Type-26 Banshee: Difference between revisions

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|model          = Type-26 Ground Support Aircraft
|model          = Type-26 Ground Support Aircraft
|class          = Ground Support Aircraft
|class          = Ground Support Aircraft
|length          = {{Convert|5.5|m|ft}} (18.1 feet)<ref name="dio">'''[[Diorama]]'''</ref>
|length          = {{Convert|5.5|m|ft}}<ref name="dio">'''[[Diorama]]'''</ref><ref>'''[[Halo Encyclopedia]]''', ''page 265''</ref>
|width          =
|width          =
|height          =  
|height          =  
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|max accel      =
|max accel      =
|max speed space =
|max speed space =
|max speed air  = Over {{Convert|100|km/h|mph}}<ref>'''[[Halo: The Fall of Reach]]''', page 4</ref>
|max speed air  = Over {{Convert|100|km/h|mph}}<ref name="speed">'''[[Halo: The Fall of Reach]]''', ''page 4''</ref>
|engine          = [[Boosted Gravity Propulsion Drive]]<ref name="man">'''[[Halo 2: Special Collector's Edition Manual]]''', page 16</ref>
|engine          = [[Boosted Gravity Propulsion Drive]]<ref name="man">'''[[Halo 2: Special Collector's Edition Manual]]''', page 16</ref>
|slipspace drive = None
|slipspace drive = None
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== Overview ==
== Overview ==
[[Image:BansheeB.jpg|thumb|left|160px|Banshee blueprint.]]
[[Image:BansheeB.jpg|thumb|left|160px|Banshee blueprint.]]
The Banshee is a fast and maneuverable personal aerial assault craft used by the Covenant. It is equipped with two wings which terminate in a propulsion jet and an anti-gravity pod, leaving behind a signature vaporous exhaust trail while flying. The Banshee is capable of reaching a speed of over 100 km/h,<ref>'''Halo: The Fall of Reach''', ''page 4''</ref> with a low flight ceiling estimated to be around 100-300 meters.<ref>'''[[The Art of Halo]]''', ''page 128''</ref> It is also able to perform highly aerobatic maneuvers, such as lateral rolls and vertical flips. While fast and agile, this aircraft is further enhanced by two weapon pods slung underneath the fuselage: Each pod contains a light [[Plasma Cannon]] that fires in the 100-250 KW Range and a [[Fuel Rod Cannon]]. <ref>'''[[Halo: The Flood]]''', page 51</ref> Due to its low flight ceiling, the Banshee is vulnerable to anti-aircraft fire and well aimed infantry. Though small arms fire may disrupt or disable the pilot, only heavy weapons, such as the [[Rocket Launcher]] and the [[Missile Pod]] are capable of inflicting enough damage to destroy the vehicle. The Banshee is never seen being piloted by one of the "inferior" Covenant races, such as [[Jackals]] and [[Grunts]]: It is solely operated by either [[Brutes]] or [[Elites]] in combat situations.
The Banshee is a fast and maneuverable personal aerial assault craft used by the Covenant. It is equipped with two wings which terminate in a propulsion jet and an anti-gravity pod, leaving behind a signature vaporous exhaust trail while flying. The Banshee is capable of reaching a speed of over {{Convert|100|km/h|mph}},<ref name="speed"/> with a low flight ceiling estimated to be around 100-300 meters.<ref>'''[[The Art of Halo]]''', ''page 128''</ref> It is also able to perform highly aerobatic maneuvers, such as lateral rolls and vertical flips. While fast and agile, this aircraft is further enhanced by two weapon pods slung underneath the fuselage: Each pod contains a light [[Plasma Cannon]] that fires in the 100-250 KW Range and a [[Fuel Rod Cannon]]. <ref>'''[[Halo: The Flood]]''', page 51</ref> Due to its low flight ceiling, the Banshee is vulnerable to anti-aircraft fire and well aimed infantry. Though small arms fire may disrupt or disable the pilot, only heavy weapons, such as the [[Rocket Launcher]] and the [[Missile Pod]] are capable of inflicting enough damage to destroy the vehicle. The Banshee is never seen being piloted by one of the "inferior" Covenant races, such as [[Jackals]] and [[Grunts]]: It is solely operated by either [[Brutes]] or [[Elites]] in combat situations.


The Banshee is commonly known for wreaking havoc on Human forces in ground campaigns: UNSC forces are always forced to deal with Banshees or abandon certain areas when Covenant air support comes into play. Banshees will often employ hit and run strafing tactics until an area has been cleared of enemy forces, while weaker targets or high priority targets will be chased after until destroyed. Banshees are rarely seen flying alone; even the lightest patrol will consist of two Banshees, while a common patrol may consist of five or more. The Banshee's Plasma Cannons, deemed "light", are still deadly: One bolt will instantly kill a lightly armored flesh based target. Even heavily armored targets like the [[SPARTAN-II]]s can only withstand a few bolts before being killed. A direct hit from the Banshee's secondary Fuel Rod Cannon would instantly blow any flesh based target into bits of charred flesh. In the context of the Halo games, all of the plasma weapon's strength and lethality are compensated for both the sake of ESRB rating, and gameplay.
The Banshee is commonly known for wreaking havoc on Human forces in ground campaigns: UNSC forces are always forced to deal with Banshees or abandon certain areas when Covenant air support comes into play. Banshees will often employ hit and run strafing tactics until an area has been cleared of enemy forces, while weaker targets or high priority targets will be chased after until destroyed. Banshees are rarely seen flying alone; even the lightest patrol will consist of two Banshees, while a common patrol may consist of five or more. The Banshee's Plasma Cannons, deemed "light", are still deadly: One bolt will instantly kill a lightly armored flesh based target. Even heavily armored targets like the [[SPARTAN-II]]s can only withstand a few bolts before being killed. A direct hit from the Banshee's secondary Fuel Rod Cannon would instantly blow any flesh based target into bits of charred flesh. In the context of the Halo games, all of the plasma weapon's strength and lethality are compensated for both the sake of ESRB rating, and gameplay.
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