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{{ratings}}{{Era|H1|H2}} | {{ratings}}{{Era|H1|H2}} | ||
{{Realworld}} | {{Realworld}} | ||
{{Bstaff|Wu, Michael}} | {{Bstaff|Wu, Michael}} | ||
'''Michael Wu''' (Born in 1975) is an artist, animator and designer. He is also a senior employee at [[Bungie Studios]]. | '''Michael Wu''' (Born in 1975) is an artist, animator and designer. He is also a senior employee at [[Bungie Studios]]. | ||
He joined Bungie in 2000, and helped work on the final stages of development for the game ''Oni''. He then worked as an artist on the games ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]''. In between these jobs, he has also animated for several high-profile movies, including ''Cars'' in 2006, and ''Mulan'' in 1998. | He joined Bungie in 2000, and helped work on the final stages of development for the game ''Oni''. He then worked as an artist on the games ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]''. In between these jobs, he has also animated for several high-profile movies, including ''Cars'' in 2006, and ''Mulan'' in 1998. | ||
He also placed this quote in his Bungie profile for potential future video game developers: | He also placed this quote in his Bungie profile for potential future video game developers: | ||
:''Michael studied structural engineering and architecture and encourages all future game developers to pursue broad and challenging experiences during their education.'' | :''Michael studied structural engineering and architecture and encourages all future game developers to pursue broad and challenging experiences during their education.'' | ||
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