Normal: Difference between revisions

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==Summary==
==Summary==
''Normal'' is the default difficulty rating; it's not too hard, but not too easy. The enemies will not cower as much, and a few [[Grunts]] will throw [[Plasma Grenades]]. It is ranked second in the list of four difficulties.
''Normal'' is the default difficulty rating on Halo 1, 2, and 3; it's not too hard, but not too easy. The enemies will not cower as much, and a few [[Grunts]] will throw [[Plasma Grenades]]. It is ranked second in the list of four difficulties.
In addition, this difficulty is another good starting level for beginners to the Halo series as is the [[Easy]] Mode. Normal mode has the most realistic strength for [[Master Chief]], [[Elites]] and all other [[Covenant]] and [[Marines]], though intelligence, enemy accuracy, and enemy numbers are the most realistic in [[Heroic]]. Although, the strength of the Master Chief is reasonable in Heroic, the strength of the Master Chief is slightly stronger than the Elites, hence, this is disputably the most realistic mode.
In addition, this difficulty is another good starting level for beginners to the Halo series as is the [[Easy]] Mode. Normal mode has the most realistic strength for [[Master Chief]], [[Elites]] and all other [[Covenant]] and [[Marines]], though intelligence, enemy accuracy, and enemy numbers are the most realistic in [[Heroic]]. Although, the strength of the Master Chief is reasonable in Heroic, the strength of the Master Chief is slightly stronger than the Elites, hence, this is disputably the most realistic mode.


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*[[Legendary]]
*[[Legendary]]
*[[Campaign Complete: Normal]]
*[[Campaign Complete: Normal]]
[[Category:Difficulties|2]]
[[Category:Difficulties|2]]