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{{Status|Gameplay}} | |||
The MA5C is one of the weapons which players will love and loathe in equal measures. The rifle's rate of fire makes it a devastatingly powerful weapon in close range combat, and it's melee attack usually ensures victory in close quarter battles. In a skilled player's hand, the assault rifle can easily be a formidable weapon. | The MA5C is one of the weapons which players will love and loathe in equal measures. The rifle's rate of fire makes it a devastatingly powerful weapon in close range combat, and it's melee attack usually ensures victory in close quarter battles. In a skilled player's hand, the assault rifle can easily be a formidable weapon. | ||
==Campaign== | ==Campaign== | ||
*A simple tactic for medium range AR combat is to "rapid-pulse" the trigger; in other words, rapidly press down on the trigger, as if firing a semi-automatic weapon, like the | *A simple tactic for medium range AR combat is to "rapid-pulse" the trigger; in other words, rapidly press down on the trigger, as if firing a semi-automatic weapon, like the {{Pattern|Vostu|carbine}}. This will result in rapid, accurate, controlled bursts. This is very useful in the early levels of the game. | ||
*Using controlled bursts, players can increase the accuracy and take down shielded Covenant units and finish them off with a melee. | *Using controlled bursts, players can increase the accuracy and take down shielded Covenant units and finish them off with a melee. | ||
*Couple this weapon with a plasma-based weaponry such as a overcharged [[Plasma Pistol]] shot to weaken a shielded Covenant unit and then switch to this weapon to finish it off. | *Couple this weapon with a plasma-based weaponry such as a overcharged [[Plasma Pistol]] shot to weaken a shielded Covenant unit and then switch to this weapon to finish it off. |