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m (Link cleanup + misc fixes, replaced: Plasma Cannon → {{Pattern|Pek|plasma cannon}}) |
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{{Status|Gameplay}} | {{Status|Gameplay}} | ||
[[File:H3 Snowbound secret room.jpg|thumb | [[File:H3 Snowbound secret room.jpg|thumb|A player beneath a base floor.]] | ||
When playing ''[[Halo 3]]'''s [[Multiplayer]] map [[Snowbound (Level)|Snowbound]] on [[Forge]],<ref group="Notes">Or a Forged map in Custom game</ref> it is possible to [[glitch]] through the ground into a blue room hidden underneath a glass floor inside one of the bases. | When playing ''[[Halo 3]]'''s [[Multiplayer]] map [[Snowbound (Level)|Snowbound]] on [[Forge]],<ref group="Notes">Or a Forged map in Custom game</ref> it is possible to [[glitch]] through the ground into a blue room hidden underneath a glass floor inside one of the bases. | ||
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First, the two players must [[Overload glitch (Halo 3)|overload]] the map. Then, the glitch may be attempted. | First, the two players must [[Overload glitch (Halo 3)|overload]] the map. Then, the glitch may be attempted. | ||
The player that is ''not'' host should spawn a [[Teleporter|Receiver Node]] and place it on the glass floor. They should then button-mash '''A''' until the Teleporter sinks beneath the floor. Once that is done, the player can spawn a [[Sender Node]] and use that to get in. This method works in other parts of Snowbound, including the | The player that is ''not'' host should spawn a [[Teleporter|Receiver Node]] and place it on the glass floor. They should then button-mash '''A''' until the Teleporter sinks beneath the floor. Once that is done, the player can spawn a [[Sender Node]] and use that to get in. This method works in other parts of Snowbound, including the {{Pattern|Karo'etba|Ghost}}/[[Mongoose]] spawn point. | ||
==Notes== | ==Notes== |