Tayari Plaza/Walkthrough: Difference between revisions

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*[[Type-25 Carbine|Brute Spiker]]
*[[Type-25 Carbine|Brute Spiker]]
*[[Type-33 Guided Munitions Launcher|Needler]]
*[[Type-33 Guided Munitions Launcher|Needler]]
*[[Type-50 Sniper Rifle System|Beam Rifle]]
*[[Type-50 particle beam rifle|Beam Rifle]]
*[[Type-51 Carbine|Covenant Carbine]]
*[[Type-51 Carbine|Covenant Carbine]]
*[[Type-52 Directed Energy Support Weapon|Plasma Cannon]]
*[[Type-52 Directed Energy Support Weapon|Plasma Cannon]]
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== I Was Really Looking For Something With More Space, And Fewer Bodies ==
== I Was Really Looking For Something With More Space, And Fewer Bodies ==
Go into the building on the left and go upstairs. The balconies provide you with cover and ammo. Start taking out the Brutes in the square with supercombines from the Needler, then use the [[Type-25 Carbine|Spiker]] on the ground if you run out. [[Grenades]] are also good here, but beware of Brutes coming up the stairs behind you. Once the area is clear of Brutes, head in on the other side from where you came up and go up another level. There's a health pack here and a really good angle to look down the road. Once again pull out your pistol and kill the Grunts before heading back down. If you're playing on Legendary, you'll come across a [[Jiralhanae Captain Major|Brute Captain]] with a [[Type-51 Carbine|Carbine]] and on lower difficulties, you'll get either a [[Type-25 Directed Energy Rifle/Jiralhanae Variant|Plasma Rifle]] or Spiker. Either way you want to swap your Needler for whatever he's carrying. Take out the Grunt at the [[Type-52 Directed Energy Support Weapon|Plasma Cannon]] and take it. It's not very accurate but sometimes you just need firepower. Stay to the right and move as quickly as possible to the far staircase. Beware, there's a [[Kig-Yar Sniper|Sniper Jackal]] in the [[Deployable Lookout Tower]] with a [[Type-50 Sniper Rifle System|Beam rifle]] and your head in his sights (on lower difficulties he has a Carbine). Kill the [[Kig-Yar Major|Shield Jackals]] on the left with the turret and then drop it for now. Stay behind the stairs and you should have complete defilade from the sniper and a good shot at his head, kill him with your pistol, then start clearing the area. There are plenty of Shield Jackals and Grunts and a couple more Sniper Jackals with Carbines. Take out everything you can see, then pick up your turret to mop up. Once you've cleared the area swap your Carbine for the Beam rifle, don't worry if your pistol's running low, there's an ammo pickup in the next area, and the pistol is more useful than the carbine. Drop the turret, it doesn't matter if there's ammo left in the turret, you need to be light and speedy for the next area.
Go into the building on the left and go upstairs. The balconies provide you with cover and ammo. Start taking out the Brutes in the square with supercombines from the Needler, then use the [[Type-25 Carbine|Spiker]] on the ground if you run out. [[Grenades]] are also good here, but beware of Brutes coming up the stairs behind you. Once the area is clear of Brutes, head in on the other side from where you came up and go up another level. There's a health pack here and a really good angle to look down the road. Once again pull out your pistol and kill the Grunts before heading back down. If you're playing on Legendary, you'll come across a [[Jiralhanae Captain Major|Brute Captain]] with a [[Type-51 Carbine|Carbine]] and on lower difficulties, you'll get either a [[Type-25 Directed Energy Rifle/Jiralhanae Variant|Plasma Rifle]] or Spiker. Either way you want to swap your Needler for whatever he's carrying. Take out the Grunt at the [[Type-52 Directed Energy Support Weapon|Plasma Cannon]] and take it. It's not very accurate but sometimes you just need firepower. Stay to the right and move as quickly as possible to the far staircase. Beware, there's a [[Kig-Yar Sniper|Sniper Jackal]] in the [[Deployable Lookout Tower]] with a [[Type-50 particle beam rifle|Beam rifle]] and your head in his sights (on lower difficulties he has a Carbine). Kill the [[Kig-Yar Major|Shield Jackals]] on the left with the turret and then drop it for now. Stay behind the stairs and you should have complete defilade from the sniper and a good shot at his head, kill him with your pistol, then start clearing the area. There are plenty of Shield Jackals and Grunts and a couple more Sniper Jackals with Carbines. Take out everything you can see, then pick up your turret to mop up. Once you've cleared the area swap your Carbine for the Beam rifle, don't worry if your pistol's running low, there's an ammo pickup in the next area, and the pistol is more useful than the carbine. Drop the turret, it doesn't matter if there's ammo left in the turret, you need to be light and speedy for the next area.


== Nag, Nag, Nag..... (Or Why I Refuse to Rush) ==
== Nag, Nag, Nag..... (Or Why I Refuse to Rush) ==