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[[File:GRD Doll.jpg|thumb|right|400px|A doll in Battle Canyon.]] | [[File:GRD Doll.jpg|thumb|right|400px|A doll in Battle Canyon.]] | ||
The '''Spartan dolls easter egg''' is an Easter egg that can be found in each of the ''[[Halo: Reach]]'' [[multiplayer]] levels of the ''[[Anniversary Map Pack]]'' included in ''[[Halo: Combat Evolved Anniversary]]''. These [[toy|dolls]] are roughly the same size of the teddy bear seen in the [[campaign]] level ''[[Exodus]]'', but which wear the [[AKIS|AKIS helmet]] and [[Armor accessories/EXO|EXO/TSCS chest piece]], two armor pieces that were [[Cut Halo: Reach armor|ultimately cut]] from the ''Anniversary Map Pack''.<ref name="GRDOrigin">[https://www.halowaypoint.com/en-us/forums/cdecc00475c645b9a4d0a156fb542d59/topics/the-only-thread-about-that-helmet/f1f8c897-0de0-4c0f-a2e6-e4d06f3845c8/posts?page=7#post126 '''''Halo Waypoint''' - Forums'' - The *only* thread about that helmet!] {{C|This thread features the first known use of the name "GRD"}}</ref> They are required to be either knocked down from wherever they are located to be seen clearly in gameplay or to use certain methods to access certain areas. | The '''Spartan dolls easter egg''' is an Easter egg that can be found in each of the ''[[Halo: Reach]]'' [[multiplayer]] levels of the ''[[Anniversary Map Pack]]'' included in ''[[Halo: Combat Evolved Anniversary]]''. These [[toy|dolls]] are roughly the same size of the teddy bear seen in the [[campaign]] level ''[[Exodus]]'', but which wear the [[AKIS|AKIS helmet]] and [[Armor accessories/EXO|EXO/TSCS chest piece]], two armor pieces that were [[Cut Halo: Reach armor|ultimately cut]] from the ''Anniversary Map Pack''.<ref name="GRDOrigin">[https://www.halowaypoint.com/en-us/forums/cdecc00475c645b9a4d0a156fb542d59/topics/the-only-thread-about-that-helmet/f1f8c897-0de0-4c0f-a2e6-e4d06f3845c8/posts?page=7#post126 '''''Halo Waypoint''' - Forums'' - The *only* thread about that helmet!] {{C|This thread features the first known use of the name "GRD"}}</ref> They are required to be either knocked down from wherever they are located to be seen clearly in gameplay or to use certain methods to access certain areas. |