Promethean Watcher/Gameplay: Difference between revisions

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m (→‎''Halo 4'': Link cleanup + misc fixes, replaced: plasma grenade| → Anskum-pattern plasma grenade|)
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* Watchers are equipped with [[energy shielding|energy shields]].
* Watchers are equipped with [[energy shielding|energy shields]].


Watchers appear from the campaign mission ''[[Forerunner (level)|Forerunner]]'' onwards, where they are seen summoning new Crawlers and protecting Knights and other Crawlers. Watchers are a high-priority target, as if they are not dealt with on time, they can heal other nearby Prometheans. Players should think twice about using grenades near Watchers, as they can throw the grenades back. This is especially fatal if the player uses a [[Type-1 Anskum-pattern plasma grenade|Plasma Grenade]]. However, they cannot deflect heavier explosive projectiles, like those from the [[M41 SPNKR|Rocket Launcher]], [[Type-50 concussion rifle|Concussion Rifle]], [[Pez'tk-pattern fuel rod gun|Fuel Rod Cannon]], or [[Z-390 incineration cannon|Incineration Cannon]]. Watchers have small energy shields, and if they are damaged, they tend to fly away.
Watchers appear from the campaign mission ''[[Forerunner (level)|Forerunner]]'' onwards, where they are seen summoning new Crawlers and protecting Knights and other Crawlers. Watchers are a high-priority target, as if they are not dealt with on time, they can heal other nearby Prometheans. Players should think twice about using grenades near Watchers, as they can throw the grenades back. This is especially fatal if the player uses a [[Type-1 Anskum-pattern plasma grenade|Plasma Grenade]]. However, they cannot deflect heavier explosive projectiles, like those from the [[M41 SPNKR|Rocket Launcher]], [[Elo'Nakada-pattern concussion rifle|Concussion Rifle]], [[Pez'tk-pattern fuel rod gun|Fuel Rod Cannon]], or [[Z-390 incineration cannon|Incineration Cannon]]. Watchers have small energy shields, and if they are damaged, they tend to fly away.


Killing Watchers with a fully automatic weapon, especially one that has hitscan properties (e.g. [[MA5D assault rifle|Assault Rifle]]), is highly recommended, as some precision weapons tend to not fire quickly or accurately enough to kill the Watcher before it can regenerate its shields. The red reticle range of the [[Type-25 plasma pistol|Plasma Pistol]] is sometimes too short to even make the [[Noob Combo]] viable on Watchers, which leaves sniper-type weapons (e.g. [[Z-750 binary rifle|Binary Rifle]]) as other good choices for killing Watchers. If a Watcher is killed quickly enough as it summons Crawlers or Focus Turrets, then the Crawlers or Focus Turrets it tried to summon will not appear. Also, if a Watcher is killed while throwing back projectiles at the player, the projectile it caught will then detonate either on the ground on in mid-air.
Killing Watchers with a fully automatic weapon, especially one that has hitscan properties (e.g. [[MA5D assault rifle|Assault Rifle]]), is highly recommended, as some precision weapons tend to not fire quickly or accurately enough to kill the Watcher before it can regenerate its shields. The red reticle range of the [[Type-25 plasma pistol|Plasma Pistol]] is sometimes too short to even make the [[Noob Combo]] viable on Watchers, which leaves sniper-type weapons (e.g. [[Z-750 binary rifle|Binary Rifle]]) as other good choices for killing Watchers. If a Watcher is killed quickly enough as it summons Crawlers or Focus Turrets, then the Crawlers or Focus Turrets it tried to summon will not appear. Also, if a Watcher is killed while throwing back projectiles at the player, the projectile it caught will then detonate either on the ground on in mid-air.