IsoDidact]].''}}
{{Character Infobox
{{Character Infobox
|image=[[File:Ur-Didact.png|285px]]
|image=[[File:Ur-Didact.png|300px]]
|homeworld=
|homeworld=
|birth=Before 112,000 BCE <ref name="protector"/>
|birth=Before 112,000 BCE<ref name="protector"/>
|death=
|death=
|species=[[Forerunner]]
|species=[[Forerunner]]
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=== Abilities ===
=== Abilities ===
As an immensely powerful Forerunner with incredibly advanced technologies at his disposal, the Didact has a number of extraordinary abilities. He has the capability to generate and control powerful [[constraint field]]s at will,<ref>'''Halo: Cryptum''', ''page 303-305''</ref> in effect granting him the power of [[wikipedia:telekinesis|telekinesis]] to restrain or physically harm his opponents. This was demonstrated when he used this ability on John-117, immobilizing him and causing him to float helplessly in the air, before throwing him against a wall.<ref name="forerunner">'''Halo 4''', campaign level ''[[Forerunner (level)|Forerunner]]''</ref> Later, during the final confrontation aboard ''Mantle's Approach'', he used this ability to physically torture the Spartan, who was only saved by Cortana's intervention. He can also use the fields to levitate himself to some extent.<ref name="midnight">'''Halo 4''', campaign level ''[[Midnight]]''</ref>
As an immensely powerful Forerunner with incredibly advanced technologies at his disposal, the Didact has a number of extraordinary abilities. He has the capability to generate and control powerful [[constraint field]]s at will,<ref>'''Halo: Cryptum''', ''pages 303-305''</ref> in effect granting him the power of [[Wikipedia:telekinesis|telekinesis]] to restrain or physically harm his opponents. This was demonstrated when he used this ability on John-117, immobilizing him and causing him to float helplessly in the air, before throwing him against a wall.<ref name="forerunner">'''Halo 4''', campaign level ''[[Forerunner (level)|Forerunner]]''</ref> Later, during the final confrontation aboard ''Mantle's Approach'', he used this ability to physically torture the Spartan, who was only saved by Cortana's intervention. He can also use the fields to levitate himself to some extent.<ref name="midnight">'''Halo 4''', campaign level ''[[Midnight]]''</ref> The Didact was also capable of generating a shockwave from stomping on the ground. While at the [[Composer's Forge]], the Didact used this ability to cause [[SPARTAN-II program|SPARTAN-II]] [[Blue Team]] to stumble to the ground.<ref name="esc9"/>


The Didact possesses extraordinary neurological and mental abilities bestowed by his senior Promethean [[form]]. One of these is the augmented state of perception known as "battle mode", splintering his perception of reality into several variable frames of reference with a slowed-down experience of time, granting him impressive multitasking abilities.<ref>'''Halo: Cryptum''', ''page 316''</ref> The Didact adhered to the longstanding Warrior tradition of sharing all knowledge with his command staff of dozens as well as their [[ancilla]]s; indeed, he remarked that he was out of his element when working alone, preferring to have an expert crew with him at all times when leading operations.<ref>'''Halo: Cryptum''', ''page 139''</ref> During large-scale engagements, the Didact would also tap into the sensory input of thousands of his fellow Prometheans simultaneously and experience the battle from their respective viewpoints in addition to his own.<ref>'''Halo: Cryptum''', ''page 162''</ref> His memory is also incredibly accurate; while stranded on the Builder hulk in the [[Burn]], he was capable of reciting a verbal control code comprising 400 random nonsense words and nonintegral numbers after thousands of years and without the aid of an ancilla.<ref>'''Halo: Silentium''', ''pages 82-83''</ref>
[[File:Escalation - DidactSuperStomp.png‎|thumb|300px|left|The Didact's powerful stomp stunning Blue Team.]]
 
The Didact possesses extraordinary neurological and mental abilities bestowed by his senior Promethean [[form]]. One of these is the augmented state of perception known as "battle mode", splintering his perception of reality into several variable frames of reference with a slowed-down experience of time, granting him impressive multitasking abilities.<ref>'''Halo: Cryptum''', ''page 316''</ref> The Didact adhered to the long-standing Warrior tradition of sharing all knowledge with his command staff of dozens as well as their [[ancilla]]s; indeed, he remarked that he was out of his element when working alone, preferring to have an expert crew with him at all times when leading operations.<ref>'''Halo: Cryptum''', ''page 139''</ref> During large-scale engagements, the Didact would also tap into the sensory input of thousands of his fellow Prometheans simultaneously and experience the battle from their respective viewpoints in addition to his own.<ref>'''Halo: Cryptum''', ''page 162''</ref> His memory is also incredibly accurate; while stranded on the Builder hulk in the [[Burn]], he was capable of reciting a verbal control code comprising 400 random nonsense words and nonintegral numbers after thousands of years and without the aid of an ancilla.<ref>'''Halo: Silentium''', ''pages 82-83''</ref>


The Didact can also manipulate the architecture of areas under his control, such as within Requiem or his ship. For example, he disintegrated a wall John-117 was taking cover behind,<ref name="forerunner"/> and later manipulated the platforms inside a tower on Requiem to hinder the Master Chief's progress.<ref name="shutdown">'''Halo 4''', campaign level ''[[Shutdown]]''</ref> He has direct control over his mechanical Promethean armies, and was capable of returning them to his command with a mere gesture.<ref name="forerunner"/> The Didact was also capable of speaking to John-117 via a form of telepathy after the latter received the Librarian's genetic modifications; whether this is an innate biological ability or one facilitated by technology remains unknown.<ref name="shutdown"/>
The Didact can also manipulate the architecture of areas under his control, such as within Requiem or his ship. For example, he disintegrated a wall John-117 was taking cover behind,<ref name="forerunner"/> and later manipulated the platforms inside a tower on Requiem to hinder the Master Chief's progress.<ref name="shutdown">'''Halo 4''', campaign level ''[[Shutdown]]''</ref> He has direct control over his mechanical Promethean armies, and was capable of returning them to his command with a mere gesture.<ref name="forerunner"/> The Didact was also capable of speaking to John-117 via a form of telepathy after the latter received the Librarian's genetic modifications; whether this is an innate biological ability or one facilitated by technology remains unknown.<ref name="shutdown"/>
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==Sources==
==Sources==
{{Reflist|2}}
{{Reflist|3}}
{{Forerunner-Flood War}}
{{Forerunner-Flood War}}
[[Category:Forerunner Characters]]
[[Category:Forerunner Characters]]
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