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==Production notes==
==Production notes==
[[File:ChiefArbiterConcept.jpg|thumb|250px|Concept art of the Arbiter and the Master Chief inside a Forerunner facility.]]
[[File:ChiefArbiterConcept.jpg|thumb|250px|Concept art of the Arbiter and the Master Chief inside a Forerunner facility.]]
Voiced by [[Keith David]], the Arbiter was introduced as a secondary playable character in ''[[Halo 2]]''; this was part of [[Bungie]]'s creative decision to broaden the scope of the story from what [[Jaime Griesemer]] referred to as an "alien war movie with a space marine". According to [[Joseph Staten]], the character's genesis was heavily tied to the idea of creating a figure who suffered the consequences of the Master Chief's success in ''[[Halo: Combat Evolved]]''.<ref>'''[[Remaking The Legend]]'''</ref> Reception to his inclusion was mixed; Bungie community lead [[Brian Jarrard]] attributed some of the fan backlash to a discord between the game's marketing and the actual gameplay; whereas the marketing presented the game's focus as being the defense of Earth from the Covenant, this aspect constitutes only the first missions of the game.<ref>[http://www.eurogamer.net/articles/better-than-halo-the-making-of-halo-2-article '''Eurogamer.net:''' ''Better Than Halo: The Making of Halo 2'']</ref> In ''[[Halo 3]]'', the Arbiter was relegated into a supporting character and there are no levels designed solely from his perspective; he remains a playable character in the [[Cooperative play|co-op]] [[campaign]].
Voiced by [[Keith David]], the Arbiter was introduced as a secondary playable character in ''[[Halo 2]]''; this was part of [[Bungie]]'s creative decision to broaden the scope of the story from what [[Jaime Griesemer]] referred to as an "alien war movie with a space marine". According to [[Joseph Staten]], the character's genesis was heavily tied to the idea of creating a figure who suffered the consequences of the Master Chief's success in ''[[Halo: Combat Evolved]]''.<ref>'''[[Remaking the Legend]]'''</ref> Reception to his inclusion was mixed; Bungie community lead [[Brian Jarrard]] attributed some of the fan backlash to a discord between the game's marketing and the actual gameplay; whereas the marketing presented the game's focus as being the defense of Earth from the Covenant, this aspect constitutes only the first missions of the game.<ref>[http://www.eurogamer.net/articles/better-than-halo-the-making-of-halo-2-article '''Eurogamer.net:''' ''Better Than Halo: The Making of Halo 2'']</ref> In ''[[Halo 3]]'', the Arbiter was relegated into a supporting character and there are no levels designed solely from his perspective; he remains a playable character in the [[Cooperative play|co-op]] [[campaign]].


The original title for the character was "the Dervish", a title from the Sufi sect of Islam, but was changed to avoid overt parallels with the Muslim world. Ultimately, it was decided that "Arbiter" was more thematically suitable for his character arc.<ref>[http://www.gamasutra.com/php-bin/news_index.php?story=17985 '''Gamasutra''': ''Q&A: Englobe's Edwards Talks Gaming's "Geocultural Risks"'']</ref> In the Spanish versions of ''Halo 2'' and ''Halo 3'', the Arbiter is translated as ''Inquisidor'', which means Inquisitor. This is because the cognate of Arbiter in Spanish, "''árbitro''", means "referee".
The original title for the character was "the Dervish", a title from the Sufi sect of Islam, but was changed to avoid overt parallels with the Muslim world. Ultimately, it was decided that "Arbiter" was more thematically suitable for his character arc.<ref>[http://www.gamasutra.com/php-bin/news_index.php?story=17985 '''Gamasutra''': ''Q&A: Englobe's Edwards Talks Gaming's "Geocultural Risks"'']</ref> In the Spanish versions of ''Halo 2'' and ''Halo 3'', the Arbiter is translated as ''Inquisidor'', which means Inquisitor. This is because the cognate of Arbiter in Spanish, "''árbitro''", means "referee".
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