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<center>''Were you also looking for the [[Brute Land Mine]] or the [[TR/9 Antipersonnel Mine|Trip Mine]] from [[Halo 3]]?''</center> | <center>''Were you also looking for the [[Brute Land Mine]] or the [[TR/9 Antipersonnel Mine|Trip Mine]] from [[Halo 3]]?''</center> | ||
A '''Landmine''' is a stationary explosive that is set to appear in ''[[Halo: Reach]]''. Landmines may be placed in [[Forge Mode]], and they’re an integral and multifaceted part of the overall experience of Race.<ref>http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_081310</ref> It functions similar to that of the [[trip mine]], a usable equipment in ''[[Halo 3]]'s'' Forge Mode and other Multiplayer experiences. | A '''Landmine''' is a stationary explosive that is set to appear in ''[[Halo: Reach]]''. Landmines may be placed in [[Forge Mode]], and they’re an integral and multifaceted part of the overall experience of Race.<ref>http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_081310</ref> It functions similar to that of the [[trip mine]], a usable equipment in ''[[Halo 3]]'s'' Forge Mode and other Multiplayer experiences. | ||
==Trivia== | ==Trivia== | ||
*Landmines can be activated by proximity. If you drive close enough to one, they will explode after a short delay. This can be used to stop any player following close behind you. | *Landmines can be activated by proximity. If you drive close enough to one, they will explode after a short delay. This can be used to stop any player following close behind you. |
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