Sierra 117/Walkthrough: Difference between revisions

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For this part of the mission you should have a [[sniper rifle]] and a [[battle rifle]].  
For this part of the mission you should have a [[sniper rifle]] and a [[battle rifle]].  


<font color="red">'''This happens fast so be ready as soon as the cut scene ends''':</font>  
<font color="#ff0000">'''This happens fast so be ready as soon as the cut scene ends''':</font>  


Look to the dam straight ahead of you, but step back a little. There are two [[Jackals]] with [[Beam Rifles]] across the way, and several armed with [[carbines]] scattered around. Zoom in with your sniper rifle and look at the right side near the building on the right end of the dam. There should be a [[Brute Captain Major]] standing there, Take him out with either one well placed sniper round or two. Next, '''remembering all of this happens quickly''' look at the left end of the dam (as far left as you can see, where the building on the left end of the dam starts). There should be a [[Brute Captain Ultra]] standing there. Take him out the same way as you did the major. Next, another [[Brute Captain Ultra]] will run past the one you just killed. Occasionally he will run past as you are killing the first, giving you the opportunity to get two for one (which is nice when you have no more than 24 rounds to work with). '''RELOAD NOW''', '''even if you still have 3 round in the cartridge'''...... Finally, once the two [[Brute Captain Ultra]]s are dead a [[Brute Chieftan]] (weapon class) will run out from the same area the second brute captain ultra ran out from.  
Look to the dam straight ahead of you, but step back a little. There are two [[Jackals]] with [[Beam Rifles]] across the way, and several armed with [[carbines]] scattered around. Zoom in with your sniper rifle and look at the right side near the building on the right end of the dam. There should be a [[Brute Captain Major]] standing there, Take him out with either one well placed sniper round or two. Next, '''remembering all of this happens quickly''' look at the left end of the dam (as far left as you can see, where the building on the left end of the dam starts). There should be a [[Brute Captain Ultra]] standing there. Take him out the same way as you did the major. Next, another [[Brute Captain Ultra]] will run past the one you just killed. Occasionally he will run past as you are killing the first, giving you the opportunity to get two for one (which is nice when you have no more than 24 rounds to work with). '''RELOAD NOW''', '''even if you still have 3 round in the cartridge'''...... Finally, once the two [[Brute Captain Ultra]]s are dead a [[Brute Chieftan]] (weapon class) will run out from the same area the second brute captain ultra ran out from.  


He only has invincibility activated '''~10% of the time''' and it '''is''' possible to take him out as he runs across the dam. He will sometimes stop if you hit him a few times, just shy of cover and end up easy pickings (try and kill him BEFORE he activates invincibility; it is good to have while being attacked). He is sprinting so you have to make your first shot a good one to stop him in his tracks or slow him significantly. Three to four sniper rounds are enough to take him down if you land all of them on his head/shoulders. '''It is critical to land a first good shot on his head or he will most likely escape you'''. If you do happen to miss him don't despair... Look at the building on the right end of the damn where he disappeared into. About 30% of the time he goes downstairs and emerges from the door at the base of the building on the right side of the dam. Here is your opportunity to finish him off, all without having to step out of cover. He may also move down to the building in front of you and just stand there. If he does, leave him until after the snipers are gone. After you take him out jump and take a quick scan of the area below you. Almost 100% of the time there will be another [[Brute Captain Ultra]] standing in the open. After you jump line your sight up on the ground in front of you so when you jump you barely have to aim at the brute below. One shot usually just knocks his helmet off, but jump again immediately and finish him off with a second shot to the head.  
He only has invincibility activated '''~10% of the time''' and it '''is''' possible to take him out as he runs across the dam. He will sometimes stop if you hit him a few times, just shy of cover and end up easy pickings (try and kill him BEFORE he activates invincibility; it is good to have while being attacked). He is sprinting so you have to make your first shot a good one to stop him in his tracks or slow him significantly. Three to four sniper rounds are enough to take him down if you land all of them on his head/shoulders. '''It is critical to land a first good shot on his head or he will most likely escape you'''. If you do happen to miss him don't despair... Look at the building on the right end of the damn where he disappeared into. About 30% of the time he goes downstairs and emerges from the door at the base of the building on the right side of the dam. Here is your opportunity to finish him off, all without having to step out of cover. He may also move down to the building in front of you and just stand there. If he does, leave him until after the snipers are gone. After you take him out jump and take a quick scan of the area below you. Almost 100% of the time there will be another [[Brute Captain Ultra]] standing in the open. After you jump line your sight up on the ground in front of you so when you jump you barely have to aim at the brute below. One shot usually just knocks his helmet off, but jump again immediately and finish him off with a second shot to the head.  


Now switch to your BR and plug the Sniper Jackal down in front of you. Switch back to your sniper, stay down, and wait until you can draw a bead on the rest of the snipers (there are about 5 of them).
Now switch to your BR and plug the Sniper Jackal down in front of you. Switch back to your sniper, stay down, and wait until you can draw a bead on the rest of the snipers (there are about 5 of them).


You might not be able to kill the Chieftain with sniper fire, so be prepared for a long and drawn out close combat fight with him. However, it is possible to kill him by long distance sniping or BR fire (just wait until his invincibility runs out) It is also possible to stick the Chieftain, but only if you're very lucky. Plasma grenades do not adhere to a Chieftain, so the only way to stick him is to land it on the Hammer he wields. Lay down a pattern of Sniper fire until most of the Grunts, Jackals, and Brutes are gone, then jump on down, switch to your Battle Rifle, and move in. Your SR may be low on ammo, so exchange it for a Needler or Brute Shot or the grav hammer the chieftain was wielding. Note: After the cutscene, the Gravity Hammer wielding Chieftain is the most obvious high-value target, but the Jackal snipers in the area are a MUST to eliminate! You can always pick off the Chieftain later, but counter-sniping the Jackals should take priority because they are deadly accurate on Legendary.  
You might not be able to kill the Chieftain with sniper fire, so be prepared for a long and drawn out close combat fight with him. However, it is possible to kill him by long distance sniping or BR fire (just wait until his invincibility runs out) It is also possible to stick the Chieftain, but only if you're very lucky. Plasma grenades do not adhere to a Chieftain, so the only way to stick him is to land it on the Hammer he wields. Lay down a pattern of Sniper fire until most of the Grunts, Jackals, and Brutes are gone, then jump on down, switch to your Battle Rifle, and move in. Your SR may be low on ammo, so exchange it for a Needler or Brute Shot or the grav hammer the chieftain was wielding. Note: After the cutscene, the Gravity Hammer wielding Chieftain is the most obvious high-value target, but the Jackal snipers in the area are a MUST to eliminate! You can always pick off the Chieftain later, but counter-sniping the Jackals should take priority because they are deadly accurate on Legendary.  


About the Chieftain: if you see him charging at you and he's glowing white, that means he has his personal invincibility shield on and is preparing to make you a stat in the record book, so be prepared to run. Don't waste ammo or grenades on him when he has this shield activated, you won't do any damage. The best solution is to run around, or get to a high spot to avoid his Hammer and blast radius (Jumping helps, if timed right, although it is harder to do as he will often stop before striking). A good solution (when the shield is down) is to lob some grenades at him while he's charging and follow up with some automatic fire. The Brute shot is another weapon that is very effective, but never try to melee a Brute Chieftain! The Needler can also be particularly effective, but sometimes the needles bounce off his armor. Anyway, if you forgot to get the SR, use the BR to take out the Jackal Snipers, one by one. As for the other brutes, if you have enough ammo left in your BR, you can use it to shoot them in the head, or else work together with Vadam to kill them all, after killing the Chieftain. Beat down any Grunts that get in your way.
About the Chieftain: if you see him charging at you and he's glowing white, that means he has his personal invincibility shield on and is preparing to make you a stat in the record book, so be prepared to run. Don't waste ammo or grenades on him when he has this shield activated, you won't do any damage. The best solution is to run around, or get to a high spot to avoid his Hammer and blast radius (Jumping helps, if timed right, although it is harder to do as he will often stop before striking). A good solution (when the shield is down) is to lob some grenades at him while he's charging and follow up with some automatic fire. The Brute shot is another weapon that is very effective, but never try to melee a Brute Chieftain! The Needler can also be particularly effective, but sometimes the needles bounce off his armor. Anyway, if you forgot to get the SR, use the BR to take out the Jackal Snipers, one by one. As for the other brutes, if you have enough ammo left in your BR, you can use it to shoot them in the head, or else work together with Vadam to kill them all, after killing the Chieftain. Beat down any Grunts that get in your way.




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Another strategy is to run around to the other side of the "Prison". There is a box you can hide behind and headshot grunts of the first wave.
Another strategy is to run around to the other side of the "Prison". There is a box you can hide behind and headshot grunts of the first wave.


To get the silver skull, where sergeant was held captive you should be able to jump on the roof of that and then jump onto the ledge of the large structure, or find another way, once on the ledge walk left to the bit where the mountain meets the building and in the corner should be the skull.
To get the gold skull, where sergeant was held captive you should be able to jump on the roof of that and then jump onto the ledge of the large structure, or find another way, once on the ledge walk left to the bit where the mountain meets the building and in the corner should be the skull.