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*The [[Jiralhanae Jumper|Jumper]] armor comes in three different colors: the default blue, red, and gold. | *The [[Jiralhanae Jumper|Jumper]] armor comes in three different colors: the default blue, red, and gold. | ||
===Changes from ''Halo 3'' to ''Halo Reach''=== | ===Changes from ''Halo 3'' to ''Halo Reach''=== | ||
*Only 3 ranks: [[Jiralhanae Minor|Minor]], [[Jiralhanae Captain|Captain]] and [[Jiralhanae Chieftain|Chieftain]] | *Only 3 ranks: [[Jiralhanae Minor|Minor]], [[Jiralhanae Captain|Captain]] and [[Jiralhanae Chieftain|Chieftain]]. | ||
*All ranks have helmets that must be shot off before headshots can be scored, similar to ''Halo 2''. Chieftains also have [[Energy shielding]] on par with an [[Sangheili Major|Elite Officer]]. | *All ranks have helmets that must be shot off before headshots can be scored, similar to ''Halo 2''. Chieftains also have [[Energy shielding]] on par with an [[Sangheili Major|Elite Officer]]. | ||
*Captains also wield Gravity Hammers. Brutes can swing hammers without causing the explosive shockwave. | *Captains also wield Gravity Hammers. Brutes can swing hammers without causing the explosive shockwave. | ||
*[[Assassination|Assassinations]] (including | *[[Assassination|Assassinations]] (including regular melees to the back) cannot be performed on Brutes unless they are completly unaware of the player. | ||
*They'll occasionally use [[Armor lock]] when they are about to get hit by grenades or vehicles. | *They'll occasionally use [[Armor lock]] when they are about to get hit by grenades or vehicles. | ||
*When enraged, they don't drop or sheathe their weapon, but charge towards the enemy, firing wildly until reaching them, where they strike with their melee attacks. | *When enraged, they don't drop or sheathe their weapon, but charge towards the enemy, firing wildly until reaching them, where they strike with their melee attacks. |
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