Secret Room under Snowbound: Difference between revisions

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Text replacement - "Overload Glitch (Halo 3)" to "Overload glitch (Halo 3)"
m (Text replacement - "Forge Turret Glitch" to "Forge turret glitch")
m (Text replacement - "Overload Glitch (Halo 3)" to "Overload glitch (Halo 3)")
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==Walkthrough==
==Walkthrough==
===Turret Method===
===Turret Method===
To perform the glitch, a player must first perform the [[Overload Glitch (Halo 3)|overload]] glitch.{{citation needed}}
To perform the glitch, a player must first perform the [[Overload glitch (Halo 3)|overload]] glitch.{{citation needed}}


From there, they (''Person A'') must go to the base with a room under the floor. They will need to bring a friend (''Person B'') with them. The two will perform a variation of the [[Forge turret glitch]].
From there, they (''Person A'') must go to the base with a room under the floor. They will need to bring a friend (''Person B'') with them. The two will perform a variation of the [[Forge turret glitch]].
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This method ''requires'' two players to cooperate over [[Xbox Live]]; the two players will need to figure out which one of them is the "host".<ref name="youtube-teleporter">[http://www.youtube.com/watch?v=7-70LZ86fkg '''YouTube:''' Secret rooms under snowbound bases]</ref>
This method ''requires'' two players to cooperate over [[Xbox Live]]; the two players will need to figure out which one of them is the "host".<ref name="youtube-teleporter">[http://www.youtube.com/watch?v=7-70LZ86fkg '''YouTube:''' Secret rooms under snowbound bases]</ref>


First, the two players must [[Overload Glitch (Halo 3)|overload]] the map. Then, the glitch may be attempted.
First, the two players must [[Overload glitch (Halo 3)|overload]] the map. Then, the glitch may be attempted.


The player that is ''not'' host should spawn a [[Teleporter|Receiver Node]] and place it on the glass floor. They should then button-mash '''A''' until the Teleporter sinks beneath the floor. Once that is done, the player can spawn a [[Sender Node]] and use that to get in. This method works in other parts of Snowbound, including the [[Type-32 Ghost]]/[[Mongoose]] spawn point.
The player that is ''not'' host should spawn a [[Teleporter|Receiver Node]] and place it on the glass floor. They should then button-mash '''A''' until the Teleporter sinks beneath the floor. Once that is done, the player can spawn a [[Sender Node]] and use that to get in. This method works in other parts of Snowbound, including the [[Type-32 Ghost]]/[[Mongoose]] spawn point.