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edits
m (→''Halo 5: Guardians'': Link update, replaced: [[Type-54 Ghost| → [[Karo'wark-pattern Ghost|) |
m (→''Halo 5: Guardians'': link cleanup, replaced: [[special weapons| → [[Special weapons (Halo 5: Guardians)|) |
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== Gameplay == | == Gameplay == | ||
=== ''Halo 5: Guardians'' === | === ''Halo 5: Guardians'' === | ||
The ''Talon of the Lost'' is a [[ | The ''Talon of the Lost'' is a [[Special weapons (Halo 5: Guardians)|special weapon]] that can be found in the campaign mission ''[[Reunion]]''. | ||
Available as a Level 3 Rare [[Requisition system|REQ]] that grants 100 REQ Points when sold, the ''Talon of the Lost'' has the same base functionality as a normal Needler, except that its needles can embed themselves into heavy armor, like those of Hunters or vehicles. In addition, its shards last for 8 seconds instead of 4, making the weapon more forgiving as it allows players a larger time window for supercombine explosions in case of any missed shots. These advantages make the ''Talon of the Lost'' a brutal weapon against infantry, light or medium vehicles like [[M12B Warthog|Warthogs]] and [[Karo'wark-pattern Ghost|Ghosts]], and other heavily armored targets, even bosses like the [[Warden Eternal]]. In addition, its low REQ requirements make it a strong early-game or budget power weapon, as it can tear through many bosses and other ground troops easily. This weapon will decimate a Ghost in just 3 supercombine blasts (21 needles) and a Warthog with 4 supercombine blasts (28 needles). | Available as a Level 3 Rare [[Requisition system|REQ]] that grants 100 REQ Points when sold, the ''Talon of the Lost'' has the same base functionality as a normal Needler, except that its needles can embed themselves into heavy armor, like those of Hunters or vehicles. In addition, its shards last for 8 seconds instead of 4, making the weapon more forgiving as it allows players a larger time window for supercombine explosions in case of any missed shots. These advantages make the ''Talon of the Lost'' a brutal weapon against infantry, light or medium vehicles like [[M12B Warthog|Warthogs]] and [[Karo'wark-pattern Ghost|Ghosts]], and other heavily armored targets, even bosses like the [[Warden Eternal]]. In addition, its low REQ requirements make it a strong early-game or budget power weapon, as it can tear through many bosses and other ground troops easily. This weapon will decimate a Ghost in just 3 supercombine blasts (21 needles) and a Warthog with 4 supercombine blasts (28 needles). |