M808B Scorpion: Difference between revisions

m
→‎Changes from Halo 3/Halo 3: ODST to Halo: Reach: turret doesn't immediately stop moving once you let go of the right stick, slows down to a stop.
m (→‎Changes from Halo 3/Halo 3: ODST to Halo: Reach: turret doesn't immediately stop moving once you let go of the right stick, slows down to a stop.)
Line 110: Line 110:
*The reticule of the main gun now has vertical bars on its sides that fill as the the cannon is reloaded.
*The reticule of the main gun now has vertical bars on its sides that fill as the the cannon is reloaded.
*The secondary turret now overheats after continuous fire, much like the Wraith's turret.
*The secondary turret now overheats after continuous fire, much like the Wraith's turret.
*The turret turns slower then in ''[[Halo 3]]'' and the Scorpion's turn rate is also slower.
*The turret now slows down to a stop after rotating, it also turns slower than in ''[[Halo 3]]'' and the Scorpion's rotating speed is also slower.
*The main gun can be destroyed with enough damage, showing just the damaged rear of the turret.
*The main gun can be destroyed with enough damage, showing just the damaged rear of the turret.
*The tread coverings may be destroyed, which prevents the [[ODST]]s on [[The Package (level)|The Package]] from riding on them.
*The tread coverings may be destroyed, which prevents the [[ODST]]s on [[The Package (level)|The Package]] from riding on them.
471

edits