List of REQ cards/Loadout Weapons: Difference between revisions

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with Energy Bayonet
with Energy Bayonet
|Common
|Common
|
|8
|''Assault Rifle with Projection Sight and Energy Bayonet. Standard-issue fully-automatic rifle effective at short to medium range. Energy Bayonet increases melee damage and range.''
|''Assault Rifle with Projection Sight and Energy Bayonet. Standard-issue fully-automatic rifle effective at short to medium range. Energy Bayonet increases melee damage and range.''
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|''Assault Rifle with Longshot Sight and Kinetic Bolts. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Kinetic Bolts augment knockback and damage against vehicles.''
|''Assault Rifle with Longshot Sight and Kinetic Bolts. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression. Kinetic Bolts augment knockback and damage against vehicles.''
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|[[File:REQ Card - Magnum.png|100px]]
|''Magnum''
|Common
|1
|''Magnum with Projection Sight. Standard-issue semi-automatic heavy pistol. Use Smart-Link and call your shots.''
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