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==Summary== | ==Summary== | ||
''Normal'' is the default difficulty rating; it's not too hard, but not too easy. The enemies will not cower as much, and a few [[Grunts]] will throw [[Plasma Grenades]]. It is ranked second in the list of four difficulties. | ''Normal'' is the default difficulty rating on Halo 1, 2, and 3; it's not too hard, but not too easy. The enemies will not cower as much, and a few [[Grunts]] will throw [[Plasma Grenades]]. It is ranked second in the list of four difficulties. | ||
In addition, this difficulty is another good starting level for beginners to the Halo series as is the [[Easy]] Mode. Normal mode has the most realistic strength for [[Master Chief]], [[Elites]] and all other [[Covenant]] and [[Marines]], though intelligence, enemy accuracy, and enemy numbers are the most realistic in [[Heroic]]. Although, the strength of the Master Chief is reasonable in Heroic, the strength of the Master Chief is slightly stronger than the Elites, hence, this is disputably the most realistic mode. | In addition, this difficulty is another good starting level for beginners to the Halo series as is the [[Easy]] Mode. Normal mode has the most realistic strength for [[Master Chief]], [[Elites]] and all other [[Covenant]] and [[Marines]], though intelligence, enemy accuracy, and enemy numbers are the most realistic in [[Heroic]]. Although, the strength of the Master Chief is reasonable in Heroic, the strength of the Master Chief is slightly stronger than the Elites, hence, this is disputably the most realistic mode. | ||
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*[[Legendary]] | *[[Legendary]] | ||
*[[Campaign Complete: Normal]] | *[[Campaign Complete: Normal]] | ||
[[Category:Difficulties|2]] | [[Category:Difficulties|2]] |
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