Unggoy Heavy/Gameplay: Difference between revisions

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→‎FPS games: Link change, replaced: Type-32 Ghost → {{Pattern|Karo'etba|Ghost}}
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Note that the cannon is free for a player to use after taking out its operator. In ''[[Halo 2]]'' an Unggoy Heavy must first deploy its plasma cannon before it can be used. If the Heavy carrying the plasma cannon is killed before it can deploy it then it cannot be used. This is not the case in games after ''Halo 2'', since most of the plasma cannons encountered are already deployed, with the exception of a few. They can still be used even if they are detached from their tripod mount.
Note that the cannon is free for a player to use after taking out its operator. In ''[[Halo 2]]'' an Unggoy Heavy must first deploy its plasma cannon before it can be used. If the Heavy carrying the plasma cannon is killed before it can deploy it then it cannot be used. This is not the case in games after ''Halo 2'', since most of the plasma cannons encountered are already deployed, with the exception of a few. They can still be used even if they are detached from their tripod mount.


In ''[[Halo 3]]'' and ''[[Halo: Reach]]'', Unggoy Heavies are seen utilizing many different heavy [[weapons]] and [[vehicles]]. They are commonly seen driving [[Type-32 Ghost]]s and seem to be skillful drivers, especially on higher difficulties. Due to their low target profile, they are also much harder to kill in a Ghost from head on. Unggoy will attempt to ram enemies and will keep their distance from advancing foes. Unggoy Heavies may also work in teams on higher difficulties, in which case one rams a foe and another shoots the foe out of what they are driving. Usually, if they are not piloting a Ghost, they are manning plasma turrets or carrying a fuel rod gun. Like [[Special Operations Unggoy|Special Operations]] and [[Unggoy Ultra]]s, they are some of the most dangerous and tactical Unggoy. When not manning a vehicle or turret or carrying a fuel rod gun, Unggoy Heavies will usually use [[Type-25 plasma pistol]]s, but on higher difficulties they may use [[Type-33 Needler]]s.
In ''[[Halo 3]]'' and ''[[Halo: Reach]]'', Unggoy Heavies are seen utilizing many different heavy [[weapons]] and [[vehicles]]. They are commonly seen driving {{Pattern|Karo'etba|Ghost}}s and seem to be skillful drivers, especially on higher difficulties. Due to their low target profile, they are also much harder to kill in a Ghost from head on. Unggoy will attempt to ram enemies and will keep their distance from advancing foes. Unggoy Heavies may also work in teams on higher difficulties, in which case one rams a foe and another shoots the foe out of what they are driving. Usually, if they are not piloting a Ghost, they are manning plasma turrets or carrying a fuel rod gun. Like [[Special Operations Unggoy|Special Operations]] and [[Unggoy Ultra]]s, they are some of the most dangerous and tactical Unggoy. When not manning a vehicle or turret or carrying a fuel rod gun, Unggoy Heavies will usually use [[Type-25 plasma pistol]]s, but on higher difficulties they may use [[Type-33 Needler]]s.


In ''[[Halo 4]]'' and ''[[Halo 5: Guardians]]'' Unggoy Heavies will normally not use vehicles, with Sangheili manning even the Wraiths' plasma cannons. They will however, like their ''Halo 2'' counterparts, enter empty vehicles or gun positions if given the chance. Like their Covenant counterparts they use [[Plasma pistol]]s, [[Needler]]s, and [[Fuel rod cannon]]s. In Halo 5: Guardians, Unggoy Heavies will be somewhat more intelligent than the standard infantry unit. They will hold their ground for longer periods of time before retreating, and their armor is more resilient to body shots. They are also more resistant to melee attacks, as on Legendary difficulty, a spartan charge will not kill them although it will dispatch any Unggoy Storm. Regardless, one headshot from a precision weapon will still kill an Unggoy Heavy.
In ''[[Halo 4]]'' and ''[[Halo 5: Guardians]]'' Unggoy Heavies will normally not use vehicles, with Sangheili manning even the Wraiths' plasma cannons. They will however, like their ''Halo 2'' counterparts, enter empty vehicles or gun positions if given the chance. Like their Covenant counterparts they use [[Plasma pistol]]s, [[Needler]]s, and [[Fuel rod cannon]]s. In Halo 5: Guardians, Unggoy Heavies will be somewhat more intelligent than the standard infantry unit. They will hold their ground for longer periods of time before retreating, and their armor is more resilient to body shots. They are also more resistant to melee attacks, as on Legendary difficulty, a spartan charge will not kill them although it will dispatch any Unggoy Storm. Regardless, one headshot from a precision weapon will still kill an Unggoy Heavy.