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* Accuracy for continuous fire increased slightly. | * Accuracy for continuous fire increased slightly. | ||
* Rate of fire has been increased slightly. | * Rate of fire has been increased slightly. | ||
===Changes from ''Halo 4'' to Turbo update=== | |||
*Red reticle range has been decreased. | === Changes from ''Halo 4'' to Turbo update === | ||
* Red reticle range has been decreased. | |||
=== Changes from M395 DMR in ''Halo 4'' to M395B DMR in ''Halo 5: Guardians'' === | === Changes from M395 DMR in ''Halo 4'' to M395B DMR in ''Halo 5: Guardians'' === | ||
* New scope lacks an external ammo indicator; instead, it is featured on the lower right when using the scope. | * New scope lacks an external ammo indicator; instead, it is featured on the lower right when using the scope. | ||
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* Once again has a 15 round magazine, with total reserve rounds of 45. | * Once again has a 15 round magazine, with total reserve rounds of 45. | ||
* Rate of fire has been increased once again. | * Rate of fire has been increased once again. | ||
===Changes from ''Halo 5: Guardians'' to [[Halo Championship Series|HCS]] testing=== | |||
*Aim assist properties have been changed, with shorter range engagements losing it. | === Changes from ''Halo 5: Guardians'' to [[Halo Championship Series|HCS]] testing === | ||
*Fire rate has been slowed down, putting the DMR back to a state closer to ''Halo 4' | * Aim assist properties have been changed, with shorter range engagements losing it. | ||
===Changes from HCS testing to [[Overtime]]=== | * Fire rate has been slowed down, putting the DMR back to a state closer to ''Halo 4''<nowiki/>'s M395. | ||
*Aim assist | |||
=== Changes from HCS testing to [[Overtime]] === | |||
* Aim assist has been tweaked once more to be less finicky in close range. | |||
== Trivia == | == Trivia == | ||
* In the final release version of ''Halo 4'', the HUD icon for the M395 is actually that of the M392 DMR from ''[[Halo: Reach]]''. Ironically, some pre-release screenshots of the game show a different HUD icon depicting the correct version of the weapon, albeit lacking the front sight. ''[[Halo: The Master Chief Collection]]'' would also lack the proper HUD and post-game scoreboard icon for the weapon. | * In the final release version of ''Halo 4'', the HUD icon for the M395 is actually that of the M392 DMR from ''[[Halo: Reach]]''. Ironically, some pre-release screenshots of the game show a different HUD icon depicting the correct version of the weapon, albeit lacking the front sight. ''[[Halo: The Master Chief Collection]]'' would also lack the proper HUD and post-game scoreboard icon for the weapon. | ||
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File:H4-DMR-HUD.png|Updated HUD icon incorrectly showing the ''Halo: Reach'' M392 DMR. | File:H4-DMR-HUD.png|Updated HUD icon incorrectly showing the ''Halo: Reach'' M392 DMR. | ||
File:H4-M395DMR-Infobox.jpg|''Halo 4'' infobox. | File:H4-M395DMR-Infobox.jpg|''Halo 4'' infobox. | ||
File:H4 profile - Palmer.png|Commander [[Sarah Palmer]] holding an M395. | File:H4 profile - Palmer.png|Render of Commander [[Sarah Palmer]] holding an M395 in ''Halo 4''. | ||
File:Dmr_hud.jpeg|The view through the DMR's scope. | File:Dmr_hud.jpeg|The view through the DMR's scope. | ||
File:H4-M395DMR-FirstPerson.jpg|First-person view of [[John-117]] wielding an M395 in the ''Halo 4'' campaign. | File:H4-M395DMR-FirstPerson.jpg|First-person view of [[John-117]] wielding an M395 in the ''Halo 4'' campaign. | ||
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File:H4 - Concrete skin.png|Concrete (CTE) skin. | File:H4 - Concrete skin.png|Concrete (CTE) skin. | ||
</gallery> | </gallery> | ||
=== ''Halo 5: Guardians'' skins === | === ''Halo 5: Guardians'' skins === | ||
<gallery> | <gallery> |
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