Team Slayer: Difference between revisions

781 bytes added ,  1 month ago
m
Fixing a broken link
m (Extra space removed.)
m (Fixing a broken link)
 
(64 intermediate revisions by 41 users not shown)
Line 1: Line 1:
{{Era|H1|H2|H3}}
{{Status|Gameplay}}
{{Ratings}}
'''Team Slayer''', is the same game mode as [[Slayer]], except the players are divided into teams of 4 or 3. Team Slayer is also a [[Social Slayer|social]] and [[Team Slayer (playlist)|ranked matchmaking playlist]] in ''[[Halo 3]]'' and plays with the same rules and variants as Team Slayer. In Team Slayer, players start out with an [[Assault Rifle]]. First team to get 50 kills wins. Team Slayer has been on every halo game from ''[[Halo: Combat Evolved]]'', to ''[[Halo 2]]'', and ''[[Halo 3]]''.


In [[Custom Games]], there are actually eight possible teams a player can be on, divided into colors: Red, Blue, Orange, Green, Brown, White, Grey and Purple. Other rules can also dictate the win conditions (by default, first to 50 kills for one team - this can be changed, as well as other variations such as making each player on a team get a minimum number of kills for the team to win).
'''Team Slayer''' is the same game mode as [[Slayer]], except the players are divided into teams.<ref>''[[Halo 3]]''</ref> Team Slayer is also a social and ranked matchmaking playlist in ''[[Halo 3]]''. These playlists divide players in teams of 3-5 players and follow the rules of Team Slayer.


==Variations==
==Overview==
[[File:Multiplayer.jpg|300px|thumb|A game of Team Slayer in session.]]
In Team Slayer, players start out with an [[MA5C assault rifle|Assault Rifle]]. As of September 16, all players also start out with a [[Magnum]] as a secondary weapon. First team to get 50 kills wins. Team Slayer has been a major component in most of the ''Halo'' series; as it appears in every main game.


===Shotty Snipers===
In [[custom game]]s, there are actually ten possible teams a player can be on, divided into colors: red, blue, orange, green, brown, white, pink, gold, gray, and purple. Other rules can also dictate the win conditions (by default, first to 50 kills for one team — this can be changed, as well as other variations such as making each player on a team get a minimum number of kills for the team to win). There are multiple variations of Team Slayer.
Players start out with a [[Sniper Rifle]] and a [[Shotgun]]. There are no weapons on map with the omission of grenades and equipment. You keep your motion sensor and kills are obtained like normal Team Slayer.


===Team Snipers===
===Variations===
Players start out with a [[Sniper Rifle]] and a [[Magnum]]. There are no weapons on map except [[grenade]]s and equipment. You keep your motion sensor and kills are obtained like normal Team Slayer.
*Shotty Snipers — Players start out with a [[SRS99 series|Sniper Rifle]] and a [[Shotgun]]. There are no weapons on the map with the omission of [[grenade]]s and [[equipment]]. You keep your motion sensor and kills are obtained like normal Team Slayer. First team to 50 points wins.


===Team BRs===
*Team Snipers — Players start out with a Sniper Rifle and a [[M6 series|Magnum]]. There are no weapons on the map except grenades and equipment. You keep your motion sensor and kills are obtained like normal Team Slayer. First team to 50 points wins.
Players start out with a [[Battle Rifle]] and an [[Assault Rifle]]. Everything else is normal.


===Team Rockets===
*Team BRs — Players start out with a [[BR55 battle rifle|Battle Rifle]] and an [[MA5 series|Assault Rifle]]. Everything else is normal. First team to 50 points wins.
Players start out with a [[Rocket Launcher]] that has unlimited ammo. There are no weapons or equipment on the map.  This variation is only played in [[Social Slayer]]. You keep your motion sensor and kills are obtained like normal Team Slayer.


===Team Duals===
*Team Rockets — Players start out with a [[M41 SPNKR|Rocket Launcher]] that has unlimited ammo. There are no weapons or equipment on the map. This variation is only played in Social Slayer. You keep your motion sensor and kills are obtained like normal Team Slayer.
Players start out with an [[SMG]], all weapons are replaced with dual-wieldable weapons. You keep your motion sensor and kills are obtained like normal Team Slayer. This variant only appears in Social Slayer.


===[[Team SWAT]]===
*Team Duals — Players start out with an [[M7 SMG|SMG]], all weapons are replaced with dual-wieldable weapons. You keep your motion sensor and kills are obtained like normal Team Slayer. First team to 50 points wins.
Players start with a [[Battle Rifle]] (secondary weapon is the [[Magnum]]) with absolutely no shields, grenades, or other weapons or equipment on site except the Bubble Shield and kills are obtained like a typical and normal Team Slayer.


===Team Hammers===
*[[Team SWAT]] — Players start with a [[Battle Rifle]] (secondary weapon is the Magnum) with absolutely no shields, grenades, or other weapons or equipment on site except the Bubble Shield and kills are obtained like a typical Team Slayer. First team to 50 points wins.
A Multi-Team game that consists only of Gravity Hammers, no weapons on the maps but [[grenade]]s and [[equipment]], you keep your motion sensor and kills are obtained like normal Team Slayer. Only seen in ''Halo 3''.


===Team Duel===
*Team Hammers — A [[Multi-Team]] game that consists only of [[Gravity hammer (fiction)|Gravity Hammers]], no weapons on the maps but grenades and [[equipment]], you keep your motion sensor and kills are obtained like normal Team Slayer. This gametype is only seen in ''Halo 3''.
Team Duel is a variant of Team Slayer that has appeared on [[Rat's Nest]] and also [[Avalanche]]. On Avalanche you start with a Battle Rifle in the inception of the game. It is exactly like Team Slayer apart from the winning team being marked out to the other team with waypoints and call-signs if both teams are drawing, then they are both marked out for each other to find, hunt down, and kill.


===MLG Team Slayer/Hardcore Team Slayer===
*Team Heavies — A game that pits the maximum numbers of players against each other in large maps. The difference being that it puts emphasis on Heavy Weapon and Vehicle usage, including Rocket Launchers and Scorpions. The score limit is usually set to 150 points within 10 minutes.
Players start with just a [[Battle Rifle]], and kills are earned normally, but whatever weapons or equipment can be found depends on the playlist.


===Big Team Slayer===
*Team Swords — A game identical to Team Hammers, but with [[Type-1 energy sword|Energy Sword]]s instead of Gravity Hammers.
Exactly the same as ordinary Team Slayer, but the amount of players on each team is between 5 and 8, players start with Battle Rifles, and the score limit has been increased from 50 to 100, with bigger maps used to accommodate them, and normal slayer rules apply.


{{games}}
*Team Duel — Team Duel is a variant of Team Slayer that has appeared on [[Rat's Nest]] and also [[Avalanche]]. On Avalanche, you start with a Battle Rifle in the inception of the game. It's exactly like Team Slayer, apart from the winning team being marked out to the other team with waypoints and callsigns. If both teams are drawing, then they are both marked out for each other to find, hunt down, and kill.
 
*MLG Team Slayer/Hardcore Team Slayer — Players start with just a Battle Rifle, and kills are earned normally, but whatever weapons or equipment can be found depends on the playlist.
 
==Sources==
{{Ref/Sources}}
 
{{Gametype}}
[[Category:Multiplayer gametypes]]
[[Category:Halo: Combat Evolved gametypes]]
[[Category:Halo 2 gametypes]]
[[Category:Halo 3 gametypes]]
[[Category:Halo 2: Anniversary multiplayer gametypes]]