Jiralhanae/Gameplay: Difference between revisions

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*The [[Jiralhanae Jumper|Jumper]] armor comes in three different colors: the default blue, red, and gold.
*The [[Jiralhanae Jumper|Jumper]] armor comes in three different colors: the default blue, red, and gold.
===Changes from ''Halo 3'' to ''Halo Reach''===
===Changes from ''Halo 3'' to ''Halo Reach''===
*Only 3 ranks: [[Jiralhanae Minor|Minor]], [[Jiralhanae Captain|Captain]] and [[Jiralhanae Chieftain|Chieftain]]
*Only 3 ranks: [[Jiralhanae Minor|Minor]], [[Jiralhanae Captain|Captain]] and [[Jiralhanae Chieftain|Chieftain]].
*All ranks have helmets that must be shot off before headshots can be scored, similar to ''Halo 2''. Chieftains also have [[Energy shielding]] on par with an [[Sangheili Major|Elite Officer]].
*All ranks have helmets that must be shot off before headshots can be scored, similar to ''Halo 2''. Chieftains also have [[Energy shielding]] on par with an [[Sangheili Major|Elite Officer]].
*Captains also wield Gravity Hammers. Brutes can swing hammers without causing the explosive shockwave.
*Captains also wield Gravity Hammers. Brutes can swing hammers without causing the explosive shockwave.
*[[Assassination|Assassinations]] (including simple instakill melees) cannot be performed on Brutes unless they are completly unaware of the player.
*[[Assassination|Assassinations]] (including regular melees to the back) cannot be performed on Brutes unless they are completly unaware of the player.
*They'll occasionally use [[Armor lock]] when they are about to get hit by grenades or vehicles.
*They'll occasionally use [[Armor lock]] when they are about to get hit by grenades or vehicles.
*When enraged, they don't drop or sheathe their weapon, but charge towards the enemy, firing wildly until reaching them, where they strike with their melee attacks.
*When enraged, they don't drop or sheathe their weapon, but charge towards the enemy, firing wildly until reaching them, where they strike with their melee attacks.