Promethean Knight: Difference between revisions

 
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{{Quote|I have led you, my Prometheans, for thousands of years, and I shall continue to lead you. Rise! Rise, and protect the Forerunners! Rise, and protect the galaxy!|The [[Ur-Didact|Didact]] to his legions of newly created Promethean Knights<ref>'''[[Halo 4]]''', ''[[Terminal (Halo 4)|Terminal 5]]''</ref>}}
{{Quote|I have led you, my Prometheans, for thousands of years, and I shall continue to lead you. Rise! Rise, and protect the Forerunners! Rise, and protect the galaxy!|The [[Ur-Didact|Didact]] to his legions of newly created Promethean Knights<ref>'''[[Halo 4]]''', ''[[Terminal (Halo 4)|Terminal 5]]''</ref>}}
'''Promethean Knights''' are a class of mechanized [[Forerunner]] [[Promethean]] warriors created by the [[Ur-Didact]] toward the end of the [[Forerunner-Flood war]] to combat the [[Flood]]. After the [[Librarian]] exiled the Ur-Didact on [[Requiem]], several legions of these constructs stationed on the [[shield world]] went dormant for the next 100,000 years. The machines—as well as their master—were reawakened in late [[2557]], when [[John-117]] and the [[United Nations Space Command|UNSC]] stumbled upon Requiem.<ref name="characters">[http://halo.xbox.com/halo4#!an-epic-universe/characters/8c164b48-05e7-4c13-a268-f60ec3a72938 '''Halo 4 Official site''', ''Characters'']</ref><ref name="universe">[https://www.halowaypoint.com/en-us/universe/tech/promethean-knight '''Halo Waypoint''': ''Promethean Knight'']</ref> By [[2558]], they, along several other Promethean constructs, had fallen under control of the [[Created]], led by [[Cortana]], who believed the [[artificial intelligence]]s were the rightful heirs of the [[Mantle|Mantle of Responsibility]], not humanity.<ref>'''[[Halo 5: Guardians]]'''</ref>
'''Promethean Knights''' are a class of mechanized [[Forerunner]] [[Promethean]] warriors created by the [[Ur-Didact]] toward the end of the [[Forerunner-Flood war]] to combat the [[Flood]]. After the [[Librarian]] exiled the Ur-Didact on [[Requiem]], several legions of these constructs stationed on the [[shield world]] went dormant for the next 100,000 years. The machines—as well as their master—were reawakened in late [[2557]], when [[John-117]] and the [[United Nations Space Command|UNSC]] stumbled upon Requiem.<ref name="characters">[http://halo.xbox.com/halo4#!an-epic-universe/characters/8c164b48-05e7-4c13-a268-f60ec3a72938 '''Halo 4 Official site''', ''Characters'']</ref><ref name="universe">[https://www.halowaypoint.com/en-us/universe/tech/promethean-knight '''Halo Waypoint''': ''Promethean Knight'']</ref> By [[2558]] they, along with several other Promethean constructs, had fallen under control of the [[Created]] led by [[Cortana]], who believed the [[artificial intelligence]]s were the rightful heirs of the [[Mantle|Mantle of Responsibility]], not humanity.<ref>'''[[Halo 5: Guardians]]'''</ref>


== Overview ==
== Overview ==
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Promethean Knights utilize a broad arsenal of weapons. For close-quarters combat, they are armed with a [[hardlight blade]] on one hand. Each class of Knight has a uniquely shaped blade, totaling six variations amongst them. They also use various Forerunner ranged weapons, such as [[Z-180 Scattershot|Scattershots]], [[Z-130 Suppressor|Suppressors]], [[Z-250 lightrifle|LightRifles]], [[Z-750 binary rifle|Binary Rifles]], and [[Z-390 incineration cannon|Incineration Cannons]]; their dedicated armament largely depends on their class and role. They frequently employ [[Z-040 pulse grenade|pulse grenades]] in combat, generating it from the arm-blade's joint.{{Ref/Reuse|H4EVG}} Some subtypes also make use of [[Z-2500 autosentry|autosentries]], in addition to the support that they can already summon.
Promethean Knights utilize a broad arsenal of weapons. For close-quarters combat, they are armed with a [[hardlight blade]] on one hand. Each class of Knight has a uniquely shaped blade, totaling six variations amongst them. They also use various Forerunner ranged weapons, such as [[Z-180 Scattershot|Scattershots]], [[Z-130 Suppressor|Suppressors]], [[Z-250 lightrifle|LightRifles]], [[Z-750 binary rifle|Binary Rifles]], and [[Z-390 incineration cannon|Incineration Cannons]]; their dedicated armament largely depends on their class and role. They frequently employ [[Z-040 pulse grenade|pulse grenades]] in combat, generating it from the arm-blade's joint.{{Ref/Reuse|H4EVG}} Some subtypes also make use of [[Z-2500 autosentry|autosentries]], in addition to the support that they can already summon.


Knights are remarkably agile, and in addition to using their limbs for conventional movement they are also capable of [[slipspace translocation|translocating]] over moderate distances, allowing them to either swiftly retreat from the battlefield or to flank their enemies. Although not commonly seen in the field, Knights can also be deployed from warships and are equipped with thruster engines on the sides of their carapace for maneuvering. This capability was used near the end of the Forerunner-Flood war, when Knights were deployed to [[boarding|board]] and destroy Flood-controlled ships from within.{{Ref/Reuse|h4terminals}}
Knights are remarkably agile, and in addition to using their limbs for conventional movement they are also capable of [[slipspace translocation|translocating]] over moderate distances, allowing them to either swiftly retreat from the battlefield or to flank their enemies. Although not commonly seen in the field, Knights can also be deployed from warships and are equipped with thruster engines on the sides of their carapace for maneuvering. This capability was used near the end of the Forerunner-Flood war, when Knights were deployed to [[Naval boarding|board]] and destroy Flood-controlled ships from within.{{Ref/Reuse|h4terminals}}


The Knight's carapace is composed of [[smartmatter]], a form of [[Wikipedia:Programmable matter|programmable matter]] held together by [[hard light]] bonds.<ref>''[[Halo: Warfleet – An Illustrated Guide to the Spacecraft of Halo|Halo: Warfleet]]'', pg. 83</ref> Upon taking critical damage, Knights completely disintegrate, a process that [[Cortana]] described as a "data purge."<ref name="forelevel">'''Halo 4''', campaign level ''[[Forerunner (level)|Forerunner]]''</ref> Their bodies erode away from where the fatal shot was received and dissolve into glowing particles. After disintegration, a small ball of swirling light is left behind for a brief period; a Promethean Watcher can use this remnant to recreate and revive the Knight; however, an individual Knight can only be revived in this manner only once. If a Knight is destroyed, revived, and then destroyed again, the Knight's body disintegrates completely, leaving nothing behind. When a Knight is destroyed, it drops a weapon; after revival, it wields a weapon of the same type even if the first weapon was picked up.
The Knight's carapace is composed of [[smartmatter]], a form of [[Wikipedia:Programmable matter|programmable matter]] held together by [[hard light]] bonds.<ref>''[[Halo: Warfleet – An Illustrated Guide to the Spacecraft of Halo|Halo: Warfleet]]'', pg. 83</ref> Upon taking critical damage, Knights completely disintegrate, a process that [[Cortana]] described as a "data purge."<ref name="forelevel">'''Halo 4''', campaign level ''[[Forerunner (level)|Forerunner]]''</ref> Their bodies erode away from where the fatal shot was received and dissolve into glowing particles. After disintegration, a small ball of swirling light is left behind for a brief period; a Promethean Watcher can use this remnant to recreate and revive the Knight; however, an individual Knight can only be revived in this manner only once. If a Knight is destroyed, revived, and then destroyed again, the Knight's body disintegrates completely, leaving nothing behind. When a Knight is destroyed, it drops a weapon; after revival, it wields a weapon of the same type even if the first weapon was picked up.
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File:H4-E3-Campaign-12.jpg|A Knight preparing to engage hostiles.
File:H4-E3-Campaign-12.jpg|A Knight preparing to engage hostiles.
File:H4-BlueKnight-Skull.jpg|A blue Knight revealing its skull.
File:H4-BlueKnight-Skull.jpg|A blue Knight revealing its skull.
File:File:HTMCC-H4 Knight Slipspace.png|A Knight emerges from slipspace.
File:HTMCC-H4 Knight Slipspace.png|A Knight emerges from slipspace.
File:HTMCC-H4 Knight and Watcher.png|A Promethean Knight with a watcher stored in its back.
File:HTMCC-H4 Knight and Watcher.png|A Promethean Knight with a watcher stored in its back.
File:HTMCC-H4 Promethean Knights.png|Knights observing chief in the Terminus.
File:HTMCC-H4 Promethean Knights.png|Knights observing chief in the Terminus.
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File:H4-Terminal-PrometheanKnight.jpg|A Closeup of a Promethean Knight in the terminals of ''Halo 4''.
File:H4-Terminal-PrometheanKnight.jpg|A Closeup of a Promethean Knight in the terminals of ''Halo 4''.
File:Halo_4_poster.jpg|Poster detailing the 4 variants of the Promethean Knights seen in ''Halo 4''.
File:Halo_4_poster.jpg|Poster detailing the 4 variants of the Promethean Knights seen in ''Halo 4''.
File:H4Terminal-DidactKnights.jpg|The [[Ur-Didact]], surrounded by his newly-created Promethean Knights.
File:HTMCC-H4 Terminals DidactAndKnights.png|The [[Ur-Didact]], surrounded by his newly-created Promethean Knights.
File:BluevsPrometheans.jpg|Promethean Knights attack [[Blue Team]] on [[Installation 03]] in 2557 in ''[[Halo: Escalation]]''.
File:BluevsPrometheans.jpg|Promethean Knights attack [[Blue Team]] on [[Installation 03]] in 2557 in ''[[Halo: Escalation]]''.
File:HE15 Hoya Saved.jpg|A Promethean Knight kicking one of [[Sali 'Nyon|Sali]] [[Sali 'Nyon's Covenant|'Nyon's]] [[Sangheili Zealot]]s during the [[Battle of Aktis IV]] in 2558.
File:HE15 Hoya Saved.jpg|A Promethean Knight kicking one of [[Sali 'Nyon|Sali]] [[Sali 'Nyon's Covenant|'Nyon's]] [[Sangheili Zealot]]s during the [[Battle of Aktis IV]] in 2558.
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*''[[Halo Mythos]]''
*''[[Halo Mythos]]''
*''[[Halo: Tales from Slipspace]]''
*''[[Halo: Tales from Slipspace]]''
*''[[Halo: Epitaph]]''


==Sources==
==Sources==