UNSC Barracks: Difference between revisions
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**New Blood : 200 resources and requires a tech level of 1. ''Adds another Marine making it 5 marines in the squad.'' | **New Blood : 200 resources and requires a tech level of 1. ''Adds another Marine making it 5 marines in the squad.'' | ||
**RPG Ability : 400 resources and requires a tech level of 2.'' Special ability is improved from grenades to a [[M19 SSM Rocket Launcher]].'' | **RPG Ability : 400 resources and requires a tech level of 2.'' Special ability is improved from grenades to a [[M19 SSM Rocket Launcher]].'' | ||
**Medic : 700 resources and requires a tech level of 3. | **Medic : 700 resources and requires a tech level of 3. | ||
**Orbital Drop Shock Troopers (only for [[Captain Cutter]]) : 1, | **Orbital Drop Shock Troopers (only for [[Captain Cutter]]) : 1,800 resources and requires a tech level of 3. | ||
*[[Hellbringers]] : 100 resources and tech level of 0. Takes up one population. | *[[Hellbringers]] : 100 resources and tech level of 0. Takes up one population. | ||
**Flash Bang : 200 resources and requires a tech level of 1. ''Equips the [[M301 40mm Grenade Launcher]] that stuns enemies as a special attack.'' | **Flash Bang : 200 resources and requires a tech level of 1. ''Equips the [[M301 40mm Grenade Launcher]] that stuns enemies as a special attack.'' |