339
edits
mNo edit summary |
|||
Line 205: | Line 205: | ||
{{Main|Unggoy/Gameplay}} | {{Main|Unggoy/Gameplay}} | ||
{{Linkbox|gameplay=yes}} | {{Linkbox|gameplay=yes}} | ||
Overall, the Unggoy in gameplay are very weak in combat; often fleeing when their leader has been killed. However, in larger numbers, they can be more of a threat, especially in higher difficulties. If their leader is killed, Unggoy may sometimes activate two plasma grenades and rush to the player in an attempt to suicide-bomb them. | Overall, the Unggoy in gameplay are very cowardly and weak in combat; often fleeing when their leader has been killed. However, in larger numbers, they can be more of a threat, especially in higher difficulties. If their leader is killed, Unggoy may sometimes activate two plasma grenades and rush to the player in an attempt to suicide-bomb them. | ||
In ''Halo Wars'', the Unggoy serves as the main infantry unit, serving as the Covenant equivalent to the Marine. They start with a plasma pistol and three in each squad, but they can be upgraded to wield needlers. | In ''Halo Wars'', the Unggoy serves as the main infantry unit, serving as the Covenant equivalent to the Marine. They start with a plasma pistol and three in each squad, but they can be upgraded to wield needlers. |
edits