Sandtrap: Difference between revisions

98 bytes added ,  14 years ago
(ugh... left images are so, like, ugly)
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*There is a small hole within a small gap on Sandtrap where all weapons fire will just simply go through and disappear.  
*There is a small hole within a small gap on Sandtrap where all weapons fire will just simply go through and disappear.  


*The playable size of Sandtrap can be doubled by going outside of the map, where there is more playing space. The explosions of the mines can simply be countered in [[Forge]] by placing large piles of every possible type of grenades. These grenades will negate all explosions even though it seems like the explosions are still happening.
*The playable size of Sandtrap can be doubled by going outside of the map, where there is more playing space. The explosions of the mines can simply be countered in [[Forge]] by placing large piles of every possible type of grenades. These grenades will negate all explosions even though it seems like the explosions are still happening. However, this will only work in Forge and not Custom Games. The reason why is currently unknown.  


*There is an Easter Egg in the central hall where the boxes that say "UNSC" say "USNC" instead.
*There is an Easter Egg in the central hall where the boxes that say "UNSC" say "USNC" instead.
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