Slipstream space: Difference between revisions

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[[File:Ship3.jpg|thumb|250px|Regret's Assault Carrier exiting slipspace near [[Installation 05]].]]
[[File:Ship3.jpg|thumb|250px|Regret's Assault Carrier exiting slipspace near [[Installation 05]].]]
'''Slipstream space'''<ref>'''[[Halo: The Fall of Reach]]''', ''page 13''</ref> ('''Slipspace''' for short),<ref name="for15">'''[[Halo: The Fall of Reach]]''', ''page 15''</ref> otherwise known as '''Shaw-Fujikawa space''' or '''subspace'''<ref>'''[[Halo: Combat Evolved]]''', campaign level ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' opening cinematic</ref> by the [[United Nations Space Command]] and simply '''the void'''{{Citation needed}} by the [[Covenant Empire|Covenant]], is a collective term for the eleven non-visible infinitesimal dimensions used for faster-than-light travel.<ref name="eleven">'''[[Halo: First Strike]]''', ''page 87''</ref> Making a transition from one place to another via slipspace is known as a "slip", or "jump".  
'''Slipstream space'''<ref>'''[[Halo: The Fall of Reach]]''', ''page 13''</ref> ('''Slipspace''' for short),<ref name="for15">'''[[Halo: The Fall of Reach]]''', ''page 15''</ref> otherwise known as '''Shaw-Fujikawa space''' or '''subspace'''<ref>'''[[Halo: Combat Evolved]]''', campaign level ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' opening cinematic</ref> by the [[United Nations Space Command]] and simply '''the void'''{{Citation needed}} by the [[Covenant Empire|Covenant]], is a collective term for the eleven non-visible infinitesimal dimensions used for faster-than-light travel.<ref name="eleven">'''[[Halo: First Strike]]''', ''page 87''</ref> Making a transition from one place to another via slipspace is known as a "slip", or "jump".  
 
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==Background==
==Background==
[[File:Seperatist_fleet_ark.jpg|right|thumb|The Covenant Separatist's [[Fleet of Retribution]] coming out of Slipspace over the Installation 00.]]
[[File:Seperatist_fleet_ark.jpg|right|thumb|The Covenant Separatist's [[Fleet of Retribution]] coming out of Slipspace over the Installation 00.]]
Slipstream space is a specific set of seven dimensions existing in a very small bundle. While these dimensions are present in normal space, they do not have an effect on the physics of normal space. By moving matter from the three "normal" space dimensions to Slipstream space, one effectively changes the laws of physics for that piece of matter. To the [[human]] eye, Slipspace appears pitch black, because there is nothing in the visible spectrum to see.<ref name="for15"/><ref name="GoODark">'''[[Halo: Ghosts of Onyx]]''', ''page 288''</ref><ref group="note">''[[Halo Wars: Genesis]]'' depicts slipspace as resembling purplish nebulae; however, this can be considered an oversight, or an artistic liberty for the sake of presentation.</ref>
Slipstream space is a specific set of seven dimdddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddensions existing in a very small bundle. While these dimensions are present in normal space, they do not have an effect on the physics of normal space. By moving matter from the three "normal" space dimensions to Slipstream space, one effectively changes the laws of physics for that piece of matter. To the [[human]] eye, Slipspace appears pitch black, because there is nothing in the visible spectrum to see.<ref name="for15"/><ref name="GoODark">'''[[Halo: Ghosts of Onyx]]''', ''page 288''</ref><ref group="note">''[[Halo Wars: Genesis]]'' depicts slipspace as resembling purplish nebulae; however, this can be considered an oversight, or an artistic liberty for the sake of presentation.</ref>
 
<KALL MOAR LAZOR>
It is likely that the theory of Slipstream space existed prior to [[2291]], however in that year, [[Tobias Shaw]] and [[Wallace Fujikawa]] were the first humans to successfully implement a device that could transition normal matter into slipstream space, the [[Shaw-Fujikawa Translight Engine]].
It is likely that the theory of Slipstream space existed prior to [[2291]], however in that year, [[Tobias Shaw]] and [[Wallace Fujikawa]] were the first humans to successfully implement a device that could transition normal matter into slipstream space, the [[Shaw-Fujikawa Translight Engine]].


The [[Covenant Empire]] also utilize the same seven dimensions of Slipstream space for travel, though the means they use to make the transition are most likely different than those of the humans because of their markedly "faster" journeys from point to point.
The [[Covenant Empire]] also utilize the same seven dimensions of Slipstream space for travel, though the means they use to make the transition are most likely differen<KJDATA OFFt than those of the humans because of their markedly "faster" journeys from point to point.


The [[Forerunner]]s had a far greater understanding of Slipstream space, with the abilities to travel nearly instantaneously over galactic distances, to disrupt slipstream travel from normal space, to create bubbles of Slipstream space, slowing time considerably inside (if not stopping time altogether) while keeping the contents of the bubble visible in normal space, to store considerable mass and volume in Slipstream space stably for thousands of years and potentially for all of time, and to transition matter from normal space to the inside of a construct in Slipstream space without requiring the construct to transition back to normal-space. The same technology was utilized in [[Slipspace Field Pod]]s that were essentially a Forerunner equivalent of [[Cryo-chamber]]s, effectively preserving a living organism inside a Slipspace field. In addition, the Forerunners had the ability to construct weapon systems that could fire into Slipspace and affect targets in normal space or within Slipspace. This is demonstrated by the galaxy-wide effects of the [[Halo Array]], as well as in smaller scale by [[Line Installation 1-4]].<ref name="blood">'''[[Halo: Blood Line]]''' - ''[[Halo: Blood Line Issue 1|Issue 1]]''</ref> They were apparently also able to send several objects into Slipspace and have them exit in different locations.<ref>'''[[Halo Legends]]''': ''[[Origins]]''</ref>
The [[Forerunner]]s had a far greater understanding of Slipstream space, with the abilities to travel nearly instantaneously over galactic distances, to disrupt slipstream travel from normal space, to create bubbles of Slipstream space, slowing time considerably inside (if not stopping time altogether) while keeping the contents of the bubble visible in normal space, to store considerable mass and volume in Slipstream space stably for thousands of years and potentially for all of time, and to transition matter from normal space to the inside of a construct in Slipstream space without requiring the construct to transition back to normal-space. The same technology was utilized in [[Slipspace Field Pod]]s that were essentially a Forerunner equivalent of [[Cryo-chamber]]s, effectively preserving a living organism inside a Slipspace field. In addition, the Forerunners had the ability to construct weapon systems that could fire into Slipspace and affect targets in normal space or within Slipspace. This is demonstrated by the galaxy-wide effects of the [[Halo Array]], as well as in smaller scale by [[Line Installation 1-4]].<ref name="blood">'''[[Halo: Blood Line]]''' - ''[[Halo: Blood Line Issue 1|Issue 1]]''</ref> They were apparently also able to send several objects into Slipspace and have them exit in different locations.<ref>'''[[Halo Legends]]''': ''[[Origins]]''</ref>


==Mechanics==
==ENTER STRING HEAR==
[[File:Covenant_Assault_Carrier_FanArt.jpg|thumb|A [[Covenant Empire|Covenant]] [[Assault Carrier]] opens a Slipspace vortex.]]
[[File:Covenant_Assault_Carrier_FanArt.jpg|thumb|A [[Covenant Empire|Covenant]] [[Assault Carrier]] opens a Slipspace vortex.]]
Slipspace is a tangle of intertwined spacial dimensions, comparably similar to a wadded up piece of paper, which lie underneath the three conventional spatial dimensions of the universe. Because of this tangle of intertwined dimensions, objects in slipspace often group together in mass transit.  
Slipspace is a tangle of intertwined spacial dimensions, comparably similar to a wadded up piece of paper, which lie underneath the three conventional spatial dimensions of the universe. Because of this tangle of intertwined dimensions, objects in slipspace often group together in mass transit.  
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Gravitational fields of significant size, such as those generated by a planet, affect the superfine quantum filaments that the [[Shaw-Fujikawa Translight Engine]] must use to calculate an entry point to the slipstream, and UNSC calculations are unable to offset this effect.<ref name="numbers">'''[[Halo: First Strike]]''', ''page 85''</ref> Covenant drives, in turn derived from Forerunner technology, have a much higher resolution of the filaments, and use more accurate calculations, and though the Covenant do not use this ability, are capable of making slipstream transition in and out of a planet's [[Gravity Well|gravity well]]. Indeed, while using the captured [[Ascendant Justice]] to make a Slipspace jump within [[Threshold]]'s atmosphere, [[Cortana]] remarked that "It was as if she was blind before."<ref name="numbers"/> After observing this innovation, a [[Associated Intelligence|Covenant AI]] managed to leak the data out to the rest of the Covenant in a transmission. During the [[Battle of Mombasa]], the [[Prophet of Regret]] used this newfound knowledge to transition into Slipspace while directly over [[New Mombasa]] in Earth's gravity well, damaging the city and causing the weakening and eventual collapse of the [[New Mombasa Orbital Elevator|Orbital Elevator]] there.<ref>'''[[Halo 2]]''', ''level [[Metropolis]]''</ref> These events show that, while the Covenant often cannot innovate their own solutions, they are quick to adopt any practice that increases their battle prowess.
Gravitational fields of significant size, such as those generated by a planet, affect the superfine quantum filaments that the [[Shaw-Fujikawa Translight Engine]] must use to calculate an entry point to the slipstream, and UNSC calculations are unable to offset this effect.<ref name="numbers">'''[[Halo: First Strike]]''', ''page 85''</ref> Covenant drives, in turn derived from Forerunner technology, have a much higher resolution of the filaments, and use more accurate calculations, and though the Covenant do not use this ability, are capable of making slipstream transition in and out of a planet's [[Gravity Well|gravity well]]. Indeed, while using the captured [[Ascendant Justice]] to make a Slipspace jump within [[Threshold]]'s atmosphere, [[Cortana]] remarked that "It was as if she was blind before."<ref name="numbers"/> After observing this innovation, a [[Associated Intelligence|Covenant AI]] managed to leak the data out to the rest of the Covenant in a transmission. During the [[Battle of Mombasa]], the [[Prophet of Regret]] used this newfound knowledge to transition into Slipspace while directly over [[New Mombasa]] in Earth's gravity well, damaging the city and causing the weakening and eventual collapse of the [[New Mombasa Orbital Elevator|Orbital Elevator]] there.<ref>'''[[Halo 2]]''', ''level [[Metropolis]]''</ref> These events show that, while the Covenant often cannot innovate their own solutions, they are quick to adopt any practice that increases their battle prowess.
 
<TRAS?MISSION_DATA OFF
Slipspace travel is dangerous due to the high level of [[radiation]] encountered during the trip, which can be extremely hazardous to the crew. This is negated by the use of [[Lead Foil]] in UNSC ships, which absorbs the radiation. Fissile materials also emit radiation (specifically [[Čerenkov Radiation]], emitted when particles travel through a medium at a faster rate than light travels in that same medium.) upon exiting Slipspace; this is not harmful to humans, however it does make emerging from Slipspace very noticeable. It is not known how the Covenant deal with radiation, but it is presumed that either they also utilize a shielding material, or with their improved Slipspace technology and [[Energy shield]]s, it does not affect them at all.<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 13''</ref>
Slipspace travel is dangerous due to the high level of [[radiation]] encountered during the trip, which can be extremely hazardous to the crew. This is negated by the use of [[Lead Foil]] in UNSC ships, which absorbs the radiation. Fissile materials also emit radiation (specifically [[Čerenkov Radiation]], emitted when particles travel through a medium at a faster rate than light travels in that same medium.) upon exiting Slipspace; this is not harmful to humans, however it does make emerging from Slipspace very noticeable. It is not known how the Covenant deal with radiation, but it is presumed that either they also utilize a shielding material, or with their improved Slipspace technology and [[Energy shield]]s, it does not affect them at all.<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 13''</ref>


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