Sentinel launcher: Difference between revisions

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{{era|Forerunner|HCW}}
{{era|Forerunner|HCW}}
'''Sentinel launchers''', are small armor-covered devices built into the walls of some [[Forerunner]] facilities. They have appeared in ''[[Halo 2]]'' and ''[[Halo 3]]''. When hostile entities, such as [[Flood]], are detected in the immediate area, they open their cover and dispense [[Sentinels]]. When a Sentinel is about to be dispensed, the Launcher will make a noise that increases in pitch until the Sentinel is dispensed.
[[File:Sentinel-Tunnel.jpg|250px|thumb|A ''[[Halo 2]]'' Sentinel Launcher.]]
'''Sentinel launchers''', are small armor-covered devices built into the walls of some [[Forerunner]] facilities.  
 
== Overview ==
When hostile entities, such as [[Flood]], are detected in the immediate area, they open their cover and dispense [[Sentinels]]. When a Sentinel is about to be dispensed, the Launcher will make a noise that increases in pitch until the Sentinel is dispensed.


[[Image:Sentinel-Tunnel.jpg|250px|thumb|A ''[[Halo 2]]'' Sentinel Launcher.]]
Most Sentinels seen being dispensed are the normal silver ones, though a few dispense the gold, shielded [[Major Sentinel|Majors]]. One way to destroy a launcher is to attack it when the armored cover opens to release a Sentinel (an over charged [[Plasma Pistol]] shot is a one shot kill and also creates an EMP style effect on nearby shields.) It is also possible to destroy a closed dispenser by sticking a [[Plasma Grenade]] on its cover or by hitting it with a [[melee]] attack; however, the melee attack will drop your shields, so it's most useful to melee the Launchers when there are no other enemies around.
Most Sentinels seen being dispensed are the normal silver ones, though a few dispense the gold, shielded [[Major Sentinel|Majors]]. One way to destroy a launcher is to attack it when the armored cover opens to release a Sentinel (an over charged [[Plasma Pistol]] shot is a one shot kill and also creates an EMP style effect on nearby shields.) It is also possible to destroy a closed dispenser by sticking a [[Plasma Grenade]] on its cover or by hitting it with a [[melee]] attack; however, the melee attack will drop your shields, so it's most useful to melee the Launchers when there are no other enemies around.


== Appearance ==
These launchers can only be found on the level [[Sacred Icon (Level)|Sacred Icon]] in ''Halo 2'' and only briefly in the ''Halo 3'' levels [[The Ark (Level)|The Ark]] and [[Halo (Halo 3 Level)|Halo ]] and are allied with the player. They can additionally be seen in diagonal rows along the sides of the support beam of Installation 04 (II)'s Control Room. This has confused a lot of ''Halo 2'' players as on the levels [[The Arbiter (Level)|The Arbiter]] and [[Oracle (Level)|Oracle]] there are Sentinels but no Sentinel Launchers. Although some Sentinels could have escaped the destruction of the first [[Installation 04|Halo]], few would have been able to do so. There are an extremely large number of Sentinels on the two levels and too many for the amount that could have escaped Halo's destruction. This would probably mean that they came from a production facility of some sort or are produced on site and are in fact Sentinels that originated from the [[Gas Mine]].
These launchers can only be found on the level [[Sacred Icon (Level)|Sacred Icon]] in ''Halo 2'' and only briefly in the ''Halo 3'' levels [[The Ark (Level)|The Ark]] and [[Halo (Halo 3 Level)|Halo ]] and are allied with the player. They can additionally be seen in diagonal rows along the sides of the support beam of Installation 04 (II)'s Control Room. This has confused a lot of ''Halo 2'' players as on the levels [[The Arbiter (Level)|The Arbiter]] and [[Oracle (Level)|Oracle]] there are Sentinels but no Sentinel Launchers. Although some Sentinels could have escaped the destruction of the first [[Installation 04|Halo]], few would have been able to do so. There are an extremely large number of Sentinels on the two levels and too many for the amount that could have escaped Halo's destruction. This would probably mean that they came from a production facility of some sort or are produced on site and are in fact Sentinels that originated from the [[Gas Mine]].


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*They can be jammed in ''Halo 3'' by sticking a Spike or Plasma Grenade on the inside just before it launches a Sentinel.
*They can be jammed in ''Halo 3'' by sticking a Spike or Plasma Grenade on the inside just before it launches a Sentinel.
*The ''Halo 2'' launcher is noticeably weaker than the ''Halo 3'' launcher. The ''Halo 2'' launcher can only take one plasma grenade, while the ''Halo 3'' launcher can take many.  
*The ''Halo 2'' launcher is noticeably weaker than the ''Halo 3'' launcher. The ''Halo 2'' launcher can only take one plasma grenade, while the ''Halo 3'' launcher can take many.  
*The [[Scorpion]] Main Battle Tank can destroy a launcher with one shot in ''Halo 3''.
*When open just before or after releasing a Sentinel, the ''Halo 2'' launcher can be destroyed by an overcharged Plasma pistol shot.
*When open just before or after releasing a Sentinel, the ''Halo 2'' launcher can be destroyed by an overcharged Plasma pistol shot.
*It is currently unknown whether [[Enforcer]]s originate from Sentinel launchers, or if the construction of such machines requires much more effort and resources.
*It is currently unknown whether [[Enforcer]]s originate from Sentinel launchers, or if the construction of such machines requires much more effort and resources.
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