Sangheili Zealot: Difference between revisions

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The best way to deal with a Zealot is to either use a [[Plasma Grenade]] or to attack it from long range, as they are deadly in hand-to-hand combat because of their [[Energy Sword]]. Also, due to their strong shields, it is advisable to use heavy weaponry, such as the sniper rifle and rocket launcher, if they are available. The [[M6D pistol]] is only moderately effective, taking 16 head shots to kill a fully shielded Zealot on [[Normal]] difficulty. The [[Needler]] is both common and extremely effective, due to the fact that 7 needles will kill the enemy and the weapon's large magazine. However, it should be noted that this weapon takes too long to work to be of use against a nearby or charging Zealot, and that if the Elite is too close you may take serious damage from secondary explosions or detonating grenades. A tactical flaw that only works in ''Halo: Combat Evolved'' is that enemies have certain invisible 'boxes' they cannot leave, and if they do they will walk back to it immediately. These are needed to stop them from wandering all over the place and make them seem organized. When you find the 'box' of a Zealot, stand about 5 feet outside of it. When a Zealot approaches you, it's programming will prevent it from leaving its box, and since its weapon is short range only, it will not be able to hurt you, and merely stand there swiping air the whole time. You may then finish it off whenever or with whatever you may. However, if you enter the predetermined field of view, it will instantly leap at you, which can kill an unwary player.
The best way to deal with a Zealot is to either use a [[Plasma Grenade]] or to attack it from long range, as they are deadly in hand-to-hand combat because of their [[Energy Sword]]. Also, due to their strong shields, it is advisable to use heavy weaponry, such as the sniper rifle and rocket launcher, if they are available. The [[M6D pistol]] is only moderately effective, taking 16 head shots to kill a fully shielded Zealot on [[Normal]] difficulty. The [[Needler]] is both common and extremely effective, due to the fact that 7 needles will kill the enemy and the weapon's large magazine. However, it should be noted that this weapon takes too long to work to be of use against a nearby or charging Zealot, and that if the Elite is too close you may take serious damage from secondary explosions or detonating grenades. A tactical flaw that only works in ''Halo: Combat Evolved'' is that enemies have certain invisible 'boxes' they cannot leave, and if they do they will walk back to it immediately. These are needed to stop them from wandering all over the place and make them seem organized. When you find the 'box' of a Zealot, stand about 5 feet outside of it. When a Zealot approaches you, it's programming will prevent it from leaving its box, and since its weapon is short range only, it will not be able to hurt you, and merely stand there swiping air the whole time. You may then finish it off whenever or with whatever you may. However, if you enter the predetermined field of view, it will instantly leap at you, which can kill an unwary player.


If you are forced into close quarters combat with a Zealot, you should use a [[Shotgun]].  If a Shotgun is not present, using a Plasma Rifle to take down the Elite's shields and an [[M6D Pistol]] or [[Assault Rifle]] to finish it off is also an efficient tactic at medium to close ranges. Or a combination of a [[Plasma Pistol]] and a human weapon, normally called the "[[noob combo]]", is effective.  
If you are forced into close quarters combat with a Zealot, you should use a [[Shotgun]].  If a Shotgun is not present, using a [[Plasma Rifle]] to take down the Elite's shields and an [[M6D Pistol]] or [[Assault Rifle]] to finish it off is also an efficient tactic at medium to close ranges. Or a combination of a [[Plasma Pistol]] and a human weapon, normally called the "[[noob combo]]", is effective.  


It is also possible to dodge the attack by jumping over him or moving very quickly to the left or right before he hits you. If you are quick enough, turn around swiftly and melee him while he is looking away, [[melee]] attacks to the back will always result in an instant kill. Note that this is difficult to do and may result in death if other Elites are present.
It is also possible to dodge the attack by jumping over him or moving very quickly to the left or right before he hits you. If you are quick enough, turn around swiftly and melee him while he is looking away, [[melee]] attacks to the back will always result in an instant kill. Note that this is difficult to do and may result in death if other Elites are present.
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